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#21
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![]() Quote:
It's not just pure numbers that are needed, there's a quality of player that is needed. | |||
Last edited by Kope; 03-19-2012 at 02:01 PM..
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#22
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![]() Quote:
__________________
Viro Filiolus level 35 Half-Elf Paladin
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#23
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![]() Point of information: I am not an officer or part of TMO's leadership. I suppose I could be considered to have senior status or something, as a member, but I am not actively involved with leadership decisions.
So, take the quoted text from me above with that in mind.
__________________
Xasten <The Mystical Order>
Frieza <Stasis> 1999-2003 Prexus "I am the way, the truth, and the life: no man cometh unto the Father, but by me." JOHN 14:6 | ||
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#24
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![]() Quote:
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Another witty, informative, and/or retarded post by:
![]() "You know you done fucked up when Yendor gives you raid commentary." - Tiggles | |||
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#25
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![]() WTB maintenance day repops and the death of variance. It can't be said enough!
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#26
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![]() Most of VD is just boggled when TMO like Fazlazen or Jeremy or Stealin talk about *enjoying* competing for raid mobs. Personally I like the idea of competing for raid mobs; I just don't like it when that competition involves poopsocking and being on call 24/7.
Currently, if you want to be a player on the P1999 raid scene you have to be able/willing to log in for raids after receiving a text message about 50% of the time. I find this kind of funny because I have a cousin who is a doctor, and there is currently a kind of revolution in doctors because they refuse to be "on call" and get jerked out of bed at odd hours. In fact I was just chatting with my family recently about a friend of a friend who broke his elbow rather badly and had to be on morphine for 3 days until a doctor finished his vacation or whatnot. Conclusion: if the P1999 raiding guilds went to medical school, they could make a fortune by doing surgery at odd hours. Anyway, the result of this is that all the raiding guilds are constantly recruiting because the level of commitment required is so high that people burn out fast. TMO for example is much smaller than they were 9 months ago after their merger with DA. I posted about 20 threads asking for linked/maintenance type reboots which are both classic and would help the problem immensely, and got 0 response from the staff. In the mean time I'm not interested in playing the raiding game because I'd rather be out playing basketball or getting some real work done. And wasting time posting on the forums from time to time [You must be logged in to view images. Log in or Register.] | ||
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#28
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![]() Quote:
__________________
Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity> Starman Deluxe, 24 Enchanter Lardna Minch, 18 Warrior Project 1999 (PvP): [50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis | |||
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#29
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![]() Quote:
Personally, I love the chaos that comes with a random early mob pop as we all scramble to port out, guilds running in massive hordes, changing cloths and putting on resist gear while running through a zone at top speed (Personally, I pretend I'm Superman when I change into my crime fighting resist gear). Simulated patch days give us that in spades. I love the triage and the calculus of which mob we should go after when multiples are up. Right now, the best fights are CT and Innoruuk because of all the chaos when they pop. As an enchanter, this is about the only stimulation and opportunity I get to actually be skillful.
__________________
Xasten <The Mystical Order>
Frieza <Stasis> 1999-2003 Prexus "I am the way, the truth, and the life: no man cometh unto the Father, but by me." JOHN 14:6 | |||
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#30
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![]() Racing from mob to mob on a server repop is damn fun.
Racing to my computer from my bed at 5am to log in for a 30 second fight is not as much fun.
__________________
<< Nester the Molester - 60 Rogue >> << Hassel the Hoff - Druid of the 55th Grind >> << Kassel the Koff - Monk of the 52st Train >> | ||
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