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#24
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__________________
Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity> Starman Deluxe, 24 Enchanter Lardna Minch, 18 Warrior Project 1999 (PvP): [50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis | |||
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#25
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This server is classic, improved. | |||
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#26
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The best crutch on this server for anyone trying to argue something Buffs staying in same slots....... not havin to look at book to med in newbie levels......... I can go on and on - half of this server isn't "classic" Need a better defense then that imo. | |||
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#27
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![]() You only listed things that the devs would change if they were able to. Sorry, being able to bind in dungeons is part of the challenge (and risk, for those doing it) of classic. When casters respawn oom after pvp deaths things will probably get better.
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Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity> Starman Deluxe, 24 Enchanter Lardna Minch, 18 Warrior Project 1999 (PvP): [50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis | ||
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#28
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![]() Hard to enforce zone control if ppl can bind wherever and just train/bind rush.
I don't think it's an issue of handling classic, eventually everyone will do it and it just becomes an endless fight untill someone logs off first - and we got some fairly dedicated griefers so I'm fine with w/e, but it's a lot easier to have a clear cut winner if binding isn't in dungeons. | ||
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#29
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![]() Quote:
__________________
Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity> Starman Deluxe, 24 Enchanter Lardna Minch, 18 Warrior Project 1999 (PvP): [50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis | |||
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#30
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![]() Agreed.
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