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#21
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![]() The only competition I've seen on this server is the competition to see which guild can collect as many losers as possible. All your skills consist of are getting 60 people online at 5am to kill a dragon, and convincing scores of people with no life to spend their days sitting in Trak lair.
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#22
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![]() Quote:
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#23
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![]() i think we should set a rotation of pvping for mobs.
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#24
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![]() I think yaaaflow is right, Hasbinbad wasn't taking a shot at us, he was just referring to the one time in server history when a rotation actually existed. Although the comment was pretty confusing (I'm now the 6th reply discussing it?)
As for actually puting in a rotation, wasn't every raid guild interested in it at one point except for TR? I thought I heard TMO was interested in a rotation but I could be mistaken. Obviously TR/TMO have the most to loose if a rotation is put in place, however they will gain more FREE TIME to do stuff IRL, and still be able to take down a good amount of raid bosses. Assuming the rotation would be weighted so TMO/TR would get the majority of bosses. We could even arrange it so TR gets all the odd hour bosses since they have a big European membership. The server would be a peaceful PvE utopia. So how about it? wouldn't you guys like to have some more free? less drama and BS?
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Spud McKenzie, Level 60 Druid <Divinity>
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Last edited by Spud; 09-11-2011 at 04:06 PM..
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#25
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![]() Quote:
So yeah - server rules were changed to suit the tier 1 guilds. Not the other way around. Even broke their "WE ONLY DO CLASSIC" ruleset for them. Tier 2 guilds are not cared about in that regard.
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#26
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![]() Just cause there was a rotation on your server doesnt mean its classic, on my server there was no rotation, at least not when i played and a lot of other server didn't have a rotation. I dont see the point in uncontested raiding, expecially since the most eq mobs aren't even hard if you dont have competition. I'd prefere EQ2 raiding over EQ1 raiding with rotations, the only reason i want to raid eq1 is every boss is contested. A rotation removes that. Server rules were not changed to suit the top guilds, they were changed (i assume you talking about the variance?) to avoid huge clusterfucks, which didnt happen on live for other reasons.
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#27
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![]() Oh wow, this thread again.
Don't want to invest time camped out? Think it wastes too much of your time? Want to kill dragons on project 1999? Suggest rotations. | ||
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#28
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![]() Quote:
i actually dont give a damn atm bout the raiding scene, but you guys seem to enjoy blocking others from content more than u actually enjoy playing the game at all. Not sure , but every mob has been killed 12y ago already, most people here play for nostalgie and fun, yet you guys think it shows how superior you are if u are able to have Trak or whatever on lock down. If ur rly wanna have a contest about mobs u should consider the pvp server when he pops up, there u can have contested mobs and actually show skills to get shit done instead of just fucking others over because u have the time to poppsock and do so. sincerly , former Rallos Zek Player | |||
Last edited by Tarq; 09-11-2011 at 05:30 PM..
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#29
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![]() now that is /thread ^^
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#30
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![]() Quote:
And yar, I was talking about variance put in. It seems to me like the clusterfucks still happen, so not sure it's working. Maybe it's better than it was originally, but I only have tales to go on.
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