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#21
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Damage shields are more consistent than white damage, as their damage value never changes. High level raid mobs will also probably have a higher hit chance than the player, and they can do things like flurry. This means more hits on the damage shield. Damage shields are also subject to becoming less effective in certain scenarios, however, such as the mob being slowed or the mob casting a spell. If you use Willsapper and slow the mob by 35%, the DPS from spikecoat goes down to 0.9 DPS. If you have a Shaman in your group it'll go down to like 0.4 DPS. In that case the ~1.4 DPS from the +26 ATK via Yaulp4 + AoB is going to be better.
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Last edited by DeathsSilkyMist; 06-19-2025 at 01:59 PM..
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#23
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#25
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I assume a Knight tanking AoW would need to have even better gear than what is required for a Warrior to offset the lack of Warrior disciplines. So you would need to be a BiS or near BiS Knight, which is going to take a while.
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Last edited by DeathsSilkyMist; 06-19-2025 at 02:22 PM..
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#26
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#27
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#28
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As for raiding, you're probably not tanking anything let alone something that needs an extra 4DS. Meanwhile, int / wis and AoB are always fire. | |||
#29
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#30
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Major Shielding is 23 AC instead of 25 AC, and Major Shielding gives you HP and MR too. 2-10 AC from spikecoat isn't significant enough to claim Spikecoat is better than Yaulp4 + AoB or Major Shielding + AoB. Dain Hammer (Arch Shielding) gives 35 AC, so it's better AC-wise anyway.
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Last edited by DeathsSilkyMist; 06-20-2025 at 03:26 PM..
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