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#21
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Oh man, this should be interesting to see how devs will handle resists especially when you consider the +/- 8 level range.
What level of magic resist should a player be able to resist 9 out of 10 snares? | ||
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#22
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I am not going to argue classic mechanics, but I would say if we are just going for a "fair" should figure out a good "reasonably high" resist point say "120" and have CC resist at say 80-85% and then have diminishing returns so that "150" resist equals 85-90% chance to resist and "200" resist is like 90-95% resist chance. So that having reasonably high resist setup leaves you in pretty good shape to fight but having absurdly high resists makes you almost untouchable with the difference between the two not so absurd that you have to have the best resist gear in the game to compete.
Again, this is not HOW I REMEMBER IT FROM 1999 this is just a suggestion of a reasonable system.
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blue: zarina / gumby / park / lulls / kiss / pamela / barbarous / dolemite / patsy / tick / cupid / jilena / magine red: trolling / lust | ||
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#23
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It would be the ultimate jackass, zerg orientated, no skill whatsoever PvP server created in history, just like how TZVZ was except to an even greater extent. Nobody is guaranteed free kills by spamming overpowered CC spells in real EQ. Quote:
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#24
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You really only needed like 100-120ish MR to be practically immune to CC spells. All that's left at that point is the default 5% or whatever chance a spell always has of landing, and maybe one or two more percent from the rest of the diminishing return scale which isn't worth trying to get. You never really needed 150-200 MR, that's just extra padding for when you get tashed. There might have been some tangible difference between 100 and 120, but not much, 100 was enough that you didn't have to worry about getting killed by CC. Anything over 120ish was generally unnoticeable and not worth trying to get if it meant sacrificing other resists.
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Last edited by Bockscar; 10-13-2011 at 10:39 PM..
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#26
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Quote:
My post was a suggestion of laying out a resist system. At no point did I say "USE THESE NUMBERS THEY WILL TOTALLY BE CORRECT FOR ALL THINGS". Stop being a negative crybaby. No one listens to you anymore and everyone thinks you are a dumbfuck and constantly trolls you because it's so easy to get you riled up. You usually have reasonable ideas and I think most people would be more open to them if you didn't flip out and talk shit about any thought that doesn't 100% agree with your own. I guarantee you the level of respect you get from me is much higher than what you think you are getting from anyone else. I personally have not the slightest care in the world for how the resist system plays out and like 99% of the people who will be playing on this server, I will play here anyway. I just happen to like civil discussion and throwing ideas around for these types of things. You however seem like you have some sort of personal agenda to create your vision of PvP without a thought for what anyone else playing on this server wants. No one takes that sort of behavior seriously. That's reality. Bro.
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blue: zarina / gumby / park / lulls / kiss / pamela / barbarous / dolemite / patsy / tick / cupid / jilena / magine red: trolling / lust | |||
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#27
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Their attempts to create a horrible server have to be met with a swift counter attack. | |||||
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#28
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~not hiding behind my forum account~
blue: zarina / gumby / park / lulls / kiss / pamela / barbarous / dolemite / patsy / tick / cupid / jilena / magine red: trolling / lust | ||||
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#29
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Stickied
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#30
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Thanks!
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blue: zarina / gumby / park / lulls / kiss / pamela / barbarous / dolemite / patsy / tick / cupid / jilena / magine red: trolling / lust | ||
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