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#21
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Thank you for the contribution [You must be logged in to view images. Log in or Register.].
Ultimately people will have varied opinions about the details but any guide that can help some people is A+ in my book. It's tougher to write one than it is to nitpick. | ||
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#22
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Which brings us to the next thing you have incorrect. The staff makes the 49 fire pet stronger than the torch. So this does indeed make it the prefered pet for chaining till 56. Next time get your information straight before you go full retard on the forums please. | ||||
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#23
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2. I thought the whole point of leveling a mage was being lazy? 3. wrong that casting pets multiple times for one pull is unnecessary? | |||
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#24
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Seems like a good guide, but it should be posted here:
http://wiki.project1999.org/index.php/Players:Adventure rather than in the Server Forums
__________________
[60 Warder] Kline (Wood Elf) <Bregan D'Aerth>
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#25
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First off, please do not go straight to nerd rage anger mode. This thread is about pet kiting. How to do it, where to do it, and some tips along the way. This is NOT a thread about if you think pet kiting sucks or you are too fail to pull it off. However, that does not mitigate my statement concerning my opinion that pet kiting is the BEST way for a mage to lvl solo. I would appreciate further post were more along the lines of things to add. And if you have a valid concern please read the whole post, then have something to back up what you saying.
I posted this because i saw so many mages saying they were either quitting, or just putting up with taking an exp loss. This way not only eliminates the exp/pet issue but it is generally the most efficient way to be killing. So unless u like only getting half your exp and down time, this strat is very worth while. To address some concerns... Air pet issue: I say use the lvl 49 fire pet because its 200 manna. And for that 200 manna you get not only the pet but you also get the DS. If you used the 53 air pet you use 300 manna to cast then another 150 on the DS. The cost of 2 pets plus 50 manna. There is no way to sustain that soloing with out crack. Lazyness issue: This is absolutely the easiest most efficient way to lvl. Not only do you generally have zero down time, but you don't have to stress doing 50% dmg and still get the full exp. You mostly just sit and watch pet tank till hges almost dead casts new pet, send in, go back to sitting to mob runs. 51+ Fire pet issue: Never once did i recommend this, in fact, i mention specifically the benefits of the 49 fire pet a few times. Fire staff vs Torch: First off, PoHate can be farmed, not greatly albeit, but can be farmed with 1 group. Staff aint too hard to get and it makes a world of difference on kunark mobs. Lack of Dungeons - Dungeons are very tough to solo pull as a young mage and very dangerous. I did a lot of sola as a young mage, but that was when the exp mod was off the charts high back in 2009, and at lvl 20 i'd get 2ish blues from a young goblin. However i can guarantee the best exp till 24 is oasis crocs soloing using chain pets. I also id mention HHK. BUt this is all from personal experience, if you have some good dungeon suggestions pls post em and i can add. Quote:
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#26
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Im no expert just saying though
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#28
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53 UNFOCUSED airpet: level-45, damage-56, hps-2650, stun proc-55, kicks for 145+ 49 FIRESTAFF firepet: level-42 damage-58 (hits much less often and for smaller averages due to level though), hps-2000, nukes for 50ish The end result is that the airpet ends up doing a massive amount of damage over the firepet in the same time period, as well as saving you a ton of mana in the end because of far more powerful tanking abilities. It deals much more damage, and it takes much less damage, to the point that it's extremely apparent you've never used one. As for party play, if you have 100% of the time the exact same pull with the exact same mob positioning, the waterpet is still not as useful, BARELY equaling the damage of the airpet while losing the awesome stuns. However, in the middle of any Sebilis group, the airpet will actually do more damage, unquestionably, due to the fact that you're not going to have your waterpet backstabbing over 90% of the time, which is what it takes to EQUAL the airpet damage. And the stuns are superb. At 53, if you're using your 49 firepet over the 53 airpet, you've obviously never summoned the latter even once and seen the absolute dominance the UNFOCUSED airpet has over the FIRESTAFF FOCUSED PET for a mere 100 more mana. That is mana that you will be getting back with Reclaim, because your airpet will have far more hps at the end of the fight than your THIRD 49 firepet, which is what it will take to equal the tanking and dps ability of the 53 airpet. You're just so off base that I must question if you have a mage at all. It's stunningly clear how much more powerful the airpet is if you've ever used one at even one camp, ever. I mean it's really, REALLY obvious. REALLY. | |||
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Last edited by Slave; 11-09-2011 at 07:31 PM..
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#29
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slave....calm down bro. you could have PM'd naer all this information to better the guide am i right? instead, you choose to sound like a raging little human and flame him because HE DOESN'T PLAY MAGE AS EFFICIENT AS ME OMFGZZZZ CAPSLOCK. all naer was trying to do was help people out. i repeat, slave, calm down.
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#30
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Never played a mage, honestly.
However the 100 less mana and innate damage shield makes sense to me. Plus being able to summon it 4 levels sooner (2 of which in slow grinding levels). I don't know how the DS parses out but it's far from irrelevant. All of this in a "chain summon/pet kite" or whatever you want to call it style of gameplay that is. Like I said, never played a mage before. Flame a mightier troll, or use an air pet. I don't give a shit. [You must be logged in to view images. Log in or Register.] | ||
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