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  #21  
Old 07-22-2012, 09:24 PM
fullmetalcoxman fullmetalcoxman is offline
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He said earlier that he wanted patches to reset all the respawn timers to zero, although why that should be the case I have no idea. If not full respawns, it should at least reset the timer to where it was before the patch.
  #22  
Old 07-22-2012, 10:10 PM
Frieza_Prexus Frieza_Prexus is offline
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If we have simulated patch days, a real patch might provide too many repops. Having a real patch reset the timers would off-set the simulated patches, while providing a net increase in raid targets.
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  #23  
Old 07-22-2012, 11:01 PM
Zeelot Zeelot is offline
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Thanks for the rules clarification Sirken!

One question I have though, is, what are the rules pertaining to perceived kiting? I.E. Guild A pulls RaidNPC, Guild B feels as if it is not a straight pull so they decide to take the pull.

This has been ongoing behavior that has seen no repercussions except in one recent instance, but all further instances that followed that one have gone unenforced.

As far as I am aware, this is unacceptable behavior. (aka Two wrongs don't make a right - as you mentioned). Even if a guild is kiting, would it not be best to just catch the kite on fraps for GM review rather than allow pull stealing?

A clear statement regarding this behavior would be appreciated. Thanks
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  #24  
Old 07-22-2012, 11:53 PM
Eccezan Eccezan is offline
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Default Specific Raid Questions

Given that the kiting rule has been overruled with this new GM change I have a couple questions about some recent rule changes.

1) Using Eye of Zomm wall glitch to zone in to target / train zone in? Is this still illegal?

2) Regarding VP raiding: Is using ledge in the picture room to fight dragons still illegal? Currently guilds are not allowed to position a dragon on the ledge in the picture room and fight him there due to vague "pathing exploits." Given the change in GM's, and the changes to the AE in zone (now outdoor zone, walls do not block AE), the ledge no longer offers any strategic PVE advantage during the actual fight encounter. Are we allowed to position dragons there to fight now?

Eccezan Heds, Officer of The Mystical Order
  #25  
Old 07-23-2012, 12:39 AM
Sirken Sirken is offline
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patch question people - i dont have much info about the patch respawn stuff. this is more for raid guild interaction so that the staff members dont have to babysit.


Eccezan - 1) yes still illegal. 2) also still illegal. ill talk to Nilbog and Rogean about it though, and if they feel it should be changed, we will change it.
  #26  
Old 07-23-2012, 12:59 AM
Sirken Sirken is offline
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Quote:
Originally Posted by Zeelot [You must be logged in to view images. Log in or Register.]
Thanks for the rules clarification Sirken!

One question I have though, is, what are the rules pertaining to perceived kiting? I.E. Guild A pulls RaidNPC, Guild B feels as if it is not a straight pull so they decide to take the pull.

This has been ongoing behavior that has seen no repercussions except in one recent instance, but all further instances that followed that one have gone unenforced.

As far as I am aware, this is unacceptable behavior. (aka Two wrongs don't make a right - as you mentioned). Even if a guild is kiting, would it not be best to just catch the kite on fraps for GM review rather than allow pull stealing?

A clear statement regarding this behavior would be appreciated. Thanks
You hit the nail on the hit; Two wrongs don’t make a right. I know it shouldn’t be like this, but all top end guilds need a person running fraps because shenanigans seem to occur most often when staff is not around, and it truly, truly helps us. When I see blatant douchebaggery I will obviously suspend for it. But I’m not a nazi either. I have raid experience in EQ, and I understand that sometimes things like FTE can be extremely close, and I understand that things can just happen in the heat of battle, but there’s still a line that shouldn’t be crossed. P99 may not be a PvP server, but it is still a competitive raiding server. And as such, the staff wants to encourage heated, competitive contests between the guilds. We just want those contests decided by dedication and skill instead of garbage and griefing. Losing with class is always better than winning like a douchebag.

That being said, kiting raid mobs is not allowed. However, it is not for guildB to decide if guildA is breaking the rules. They are neither judge nor jury. if guildA was caught breaking the rules I would remove the loots and suspend characters that needed it. If it happened a second time I would be forced to punish the guilds leadership for the actions of their members as well as the members involved; consider it P99’s version of a RICO act. If however guildB decided to KillSteal mob I would then remove the loots and punish them for KSing in the same fashion id punish guildA for cheating.

Please do not make me be a bad guy. i’m here to make your lives easier, not to make them harder. I’m very easy to talk to, and I’m always willing to discuss situations with players if the need arises.

I hope I have thoroughly answered your questions.

Sincerely,
Sirken
  #27  
Old 07-23-2012, 08:54 AM
Alarti0001 Alarti0001 is offline
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Quote:
Originally Posted by Sirken [You must be logged in to view images. Log in or Register.]
You hit the nail on the hit; Two wrongs don’t make a right. I know it shouldn’t be like this, but all top end guilds need a person running fraps because shenanigans seem to occur most often when staff is not around, and it truly, truly helps us. When I see blatant douchebaggery I will obviously suspend for it. But I’m not a nazi either. I have raid experience in EQ, and I understand that sometimes things like FTE can be extremely close, and I understand that things can just happen in the heat of battle, but there’s still a line that shouldn’t be crossed. P99 may not be a PvP server, but it is still a competitive raiding server. And as such, the staff wants to encourage heated, competitive contests between the guilds. We just want those contests decided by dedication and skill instead of garbage and griefing. Losing with class is always better than winning like a douchebag.

That being said, kiting raid mobs is not allowed. However, it is not for guildB to decide if guildA is breaking the rules. They are neither judge nor jury. if guildA was caught breaking the rules I would remove the loots and suspend characters that needed it. If it happened a second time I would be forced to punish the guilds leadership for the actions of their members as well as the members involved; consider it P99’s version of a RICO act. If however guildB decided to KillSteal mob I would then remove the loots and punish them for KSing in the same fashion id punish guildA for cheating.

Please do not make me be a bad guy. i’m here to make your lives easier, not to make them harder. I’m very easy to talk to, and I’m always willing to discuss situations with players if the need arises.

I hope I have thoroughly answered your questions.

Sincerely,
Sirken
<3 sirken!
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  #28  
Old 07-23-2012, 12:40 PM
nilbog nilbog is offline
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Quote:
Originally Posted by fullmetalcoxman [You must be logged in to view images. Log in or Register.]
He said earlier that he wanted patches to reset all the respawn timers to zero, although why that should be the case I have no idea. If not full respawns, it should at least reset the timer to where it was before the patch.
Zeroing the timers means they would all spawn on a server restart. O.o

If Lord Nagafen has 45000 seconds till he would spawn, changing it to 0 would mean he spawns immediately.

Every classic live patch respawned npcs. This has been discussed at length on the forums. I agree with this and given the option, I like classic solutions.
  #29  
Old 07-23-2012, 12:41 PM
nilbog nilbog is offline
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Quote:
Originally Posted by Lazortag [You must be logged in to view images. Log in or Register.]
I'm about 99.9% sure that Nilbog's solution will be more than just codifying what already happens. Also out of respect for Sirken this really isn't the thread to qq about this.
Correct.
  #30  
Old 07-23-2012, 12:50 PM
fullmetalcoxman fullmetalcoxman is offline
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Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
Zeroing the timers means they would all spawn on a server restart. O.o

If Lord Nagafen has 45000 seconds till he would spawn, changing it to 0 would mean he spawns immediately.

Every classic live patch respawned npcs. This has been discussed at length on the forums. I agree with this and given the option, I like classic solutions.
Ah, sorry, I misunderstood. Thanks for the explanation. [You must be logged in to view images. Log in or Register.]
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