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  #21  
Old 11-20-2011, 10:58 PM
Frieza_Prexus Frieza_Prexus is offline
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Overall the zone seemed well tuned.

The aggro radius of Racnars seemed to be smaller than I remember, and I thought that some could be Raptured/Dictated.

I seem to remember the dragons having a bit more natural regen than they did here.

-Xasten
  #22  
Old 11-20-2011, 11:16 PM
Ektar Ektar is offline
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Quote:
Originally Posted by booter [You must be logged in to view images. Log in or Register.]
The teleport pad we used to get out (don't remember which one, someone else chime in) was not working really well. I had to stand on it and rapidly click for ~10 seconds before it would zone me out. Others were reporting being zoned out immediately upon standing on it. Others never got out using it at all.

I'd check all of the teleport pads for any weird coding.
is this like the pads in sky? I click them for hours (ok maybe 15 seconds) before finally finding the sweet spot. If so, you got yourself a good jumping off/reference point
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  #23  
Old 11-20-2011, 11:47 PM
Hasbinbad Hasbinbad is offline
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I had more MR than shiftin, and got hit by several AEs. Resist seems to be working properly.
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  #24  
Old 11-21-2011, 12:50 AM
Cyrano Cyrano is offline
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I was at 421 and still got hit by a few here and there.
  #25  
Old 11-21-2011, 02:24 AM
Brinkman Brinkman is offline
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Quote:
Originally Posted by Frieza_Prexus [You must be logged in to view images. Log in or Register.]

I seem to remember the dragons having a bit more natural regen than they did here.

-Xasten

Im not in a raiding guild here on P99, so I cannot talk to how it is here, only comment on what you folks are saying.

I raided VP on live in kunark.

The three biggest PITA about VP was the fast respawns of roamers which was always negated by perma snareing the runners.

The aoes, which even on live were negated by resist gear, bards, buffs and potions. Same here on P99. Tho I dont recall many passing 400MR, and that wasnt for lack of farming, trust me.

The regen of the dragons, which was pretty damn insane on live. From what Xasten is saying, is it seems off a bit.

Now, the problem could be the regen being too low, or it could possibly be that the hits system on p99 is still off a bit from live. Making it slightly easier for melee dps on the dragons ( this is what I beleive peronally )

Anyways, very happy to see the server moving forward, good stuff! Gratz on your VP kills folks!
  #26  
Old 11-21-2011, 03:10 PM
Happyfeet Happyfeet is offline
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Yea the splitting ones are a pain haha. Saturday we had one split into I'd say 12 worms overall, one hitting for 1500. Pretty serious damage when you've only got like 15 people / 2 healers. Ring of worms for real.
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  #27  
Old 11-21-2011, 03:48 PM
Tycko Tycko is offline
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Default Wurm splitting

I thought the wurms that split couldn't split again? Well if they can, working as intended. If they shouldn't be it needs to be fixed.
Had a wurm split into 2 upon death.
We offtanked 1, killed the other.
The killed wurm split into 2.
Then we had 3 wurms total to deal with at once, don't recall any of them AE'n.
  #28  
Old 11-21-2011, 03:59 PM
Zeelot Zeelot is offline
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Quote:
I thought the wurms that split couldn't split again? Well if they can, working as intended. If they shouldn't be it needs to be fixed.
Had a wurm split into 2 upon death.
We offtanked 1, killed the other.
The killed wurm split into 2.
Then we had 3 wurms total to deal with at once, don't recall any of them AE'n.

Naw the potential for a crazy amount of splits is classic as far as I remember.
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  #29  
Old 11-21-2011, 09:33 PM
Mcbard Mcbard is offline
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Mob difficulty seemed fine.. pathing was a little buggy, particularly near the enterance pad, trash mobs weren't fleeing so you couldn't flee park them, and the teleport out pads were acting all buggy. Some people couldn't zone out and had to die.
  #30  
Old 11-22-2011, 12:28 AM
Nizzarr Nizzarr is offline
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we killed a bunch of wurms and none aoe ice or fire.. and I believe none aoe feared.? not sure if they should do that
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