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  #21  
Old 07-31-2025, 07:03 PM
Zuranthium Zuranthium is offline
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Quote:
Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
This thread and the Velious thread you made are both your challenges specifically.
No, the challenges are based on objective difficulty levels, to be vetted by the community, and serve as a comprehensive guide for any player to be able to look up any of these MOBs and better understand what will be needed if they want to do it themselves.

I am doing all the work of putting it together, and have updated many NPC's on the wiki and started bug reports for the ones I know are wrong, but it's up to the community to keep providing info so that all of the pages can be perfected and the MOBs can all be assigned to an accurate category. There's already been some good feedback in the Velious thread that resulted in a bunch of MOB updates. That's also what needs to be happening in this thread.
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  #22  
Old 07-31-2025, 07:07 PM
DeathsSilkyMist DeathsSilkyMist is offline
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This thread and the Velious thread you made are your challenges specifically. If you think there was a thread where the community agreed that you should be the spearhead for an official challenge, please link it.
Last edited by DeathsSilkyMist; 07-31-2025 at 07:14 PM..
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  #23  
Old 07-31-2025, 10:04 PM
Swish Swish is offline
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  #24  
Old 08-01-2025, 02:16 PM
Namsaknoi Namsaknoi is offline
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Phinny is not 'duo grandmaster', it's quite easy to pull him solo, and can duo quite easily with monk + torpor shaman with no buffs (Phinny will dispell all of it quite fast anyways), with epic + thurgadin armorish gear. No pots, no clickies, no stuns, no angle/casting exploits etc, just pure toe-to-toe and torpor heal.
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  #25  
Old 08-01-2025, 03:07 PM
Zuranthium Zuranthium is offline
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That speaks to the issue of the way the Solo and Duo ranks are currently mashed together. Anything that's Solo God inherently gets listed as Duo Grandmaster. I fixed this with the Trio Tier, where Duo God = Trio Master (instead of Grandmaster), and then it jumps directly into Trio God.

It should probably be the same for Duo compared to Solo as well, where Solo God = Duo Master. Duo and Trio Grandmaster could still exist, but there's just so little Trio content listed right now (and so little testing of that tier). Much more Duo content available, but it also needs some more refinement. I would be glad to make the move though and either delete Duo Grandmaster for now, or do another look over the Duo God content as it currently stands and try to split it up between Grandmaster and God.
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  #26  
Old 08-01-2025, 05:37 PM
CrazyPro CrazyPro is online now
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Jale Phlintoes doesn't even spawn at all due to a classic bug.
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  #27  
Old 08-01-2025, 05:44 PM
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half of this list is just random class GMs you found on the wiki without even fact checking the stats listed (mobs in classic and kunark are hard-capped at 32000 HP)

there are much harder mobs to kill than class guildmasters

killing some random class guildmaster doesn't make you a solo god, there are significantly harder mobs out there which can be soloed
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  #28  
Old 08-01-2025, 10:15 PM
Zuranthium Zuranthium is offline
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Guildmasters are definitely difficult, particularly when grouped together, and especially certain classes. Many of them are absolutely among the hardest things in the game to Solo, and some likely impossible to Solo (hence why they're in the Duo God tier instead).

I am perfectly aware of the 32K HP cap pre-Velious (which only a few revamped Planes MOBs exceed). A small handful these Challenge MOBs on the wiki are incorrectly listed as having more than 32K, but I already disregarded that in the initial tier placements. Those listings on the wiki need to be corrected, which requires them being tested for their exact HP. I maybe should have already edited those pages to 32K in the meantime, since that's at least more accurate, BUT there's also a small chance that a few of these Classic World NPC's randomly got their HP buffed above 32K by a dev during Velious era...it's not like anyone was killing them back then to confirm.

Not sure what you're trying to say about 32,000 HP in the first place though...are you not aware that most Solo God targets already have much less HP than that? Fungi King is only 18k for example. Now look at Guildmasters who have 32k, and cast devastating spells like C-heal, and are standing next to a bunch of other Level 61 GM's: these are incredibly difficult targets.

This is the rubric I used to place GM's:

20k HP without a difficult pull = Grandmaster
32K without a difficult pull or 20K with difficult pull = God
32K with a difficult pull or 20K with difficult pull and difficult spellcasting = Duo God

The exact stats need to be tested though. Also note something I said about how much more content there could be if listing all the possibilities of fighting rooms head-on instead of FD splitting them: many of these GM rooms would be Full Group tier, and some of them wouldn't even be possible with a Full Group!
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  #29  
Old 08-02-2025, 01:08 AM
chillybob chillybob is offline
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As someone who is usually a fan of testing my indomitable dark elf will granted to me by Innoruuk himself, and killing the strongest things I can find.... This list seems to be a pile of slop that was shoddily put together.
Possibly you were affected by this curse. Or under the influence of too much Gator Gulp Ale

Silly goofs like, fire giants being a tier below permafrost ice giants despite being a copy & paste reskin of the same mob? There's maybe a 300hp difference in their total health pool? Why?

Mobs like Uulump and Prince Selrach are 'duo god' tier but are both soloable by an enchanter? Does that instantly put me into Solo Uber Mega-God Ultra L33t Gamer 69 tier?
Same with mobs like Essence Tamer / Soul Tamer being listed.... Very killable... solo. But even then having sky stuff on a challenge like this is as silly as it may get for a 26 year old elf sim on an emulated server that has daily sky guild-rotations.

The original framework for the Solo Artist Challenge enticed me 'til I realized it was stale after being stunlocked in velious this long... some things are just weighed differently.
  • ie: Khelkar Icepaw being god mode but Kerdelb & Bledrek being a tier lower? (proposed changes of course). [You must be logged in to view images. Log in or Register.]
As someone who has solo'd all three mobs many times I'd argue that Kerdelb and Bledrek are harder simply because they're a 2 part fight with their smaller versions spawning shortly thereafter.... vs. Khelkar being a one and done.


All in all, I'm definitely thankful you're trying to resuscitate the solo artist challenge but we might need to go back to the drawing board on this unorganized mess of classic/kunark crud and maybe just try to expand on the Solo Artist Challenge except with more velious options... ... .... ... .. . . and ideally.... realistic velious options.
not options like Bristlebane Puppet being on the same tier as Emp Chottal [You must be logged in to view images. Log in or Register.] .... If you can solo the bb puppet everything else on the list above it should be null and void! (except for maybe fear golems)

-bob out
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  #30  
Old 08-02-2025, 02:58 AM
Stryker85 Stryker85 is offline
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Quote:
Originally Posted by chillybob [You must be logged in to view images. Log in or Register.]
As someone who is usually a fan of testing my indomitable dark elf will granted to me by Innoruuk himself, and killing the strongest things I can find.... This list seems to be a pile of slop that was shoddily put together.
Possibly you were affected by this curse. Or under the influence of too much Gator Gulp Ale

Silly goofs like, fire giants being a tier below permafrost ice giants despite being a copy & paste reskin of the same mob? There's maybe a 300hp difference in their total health pool? Why?

Mobs like Uulump and Prince Selrach are 'duo god' tier but are both soloable by an enchanter? Does that instantly put me into Solo Uber Mega-God Ultra L33t Gamer 69 tier?
Same with mobs like Essence Tamer / Soul Tamer being listed.... Very killable... solo. But even then having sky stuff on a challenge like this is as silly as it may get for a 26 year old elf sim on an emulated server that has daily sky guild-rotations.

The original framework for the Solo Artist Challenge enticed me 'til I realized it was stale after being stunlocked in velious this long... some things are just weighed differently.
  • ie: Khelkar Icepaw being god mode but Kerdelb & Bledrek being a tier lower? (proposed changes of course). [You must be logged in to view images. Log in or Register.]
As someone who has solo'd all three mobs many times I'd argue that Kerdelb and Bledrek are harder simply because they're a 2 part fight with their smaller versions spawning shortly thereafter.... vs. Khelkar being a one and done.


All in all, I'm definitely thankful you're trying to resuscitate the solo artist challenge but we might need to go back to the drawing board on this unorganized mess of classic/kunark crud and maybe just try to expand on the Solo Artist Challenge except with more velious options... ... .... ... .. . . and ideally.... realistic velious options.
not options like Bristlebane Puppet being on the same tier as Emp Chottal [You must be logged in to view images. Log in or Register.] .... If you can solo the bb puppet everything else on the list above it should be null and void! (except for maybe fear golems)

-bob out
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It's because he doesn't actually play EverQuest anymore, and hasn't in a very long time. Dude is out of touch and completely clueless.
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