Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

Closed Thread
 
Thread Tools Display Modes
  #21  
Old 04-15-2010, 06:42 AM
mitic mitic is offline
Planar Protector

mitic's Avatar

Join Date: Mar 2010
Location: europe
Posts: 1,485
Default

warrior: hard to hold aggro till highendweapons/fast procing weaps are acquired, will be easier with kunark.
monk: dps, puller, can tank in low/midlvls
bard: puller, can tank in low/midlvls, cc,
rng: dps (some sort of), can pull if outdoors, can tank in low/midlvls (monk/bard better)
shk/pal: puller, tank
rog: dps
shm: buffs, backup-heals, dps (some sort of)
druid: buffs, backup-heals, dps (some sort of)
clr: heals, dps in undead zones,
wiz: dps (check mana once in a while on them to see if they r afk)
chanter: buffs, cc
necro/mage: dps

easy to find groups
hard to find groups

this is how it goes when iam leading groups and searching for others to fill spots.

but still, there is no golden rule on how a group should be formed. i had a group last week in unrest/fp of 5 casters and me as a bard being the puller, tank and cc killing stuff nonstop
Last edited by mitic; 04-15-2010 at 07:00 AM..
  #22  
Old 04-15-2010, 07:11 AM
Volga Volga is offline
Aviak

Volga's Avatar

Join Date: Apr 2010
Location: BC Canada
Posts: 85
Default

Even back in EQ Classic Rangers had a heck of a time getting work.. When I first started to play I thought LFG was some kinda exclusive Ranger only guild.
  #23  
Old 04-15-2010, 07:42 AM
yage yage is offline
Skeleton


Join Date: Apr 2010
Location: Melbourne
Posts: 18
Default

Hi all

Brand new here and tbh I've been waiting for something like this server since about 2005 -_-
I played mainly a monk, ranger and partially bard in EQ. I'm curious as to when Kunark will be unlocked? I will most likely save my monk until then.

In the mean time what is the population like? I'm in Australia so my play times would be off-peak for most of you. I was tossing up between a bard (songs, support class) and a shadow knight (tanking). Are bards or shadow knights in higher demand? Maybe a warrior?
  #24  
Old 04-15-2010, 08:08 AM
HeallunRumblebelly HeallunRumblebelly is offline
Planar Protector

HeallunRumblebelly's Avatar

Join Date: Feb 2010
Location: Roanoke, Indiana
Posts: 1,353
Default

Quote:
Originally Posted by yage [You must be logged in to view images. Log in or Register.]
Hi all

Brand new here and tbh I've been waiting for something like this server since about 2005 -_-
I played mainly a monk, ranger and partially bard in EQ. I'm curious as to when Kunark will be unlocked? I will most likely save my monk until then.

In the mean time what is the population like? I'm in Australia so my play times would be off-peak for most of you. I was tossing up between a bard (songs, support class) and a shadow knight (tanking). Are bards or shadow knights in higher demand? Maybe a warrior?
Well, procrates on this server are fucknuts, so, once you have yaks on a 37+ warrior you're golden. Before that you're just bad dps unless it's a pet group ~_~ (rogues being your bane :P)

Everyone loves SK's on this server--sans raidguilds, of course--but I guess that's always been the case for hybrids. I know in IB it's funny--some nights we don't have a single paladin / sk / necro and...well, no one seems to notice because the wizards/mages/rogues/chanters showed up :P

To all making new characters here: Realize that 50 groups RAAAARELY happen, due to the loot camps being soloable by classes (enchanters, mages, and necros in lguk). If you have some pre-requisite skill and can stand being scum til 29, people love 29+ enchanters ;P--otherwise, go mage if you want to farm at 50.
  #25  
Old 04-15-2010, 09:59 AM
loganhxh loganhxh is offline
Large Bat


Join Date: Apr 2010
Posts: 13
Default

Quote:
Originally Posted by mitic [You must be logged in to view images. Log in or Register.]
warrior: hard to hold aggro till highendweapons/fast procing weaps are acquired, will be easier with kunark.
monk: dps, puller, can tank in low/midlvls
bard: puller, can tank in low/midlvls, cc,
rng: dps (some sort of), can pull if outdoors, can tank in low/midlvls (monk/bard better)
shk/pal: puller, tank
rog: dps
shm: buffs, backup-heals, dps (some sort of)
druid: buffs, backup-heals, dps (some sort of)
clr: heals, dps in undead zones,
wiz: dps (check mana once in a while on them to see if they r afk)
chanter: buffs, cc
necro/mage: dps

easy to find groups
hard to find groups

this is how it goes when iam leading groups and searching for others to fill spots.

but still, there is no golden rule on how a group should be formed. i had a group last week in unrest/fp of 5 casters and me as a bard being the puller, tank and cc killing stuff nonstop
check mana? was a mana bar added? [You must be logged in to view images. Log in or Register.]
  #26  
Old 04-15-2010, 11:12 AM
Examino Examino is offline
Aviak


Join Date: Mar 2010
Posts: 62
Default

Quote:
Originally Posted by loganhxh [You must be logged in to view images. Log in or Register.]
check mana? was a mana bar added? [You must be logged in to view images. Log in or Register.]
I think he means asking in group "Mana check?"
  #27  
Old 04-15-2010, 11:16 AM
IAmFansy IAmFansy is offline
Decaying Skeleton


Join Date: Apr 2010
Posts: 1
Default

Quote:
Originally Posted by Examino [You must be logged in to view images. Log in or Register.]
I think he means asking in group "Mana check?"
This kind of assuming-the-worst playstyle is ultimately counterproductive. If you start treating your wizards like villains they're gonna start to get pissed off and eventually ragequit.
  #28  
Old 04-15-2010, 11:29 AM
Eastwood Eastwood is offline
Aviak


Join Date: Mar 2010
Location: Tempe, AZ
Posts: 99
Default

I think that Jilena's class break down and group desirability factor at the end of page 2 was about perfect in my experience with EQ.

Like spot on, even including the stereotypical reasons people hesitate on certain classes.
  #29  
Old 04-15-2010, 12:01 PM
Bhutt Bhutt is offline
Scrawny Gnoll

Bhutt's Avatar

Join Date: Apr 2010
Location: Behind You
Posts: 26
Default

I have not found getting a group (Rogue) to be all that hard. In off peak times, usually it's difficult because everyone is a solo class. I've just made it a point to stick around areas that group dynamics are needed/wanted.
  #30  
Old 04-15-2010, 01:29 PM
Scrubby McGee Scrubby McGee is offline
Scrawny Gnoll


Join Date: Feb 2010
Posts: 29
Default

I disagree with the needing tanks. I mainly play a tank during 'peak' hours. While, I can imagine that people will need tanks during daytime hours when not many people are on, I often find is that people generally will only take 1 tank per group. What this means is that during peak hours, there's too many tanks. I've often found that I'm not the only tank looking for a group then either and most of the time, I have to put the group together.

When filling out groups myself, the things I have the most trouble finding are CC and dps (most of the mage/necs are soloing).
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 10:49 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.