Quote:
Originally Posted by Aesop
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I don't see how variance makes that big of a deal, just extends the time guild A has to hold zone control over guild B. Also variance helps Euro guilds compete when guild A has dragons spawning at 4:30 AM Swedish time.
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Because it makes raiding pointless and unnecessarily difficult for those of us who aren't willing to spend 96 hours in a row logged in? I'm not sure what kind of variance you support but on blue99 most raid mobs have 96 hour windows. Yeah, fuck that.
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Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity>
Starman Deluxe, 24 Enchanter
Lardna Minch, 18 Warrior
Project 1999 (PvP):
[50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis