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#21
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![]() if you want a pet that outdamages everything on that list but monk gooooo?
shaman? | ||
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#22
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![]() If we assume all characters are 55+, a Wizard with C2 will get 32 mana/tick. If we assume they are using Draught of Ice 731 damage/215 mana, that works out to 110 damage/tick or 18 dps. An epic rogue (and there is no other kind on this server) with enchanter haste on the other hand will put out maybe 75-100 dps in a single fight; a Monk 50-80, a Warrior 35-50 or so, a Paladin or SK 20-35, and even a Bard is usually good for 15-20.
So if the group is fighting 60%-70% of the time, a wizard is about on par with a Paladin or SK for dps and well below any pure melee. | ||
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#23
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![]() I hear alot of BS about wizards sucking but IMHO its the player, I nuke 1-2 times per mob mana permitting and i do as much or more dmg than anyone else in group. Only in some group makeups or certain situations wizards may lack dps, yellow and reds resist alot and makes wizard less effective but on DB mobs you will crush! I have grouped with other wizards and some do afk a shit ton, But once again thats a player issue.
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#24
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![]() Fair enough.
Something else to consider: Melee is mana free DPS. Any caster is 100% mana dependent.
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#25
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<The Mystical Order> 60 Monk Silentone | |||
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#26
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![]() I was talking about straight up DPS, all things being equal.
Caster nuking and medding between fights vs. melee autoattack and bash/flying kick/backstab. No buffs, no haste, etc.
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#27
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![]() theres other stuff to consider like Wiz doesnt need to be physically close to the mob so not gonna get aoed / take hits and using wizard/mage to wrap up that last 30% of health on a mob that heals with some big bursts. those are just 2 things i thought of I am sure there are others. I personnally like a caster DPS as a healer because they dont eat up my mana from the tank.
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#28
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![]() Quote:
That's just brutal man... every time I check this thread, it makes me regret rolling Wizard even more.
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"Everything can at all times be stated, for it will always be understood by those who are able to understand."
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#29
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![]() Quote:
b) wizards are burst I mean am i missing somone here the role isnt sustained or dps its how hard do you hit one time for a purpose at a specific time of fight. rogues and monks wear something down (monks more since rogues get lit the fuck up when they backstab too hard) until wizard and mage lay down burst at like 30% right? thats how we always did it on live at least. And I am talkin about groupin throughout the game people always use "raiding" as there reasoning in these crazy threads but who on this server is raiding?!? tmo? anyone else? | |||
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#30
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![]() Only reason why you roll a wizard in eq is for one of 2 reasons
A) You hate people and want to spend 90% of your time Quad Kiting/AoE groups or B) You just want to afk in groups and be the boss vs raid targets. Wizards can do ok in groups, but there is a reason why you don't see wizards in every group. It wasn't till Sony made wizard nukes crit starting at lvl 1 did wizards even be on par with melee. With the server deciding to cherry pick about letting people keep their keys soulbound, it effected Wizards/Druids in Sebilis/HS even more. Without them to evac groups out when shit hit the fan, groups had to depend on some other group to give up their camps and dungeon on crawl to your group and save you. It happened next to none on live servers unless it was guild members doing the saving and forced groups to decide to group a druid or wizard. | ||
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