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  #21  
Old 03-15-2012, 12:15 PM
Palemoon Palemoon is offline
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Originally Posted by loserofgame [You must be logged in to view images. Log in or Register.]
Throw some newbies some Valor buffs etc. It's a blast.

In the spirit of Nellodee, I have always stopped and buffed noobs when comming across them. I actually put valor on some monk noob in Rivervale just yesterday named umm.... (something bad like Runnystool.. or something to that effect lol, I told him he should have his name changed before he is reported).

If there were more old school EQers here instead of just old school griefers, server would probly still be in the 300+ range.
  #22  
Old 03-15-2012, 12:17 PM
Dullah Dullah is offline
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They can go ahead and try to make EQ into something its not, and it will ruin what the game still has to offer.

Cheapening and trivializing what EQ was meant to be will put it in the same genre of MMO as every modern MMO, and it will therefore become obsolete among other games that are smoother, prettier, have more advanced systems and much more features.
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  #23  
Old 03-15-2012, 12:18 PM
loserofgame loserofgame is offline
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Originally Posted by Palemoon [You must be logged in to view images. Log in or Register.]

If there were more old school EQers here instead of just old school griefers, server would probly still be in the 300+ range.
On the old Zek servers, many old school EQers WERE old school griefers. Fighting your way through the griefers and succeeding despite them(and getting help from some nice people along the way) is, for me, what makes this server a challenge and a lot of fun.

I know you're a nice dude(heck, you helped ME out when I was just starting out with some advice and stuff), but just because asshats will be asshats does not mean the server's gonna die. Quite a lot of people come here just so they can relish in the opportunity to make people mad. Is there something wrong with that? Heh, maybe. But it's a PvP server. If you weren't expecting that, why did you come here?

Your answer would probably be to fight honorably and to get loot(which you do both of). Just keep in mind that there's more than one way to play EQ, and that's what makes it great.

Even if you have to wipe griefer blood off your blade now and again.
  #24  
Old 03-15-2012, 12:21 PM
loserofgame loserofgame is offline
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Quote:
Originally Posted by Dullah [You must be logged in to view images. Log in or Register.]
They can go ahead and try to make EQ into something its not, and it will ruin what the game still has to offer.

Cheapening and trivializing what EQ was meant to be will put it in the same genre of MMO as every modern MMO, and it will therefore become obsolete among other games that are smoother, prettier, have more advanced systems and much more features.
Agree, which is why I didn't like the XP boost, but it did improve server population, and it's not TOO insane of a boost.

I don't think YT or OOC would cheapen or trivialize the challenge of EQ. It would be custom, yes. I'm not a big fan of it myself, but I'm in the camp where I think it would be okay to try it out, and get rid of it if it sucks.

I think XP is actually a bigger kick in the face to 'classic-ness' than YT or OOC.
  #25  
Old 03-15-2012, 12:21 PM
Palemoon Palemoon is offline
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I know there has always been griefers in EQ, I remember then back in 1999. What i'm trying to say is they were in the very small minority back then. Problem here is (and what I blame the low server pop on) the percentage of griefers is MUCH higher, I can't tell you what exact percentage here, but I can tell you its higher then is healthy for a EQ server. Much higher.

Just a shame more old school "non-griefers" did not come out for this to keep the ratio more healthy.
  #26  
Old 03-15-2012, 12:28 PM
loserofgame loserofgame is offline
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Quote:
Originally Posted by Palemoon [You must be logged in to view images. Log in or Register.]
I know there has always been griefers in EQ, I remember then back in 1999. What i'm trying to say is they were in the very small minority back then. Problem here is (and what I blame the low server pop on) the percentage of griefers is MUCH higher, I can't tell you what exact percentage here, but I can tell you its higher then is healthy for a EQ server. Much higher.

Just a shame more old school "non-griefers" did not come out for this to keep the ratio more healthy.
Below 40, I've encountered tons of nice people on this server. But the people at the top will always be that elitist mix of player where it's very, very hard to be nice. ESPECIALLY on a PvP server.

The low population does hurt it, yes, simply because a larger proportion of players on the server are those elites at the top(/who all Nihilum sometimes accounts for 40%+ of server pop, if you throw in /who all Holocaust and /who all Founding it's like 70% at times).

All the more reason to encourage new people to play. Although, it takes a specific kind of player to be able to survive on a server like this, so not all players will be capable of sticking around.
  #27  
Old 03-15-2012, 12:32 PM
Dullah Dullah is offline
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Yep, griefers were probably like less than 10% on classic. More than half the server are griefers here, which has basically resulted in nothing but lawlessness where on rallos zek, there was a clearly defined system of order amongst the chaos and potential chaos.

There were rivalries, and all the pvp you could want, but the alliances did not attack random players. Most of the quarrels stemmed from small groups or individuals who wronged other guilds. Usually offending players would be removed from guilds rather than bring a bad name on their guild. On occasions where guilds wouldn't remove offenders, they would basically be in a situation where they, as a guild, would have to make amends, gain allies, or be stomped into the ground by those whom they offended. In contrast, on R99, many guilds don't want you unless you're a griefer or are willing to become one.
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Last edited by Dullah; 03-15-2012 at 12:37 PM..
  #28  
Old 03-15-2012, 12:34 PM
Vile Vile is offline
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thank god for gongbro, guised up vile a few weeks ago... vile's value gonna triple after patch
  #29  
Old 03-15-2012, 12:36 PM
loserofgame loserofgame is offline
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Quote:
Originally Posted by Dullah [You must be logged in to view images. Log in or Register.]
Yep, griefers were probably like less than 10% on classic. More than half the server are griefers here, which has basically resulted in nothing but lawlessness where on rallos zek, there was a clearly defined system of order amongst the chaos and potential chaos.

There were rivalries, and all the pvp you could want, but the alliances did not attack random players. Most of the quarrels stemmed from small groups or individuals who wronged other guilds. Usually offending players would be removed from guilds rather than bring a bad name on their guild. In contrast, on R99, many guilds don't want you unless you're a griefer or are willing to become one.
I think the fact that this system existed 10+ years ago makes a difference, but if this server had the kind of population that the Zeks did back then, you'd probably see the PvP system change a fair bit.

Atm, I don't think the server has the kind of population(read: large guilds/alliances) to sustain such a system, so griefing is the regular form of guerilla PvP, since large-scale wars are very few and far between.
  #30  
Old 03-15-2012, 12:40 PM
Dullah Dullah is offline
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Quote:
Originally Posted by loserofgame [You must be logged in to view images. Log in or Register.]
I think the fact that this system existed 10+ years ago makes a difference, but if this server had the kind of population that the Zeks did back then, you'd probably see the PvP system change a fair bit.

Atm, I don't think the server has the kind of population(read: large guilds/alliances) to sustain such a system, so griefing is the regular form of guerilla PvP, since large-scale wars are very few and far between.
Yep, and what were saying is that that is the fundamental flaw in the server. If its overrun by vultures, people will look elsewhere for enjoyment. Losing said vultures will eventually provide a more enjoyable experience for new players.

We shall purge them.
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