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  #1  
Old 10-03-2025, 01:49 PM
kjs86z2 kjs86z2 is online now
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Originally Posted by cd288 [You must be logged in to view images. Log in or Register.]
RecondoJoe on your ban evasion account: Your small group isn't the reason SOE added this feature to the game lol. Not only were you not the only people doing this, but the main reason it was added was quite literally QOL for players lol.

The way this guy's mind works is boggling haha
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  #2  
Old 10-03-2025, 11:50 AM
Meeper Meeper is offline
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Originally Posted by Wakanda [You must be logged in to view images. Log in or Register.]

I could actually name a lot of other messed up things I did over the years, but I think people forget that people weren't as friendly on EQ in 1999-2003'ish. The game actually felt more like PVP than modern WoW does since groups were constantly fighting over content. I don't remember high level characters doing drive-by buffs, or giving lowbies free items etc. like they do on P99. I think the more hostile environment made us more callous towards other players because odds are most of us had been regularly trained, KS'd, player hated on etc.

That is a totally opposite experience to the one I had playing EQ during that time. My experience was that people were overall helpful and friendly, with only the occasional encounter with a dickhead.
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  #3  
Old 10-03-2025, 12:18 PM
cd288 cd288 is offline
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Originally Posted by Meeper [You must be logged in to view images. Log in or Register.]
That is a totally opposite experience to the one I had playing EQ during that time. My experience was that people were overall helpful and friendly, with only the occasional encounter with a dickhead.
Yup. Maybe not giving away free items as much, but that's because the servers weren't mudflated yet.

People were very helpful overall. And RecondoJoe always makes these statements that there was mass griefing everywhere, which wasn't the case in my experience whether as a player or as CSR in era.
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  #4  
Old 10-03-2025, 01:01 PM
Jimjam Jimjam is offline
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Originally Posted by cd288 [You must be logged in to view images. Log in or Register.]
. And RecondoJoe always makes these statements that there was mass griefing everywhere, which wasn't the case in my experience whether as a player or as CSR in era.
Projection 1999
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  #5  
Old 10-03-2025, 02:50 PM
loramin loramin is online now
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Originally Posted by cd288 [You must be logged in to view images. Log in or Register.]
And RecondoJoe always makes these statements that there was mass griefing everywhere, which wasn't the case in my experience whether as a player or as CSR in era.
Well, from the sound of it there was griefing everywhere he went ... because he was doing the griefing [You must be logged in to view images. Log in or Register.] And this was my experience on live also: overall everyone was helpful and friendly, but (just like anywhere IRL) there were a few loser sociopaths having fun by trying to ruin everyone else's.

I think this was even more true for the PvPers; a griefer I knew (IRL) would use any exploit he could to get a kill on whichever Zek he played on (I forget which, but I want to say Rallos?). However, on the "Blue" servers, the troublemakers usually got put in their place by the GMs before bothering folks too much.
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  #6  
Old 10-05-2025, 09:03 PM
Wakanda Wakanda is offline
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i know a lot of people claim that eq wasnt a toxic experience, but ive also seen a lot of people say similar things on here and on reddit lol

i had great experiences, im still friends with some of the people i met on EQ in 1999...

but it definitely felt like a hostile environment

i have a lot of wow friends who ask me about eq and talk about how they prob wouldnt like it because there was no pvp... bro the pve in eq was the pvp. people were constantly being cutthroat and fighting over camps or items. in wow pvp doesnt even feel personal, someone might kill you and then you chit chat with them afterwards and become friends.

in eq it felt like other groups were constantly training you or steal your mobs. and things got really hostile. we had blacklists for a reason.

i think its a wild larp to pretend it didnt exist because i saw the same type of behavior frequently on p99 green. on 3 different occasions when green was new i had a gm show up because of groups trying to steal each others camps (pyramid area in CT was really bad for this, but also a lot of groups in UR stealing mobs from fireplace, high levels skipping passed basement groups to try and get dwarven work boots etc).

this problem was hella worse in 1999, especially on my server. i played on the most populated server in the entire game, they tried to split it twice but it didn't work. i actually went with the original split but it sucked so bad (drinal felt dead) that i went back to tunare and leveled a new character all over again.

also you still see these same problems on TLPs. TLPs have a lot of nice players, ive had complete strangers spend real life money to use a potion to give me an exp bonus on multiple occasions, have made friends on TLP, but without the PNP, KS'ing and sniping is the meta. That's because it always was, lol. Nothing has really changed.
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  #7  
Old 10-08-2025, 07:55 PM
onmove_broke onmove_broke is offline
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Originally Posted by Meeper [You must be logged in to view images. Log in or Register.]
That is a totally opposite experience to the one I had playing EQ during that time. My experience was that people were overall helpful and friendly, with only the occasional encounter with a dickhead.
I know a few people I played with and others that got black listed for KSing, taking camps etc. That was one of the things I liked about old school live is that you could actually Roleplay an "evil" character by doing stupid shit to others like training, KSing etc. without a GM shitting the place up with rules.
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  #8  
Old 10-03-2025, 01:52 PM
shovelquest shovelquest is offline
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Originally Posted by Wakanda [You must be logged in to view images. Log in or Register.]
My friend group is the reason they added a box to the game asking if you are sure you want to drop an item on the ground. We would make gnomes and ask to see an item in trade window etc. Usually an item someone was wearing, that way when we saw it disappear from being equipped on them, we knew they had it on their cursor and were about to open trade with us and then we would move, and when the item dropped to the ground, we would pick it up and steal it.
lol damn gnomes.
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  #9  
Old 10-05-2025, 06:10 PM
Ephirith Ephirith is offline
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Quote:
Originally Posted by Wakanda [You must be logged in to view images. Log in or Register.]
My friend group is the reason they added a box to the game asking if you are sure you want to drop an item on the ground. We would make gnomes and ask to see an item in trade window etc. Usually an item someone was wearing, that way when we saw it disappear from being equipped on them, we knew they had it on their cursor and were about to open trade with us and then we would move, and when the item dropped to the ground, we would pick it up and steal it. Remember you could also disarm players in duels and steal their weapon after it fell to the ground. Got an executioner axe this way back when they were a big deal.
Reminds me of the old dropping cash on a torch big (feature?), where if you had the cash on your cursor and clicked a torch or brazier, you wouldn't get the confirmation box and it'd just drop to the ground. And it got used to rob people [You must be logged in to view images. Log in or Register.]
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  #10  
Old 10-12-2025, 07:25 PM
Xer0 Xer0 is offline
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Quote:
Originally Posted by Wakanda [You must be logged in to view images. Log in or Register.]
My friend group is the reason they added a box to the game asking if you are sure you want to drop an item on the ground. We would make gnomes and ask to see an item in trade window etc. Usually an item someone was wearing, that way when we saw it disappear from being equipped on them, we knew they had it on their cursor and were about to open trade with us and then we would move, and when the item dropped to the ground, we would pick it up and steal it. Remember you could also disarm players in duels and steal their weapon after it fell to the ground. Got an executioner axe this way back when they were a big deal.

I remember one of my friends binding someone we didn't like to the Plane of Hate during a huge pull, and the person had no idea. The next day he cast gate, ended up in PoHate and got stuck in an insane death loop, lost a ton of levels, never saw him again etc.

I feel like trains were pretty standard / classic. On P99 getting intentionally trained is pretty rare. On live getting trained was a normal part of the game for a multitude of reasons, but often times, for fun. I remember if I died because a guard was dead, I would create a level 1 character, and then pull all the gate guards to the person killing said guard so they would die etc.

I remember realizing elves are KOS in the evil part of Ak Anon, and luring elves there after they asked for directions to a specific location, and then offering to pull their corpse for them. After they consented me I would just steal all of their items.

And no, I'm nothing like this as an adult. People on EQ actually say they feel guilty because I don't loot much or even roll on coveted items. I was just an evil ass little kid, but it was made way worse because my friends and I fed off of each other's energy.

I could actually name a lot of other messed up things I did over the years, but I think people forget that people weren't as friendly on EQ in 1999-2003'ish. The game actually felt more like PVP than modern WoW does since groups were constantly fighting over content. I don't remember high level characters doing drive-by buffs, or giving lowbies free items etc. like they do on P99. I think the more hostile environment made us more callous towards other players because odds are most of us had been regularly trained, KS'd, player hated on etc.
I dont suppose you expect anyone to believe t hat, do you? I'm sure you guys probably exploited it. But it is almost a certainty you weren't the first to do so. It was probably a common issue
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