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  #21  
Old 08-23-2011, 06:33 AM
Aenor Aenor is offline
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Originally Posted by SearyxTZ [You must be logged in to view images. Log in or Register.]
I made a post about training/rules...
Searyx, I didn't see in the big thread if you answered my question about your brainstorming of ways to address training through code. Does the server distinguish initial proximity agro from subsequent proximity agro, i.e. can more agro be assigned to the first person on the hate list so that the mob sticks to that person?
  #22  
Old 08-23-2011, 06:42 AM
SearyxTZ SearyxTZ is offline
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Yes, that can be coded.


It doesn't solve FD training or training naked and just eating a death (which is usually the route taken when ur trying to pull half of Fear/Hate/Guk down on top of someone)
  #23  
Old 08-23-2011, 07:03 AM
Aenor Aenor is offline
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Originally Posted by SearyxTZ [You must be logged in to view images. Log in or Register.]
It doesn't solve FD training or training naked and just eating a death.
But it would cut down on training by non FD or DA/Harmshield classes. Then you throw in making mobs in raid zones summon if you try to pull them too far and it cuts down even more. Doesn't prevent all trains but it would cut down on them significantly.
  #24  
Old 08-23-2011, 07:22 AM
Darksinga Darksinga is offline
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Just let training be. Never understood why training was such a big deal when if you had 1/2 a brain you'd leave one group behind to block off trainers while the 3 other groups did the raid. Common sense.

Also, if you put in the "make you go LD rule after you aggro x amount of mobs..." imagine how much exploitation would go on!

Training right up to nagafen when you trigger the 50th mob and bam a free FD
  #25  
Old 08-23-2011, 07:40 AM
Aenor Aenor is offline
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Originally Posted by Darksinga [You must be logged in to view images. Log in or Register.]
Never understood why training was such a big deal...
Training is such a big deal because 2-3 full groups spend 2 hours clearing to and setting up to pull a raid boss. One douchebag runs their cleric in with DA and wipes the raid and costs 12+ people hours worth of effort in a few seconds.

What you're basically saying with your comment about leaving a group behind to guard against trainers is that all guilds who hope to raid should be gigantic zergs who have so many toons they can afford to leave a group behind and still have no trouble engaging the raid boss.
  #26  
Old 08-23-2011, 03:53 PM
JayDee JayDee is offline
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people who want trains to be allowed are either trolls or griefers
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  #27  
Old 08-23-2011, 04:56 PM
Knuckle Knuckle is offline
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Quote:
Originally Posted by SearyxTZ [You must be logged in to view images. Log in or Register.]
Uh, I kept playing pal - you got this the other way around. Kaybee and I just went back there and naked-trained them in response, and (surprise), there was no more training from either side after that.

Knuckle managed to get himself killed in PoFear and quit logging in entirely. Sanlaven and I went something like 9392-1 against him, although I will say this is largely due in part to the fact that you could crit for 2k damage with a Wizard on that server.


I made a post about training/rules, and I've already used plenty of superlatives in trying to describe the gravity that is trying to cover just that one rule on a red server. I would understand and play regardless of whether they choose to do this or not, as both options come with baggage.

no rules = worse player experience, potential negative player pop impact (happened on VZTZ. Swedish guild left server entirely)

training rule = high drama/controversy, hard on staff (lots of effort and time)
I died to Sanlaven and you once each, ONCE. I was level 7, and level 27 both times in nektulos forest. I had no gear, i had a shield and a weapon. I got rooted and had no means to dispell myself(who has 6pp for pumices with ONE CHARGE leveling up on searyx'd mobs =p) and yeah I got one shotted by a crit from sanlavens shock of lightning that did more damage than an ice comet.

I died in plane of fear to mobs because binds were removed from plane of fear and no one could teleport me out so I attempted to exit through the temple and died to amygylans. I was never able to CR so quit playing.

dont troll me bro
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Last edited by Knuckle; 08-23-2011 at 04:59 PM..
  #28  
Old 08-23-2011, 05:53 PM
Rushmore Rushmore is offline
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Knuckle if they don't change the brutal naming policy I don't think a lot of people will get there old names. IT has nothing to do with someone else taking it.

I tried to create a character today on 99 and 15 names failed before I got one accepted.

The filter is hardcore. A name like Knuckle won't be allowed. [You must be logged in to view images. Log in or Register.]
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  #29  
Old 08-23-2011, 06:42 PM
Doors Doors is offline
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All these stories make me laugh. Everyones got their own version. Can't say its been fun reading an entire summers worth of shit talk from kids when theres no red box to play on. Guess we'll find out soon enough who's all bark and no bite.
  #30  
Old 08-23-2011, 07:00 PM
SanlavenTZ SanlavenTZ is offline
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Quote:
Originally Posted by Aenor [You must be logged in to view images. Log in or Register.]
But it would cut down on training by non FD or DA/Harmshield classes. Then you throw in making mobs in raid zones summon if you try to pull them too far and it cuts down even more. Doesn't prevent all trains but it would cut down on them significantly.
I would say probably 99% of the time the person training is not concerned with dying after running a group of mobs past other players or they are a FD class. Ensuring that mobs keep aggro on the person training until they die, FD, or zone would hardly solve anything. Mobs already tend to do this.
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