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#21
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![]() Meditating with your spellbook blocking your entire screen is going to effect gameplay trust me.
I'm just concerned because I keep hearing this 'not classic' argument but people here only want the classic experience so long as it doesn't inconvience their gameplay. Funny how hypocrisy works. You could maybe make an argument for keeping item linking in, but everyone knows that shit was not around during Kunark. As far as meditate goes, casters should have their face buried in their spell books till 35. If I have to dig out my nerd bible to prove this I will. Frankly I just want the most classic experience possible. Anyone arguing against these changes clearly didn't play back in the day. Things should be properly tested on p99 because these two aspects should definitely be a part of the newer, better red server coming out in the next few months. | ||
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#22
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![]() while they at it why dont they remove /r and tabbing through replies, that wasnt classic either. Revamp the whole UI to make all text going into one window only too.
Because it doesnt effect game play, just communication side of things. Who cares. | ||
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#23
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![]() Quote:
Hell they even shut off toggling helmet visuals. I'm pretty sure they could code it so meditate doesn't trigger unless you're staring at your spellbook. As far as item linking goes, I'm assuming that could be easily removed but then again what the hell would I know about coding. | |||
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#24
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![]() I did play EQ from release, and I never said that these things weren't classic. My argument is that we have a limited amount of Dev manpower, and I would rather see those hours go toward different things that enhance game play, rather than making random changes just because they're "classic".
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#25
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![]() Lol at you showing up with extreme rage, and then saying,
Quote:
Anyways, you must be new to this whole internet thing, but seething hostility indicates tears and weakness of character so it's an open invitation for people to make fun of you. That being said, let me direct you here. Quote:
__________________
[99 Enchampion] Glitch (Friend Elf) <Dangerous Glitch> ZONE: pofriends
![]() #reserved1, #reserved2, confirmed mq2, confirmed rmt, feachie = visage = harrison, i <3 stealin camps, i love glitch, obv~, obvious rmt, swarws is 14, tmo break fear yet?, young lawyer, young tag | ||||
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#26
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![]() Quote:
Item linking going away. Meditate requiring the spellbook to be open. Veeshan's Peak is basically ready they're just not releasing it because anyone in a hard core raiding guild on this server is a piece of shit and has basically pissed off the development crew to the point of utter disgust with this project and the playerbase. I'm not exactly sure what type of features they're going to implement that would "enhance gameplay." This isn't World of Warcraft, Rogean and Co. aren't developing new abilities or talent trees. You know what this game consists of, if anything in order for them to "enhance gameplay" they need to start removing post Luclin era features. | |||
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#27
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![]() Thank you Glitch for linking a post I've already read, which is why I brought up the skeleton thing. Derp.
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#28
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![]() Quote:
As far as no features to implement, at this point I have to assume you're trolling, because you don't seem that dumb. Unless you want Velious to be released like four years from now. Or epics to never be put in. Plus there are other things that can be, and are worked on which is shown by every patch they do. | |||
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#29
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![]() All of these demands have been on a list of requested classic mechanics/features since the beginning of the project. This list is comprised of source requests and as far as we know, "unfixable" issues.
Only recently have we devised any chance of fixing some of it. That's why the .dll files came into the picture. If you noticed, we have been adding client features which have long been missing or non-classically persistent. (brown skeletons, gypsy women models, spellset removal, 'new era' tradeskill recipe window interface bypasses directly to experiment mode for combine containers) I detect heavy sarcasm from this thread, but I will take it as it is. With that being said, the rest of this thread will be in response to as if you were serious. Quote:
If you have these fixes, please give. If you have a way to completely and immediately convert the project to classic, please do. I would love to play instead of develop. Otherwise, make bug reports, research and post as much information as possible, and chill out. That's the best you can do unless you pick up development and submit fixes. I'm with you. Let's make it as classic as possible. | |||
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#30
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![]() Thank you Lord Master Lady Nilbog for your response. I'm actually serious about both of my suggestions. Doubt I could help in terms of the code necessary to make these changes, but consulting the nerd bible I know I could find evidence that meditate required your spellbook to be open until at least level 30. I think it was actually level 35 however.
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