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#21
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it's great, they should get a engine dev to write something that's not unity and emulate the eq client also though. go a inch, go a mile.
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#22
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Lets make everquest in roblox prob get 45 million players.
__________________
I am a highly open and reflective and conscientious individual with moderate to low agreeableness and a moderate level of emotional reactivity/sensitivity.
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#24
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see u real soon (on my everoblox server)
__________________
I am a highly open and reflective and conscientious individual with moderate to low agreeableness and a moderate level of emotional reactivity/sensitivity.
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#25
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Quote:
__________________
Green:
Rimurok 60 Ogre Shadowknight <Castle> Nilwen 54 Ogre Druid <Castle> Pygnomaniac 4 GnOgre Wizard <Castle> Mirnimhirnsvirf 13 Cancermancer <Castle> __________________ Green: ACTIVE Blue: INACTIVE Red: INACTIVE Quarm is love Quarm is life | |||
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#26
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Quote:
__________________
I am a highly open and reflective and conscientious individual with moderate to low agreeableness and a moderate level of emotional reactivity/sensitivity.
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#27
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I know, imma create an emulated server, add a bunch of custom content, modify the current client and then have a "donate to win" monetization model.
Let the good times roll. DBG is gonna love it! | ||
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#28
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Imagine winning a mod.
__________________
I am a highly open and reflective and conscientious individual with moderate to low agreeableness and a moderate level of emotional reactivity/sensitivity.
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#29
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this obviously doesn't apply to p99
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#30
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Very bad news for Red99, with custom exp gains and no item loot they are crippled with 400 player count. How PvP going to go with THAT low of pop??
For reals, if I play p99 again would be red tho
__________________
Wedar - Level 60 Grandmaster (Retired)
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