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#1
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if people are rooted they sometimes to get returned to the flag base when they die ... they just get 100% hp and mana and are happy to be in YOUR base to kill you now ...
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[60 High Priest] Uuaellaen (Dark Elf)
[55 Conjurer] Uaellaen (Dark Elf) [24 Rogue] Uaellaenn (Dark Elf) *retired* | ||
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#2
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another suggestion ... please also remove blind ... my screen was more black then anything ...
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[60 High Priest] Uuaellaen (Dark Elf)
[55 Conjurer] Uaellaen (Dark Elf) [24 Rogue] Uaellaenn (Dark Elf) *retired* | ||
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#3
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Had a blast again today, thanks devs!
1. Firstly targeting is very hard, if your targeting someone pulling the flag, or even if you have the flag. The gob gets in the way and just surrounds the target, making him very unclickable (no matter who your trying to target). I ended up resorting to typing out /target (X), but usually they were too far off. How about you make it that if you target the gob, it automatically targets the flag holder? Or just make it so the gob can be targeted through. 2. Root; can be broken by a spell, cant remember which, might be if you mez yourself. Doesn’t affect snare though. 3. Blind, I don’t mind it in CTF, but maybe reduce its duration? 4. The low level’s have too hard a time, especially when all we have to do is /pet attack, and there dead in seconds. 5. Player death, I had a few instances where I was being chased by a corpse attacking me? People not despawning on death for 10 seconds. Or people just respawning in place with 100% everything, which happened to me. 6. Suicide; people suiciding for 100% mana/health, maybe on death there may be a 30s timer before respawn? Yes I used this to my full advantage [You must be logged in to view images. Log in or Register.] I may think of more bugs later, but had too much fun today! Ended up with a 3/3 Divinity rumble at the end. | ||
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#4
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Then your enticement of "Flame away" means that you intentionally were putting the Devs down and knew it. Congratulations, you made my list. Haynar | |||
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#5
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Harakiri I did not put down the work. Just the idea of a pvp capture the flag event. I am very sorry If I did put down the work. I am very sure that the work everyone did was great. I understand capture the flag originated in the 1930's or whatever. My opinion though is that it reminds 90+% of mmorpg players of wow. Deny it if you want but you know it's true. Flame away is me saying people are going to have strong opinions from the other view. That is all [You must be logged in to view images. Log in or Register.] Sorry if you don't like criticism. You just put people on your shit list for criticism. http://www.project1999.org/forums/showthread.php?t=7232 ^^ this is the thread where the idea came from. Not really putting down the devs for I.B's wants/idea. As you can tell most the people were from that guild that wanted this event. Kinda odd also that everyone from I.B that wanted to join got to. But others were denied. Must have some kinda Secrets :P hehe sorry if anyone got offended , I agree I am not being forced and it does not effect me at all. Please don't ban me for criticism. My wife was telling me to write how unclassic it was. Very adimitly when she saw the announcements. So I did. | |||
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Last edited by ulrich; 05-23-2010 at 07:13 PM..
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#6
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__________________
Engineer of Things and Stuff, Wearer of Many Hats
“Knowing yourself is the beginning of all wisdom.” — Aristotle | |||
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#7
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when we were working on the mechanics for this we were more thinking along the lines of quakeworld ctf than wow, personally i've never played wow and would consider the concept of capture the flag universal
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#8
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When I played EQ on classic sol ro server we had events that you could only enter if you where a lvl 1 gnome mage - the winner got the title the burning champion <~~~ ME [You must be logged in to view images. Log in or Register.] It was a huge hit and worked well and it was classic cause it was classic...
I have not saw any classic type gm events and being in pot ain't classic [You must be logged in to view images. Log in or Register.] I just want to pvp if you guys don't keep it classic I really don't care. | ||
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#9
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Don't feel bad posting opinions in here. We do want the feedback.
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I personally consider it a good way to test pvp mechanics. I don't see people lining up for the arena of west freeport. /duel and arenas, and botb are classic things. For this, no rewards or loot, or anything.. is gained. Purely optional. Quote:
Three titles were given out in the best of the best competitions on live servers -first title was the lvl 51 character title you got. -second title was the 55 title -third title was the 60 title example of this.. paladins. Cavalier, Knight, Crusader Since we will not be competing with other servers Just before Kunark opens, we could have a prekunark best of the best. This could yield the 51 title to the winner. Before Velious opens, we have a kunark best of the best. This could yield the 55 title to the winner. When game is nearing high raiding level of velious, we have a velious best of the best. This could yield the 60 title to the winner. Like I said, just a thought. We do have time. Quote:
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All in all, do you not want this? Do you want *only* gm events from classic? No offense to the original devs, but we can do better ones. | |||||||
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#10
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