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  #1  
Old 03-07-2012, 06:16 PM
Envious Envious is offline
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For aggro:

Lariats < Obsidian Shards < SSoY


And until proc level, Obsidian shards are amazing. And decent dps.

Don't listen to the fools spouting about str / Stam. They are scrub fucks. Get your 75 agi, then pump dex at character creation. Stam / str will max on any decent warrior race without putting points in it.

Btw, all this info is in the P99 forums / community. I know you had a toon there.
  #2  
Old 03-07-2012, 06:19 PM
Amuk Amuk is offline
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I don't know the formula, but the amount of mitigation you get from melee for being plate is crazy.
  #3  
Old 03-07-2012, 06:24 PM
Knuckle Knuckle is offline
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human warrior is alpha.
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  #4  
Old 03-07-2012, 07:05 PM
Marglar Marglar is offline
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Amuk - I am stubborn like you, but I am also building with Kunark in mind. Rogues my favorite, it's an uphill battle at the moment, but I want to be ready for Kunark.

luckily I only really play with a pal so I always have a shaman to make my char playable, but it looks like I will have more fun as a different class until Kunark. I am still going to play/level the rogue as I want it to be my main though.
  #5  
Old 03-07-2012, 09:35 PM
Marglar Marglar is offline
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the server's not fail, it just doesn't seem to work the way we expect at times. better question is, why would anyone listen to your complaints when you address them like that? pretty sure you just hang around to troll anyways.

reasons I play here

-classic like experience
-dedicated development staff that I consider cream of the crop for emu
-datacenter hosted instead of an old box in someone's moms basement, this results in extremely high uptime and a good ping/connection
-no boxing allowed
-anti hax/cheating/exploiting actively enforced, with more then a slap on the wrist when needed
-it's the best emu pvp server I've seen thus far. I am pretty confident I'm not going to go to log in one day and find that the server no longer exists, it'll fade away more gracefully then that.
-all of my tz pals are here.

I'm sure there's more reasoning, but just to name a couple.
  #6  
Old 03-07-2012, 09:46 PM
Nirgon Nirgon is offline
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Your character isn't going anywhere if you take a break.
  #7  
Old 03-12-2012, 11:36 AM
Rogean Rogean is offline
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Aggro is generated based on swings, regardless of hits or misses. This has always been the case both here and on live. Go read The Steel Warrior if you think I'm incorrect or that this server is not classic in that regard.

So with your example of two warriors doing the same amount of swings, even if one does more damage, they will have the same aggro. There is a *slight* biase for mobs towards their current target, so it will take more than +1 over the current top to take aggro from them (it is still a relatively small biase, and it is taken into consideration for taunt. It's only there to prevent a mob literally pulling 180's every swing between two players).
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  #8  
Old 03-12-2012, 04:11 PM
NeedAccount NeedAccount is offline
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Quote:
Originally Posted by Rogean [You must be logged in to view images. Log in or Register.]
Aggro is generated based on swings, regardless of hits or misses. This has always been the case both here and on live. Go read The Steel Warrior if you think I'm incorrect or that this server is not classic in that regard.

So with your example of two warriors doing the same amount of swings, even if one does more damage, they will have the same aggro. There is a *slight* biase for mobs towards their current target, so it will take more than +1 over the current top to take aggro from them (it is still a relatively small biase, and it is taken into consideration for taunt. It's only there to prevent a mob literally pulling 180's every swing between two players).

If this is indeed the case, then the server backstab function is not working properly. I submitted a petition about it. Currently my best friend and I tested agro with numerous mobs both level 20 chars. I am playing a 20 sk he is playing a 20 rogue. He will let me get the mob to 50% before he even engages, and upon his FIRST backstab, even if all he is doing is backstabbing, it immediately draws agro. Something I'd be happy to test and demonstrate

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  #9  
Old 03-12-2012, 04:50 PM
Slave Slave is offline
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Quote:
Originally Posted by Rogean [You must be logged in to view images. Log in or Register.]
Aggro is generated based on swings, regardless of hits or misses. This has always been the case both here and on live. Go read The Steel Warrior if you think I'm incorrect or that this server is not classic in that regard.

So with your example of two warriors doing the same amount of swings, even if one does more damage, they will have the same aggro. There is a *slight* biase for mobs towards their current target, so it will take more than +1 over the current top to take aggro from them (it is still a relatively small biase, and it is taken into consideration for taunt. It's only there to prevent a mob literally pulling 180's every swing between two players).
Great info, thanks Rogean.
  #10  
Old 03-12-2012, 08:04 PM
Steaks2 Steaks2 is offline
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Quote:
Originally Posted by Rogean [You must be logged in to view images. Log in or Register.]
Aggro is generated based on swings, regardless of hits or misses. This has always been the case both here and on live. Go read The Steel Warrior if you think I'm incorrect or that this server is not classic in that regard.

So with your example of two warriors doing the same amount of swings, even if one does more damage, they will have the same aggro. There is a *slight* biase for mobs towards their current target, so it will take more than +1 over the current top to take aggro from them (it is still a relatively small biase, and it is taken into consideration for taunt. It's only there to prevent a mob literally pulling 180's every swing between two players).
no one gives a fuck what you say rogean , any credibility you once had is gone , you started a project alot of people wanted , myself included , a red pvp server then you fucking abandoned it to go play star wars

fuck you dude , i hope you die of being a ****** irl ( if you can die of ****** that is )
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