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  #21  
Old 06-17-2010, 06:33 PM
Aeolwind Aeolwind is offline
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Is it damage that is causing the interrupt or the bash/slam? When do you get the interrupt message?
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  #22  
Old 06-17-2010, 06:37 PM
girth girth is offline
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Bash/slam will not stun an ogre from the front, but you will take damage and it can still interrupt because when mobs hit you they can interrupt.

Here is Haynar on the issue:
Quote:
Because there is no push, there is implemented a chance to be interrupted by melee hits. It is applying interrupt for a bashes hit too, but you don't get the stun. I will make some adjustments to this system for Ogres, until we can get a properly mob push system in place. The biggest problem with this system, is if you are cornered, as an ogre you should be able to cast forever with no interruptions. A cornered ogre shaman should be tough to kill. Non ogres should be able to cast cornered, with only interruptions due to bash.

Haynar
Since his post there was a patch note about ogre stun immunity should be better for ogres, but I cannot get any explanation on the patch note and from in game, it seems nothing has changed. Like I said it took me 6 casts the other day to get a Disease Cloud(one of my fastest spells) off on a FG because of melee interrupts.
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Last edited by girth; 06-17-2010 at 06:41 PM..
  #23  
Old 06-17-2010, 06:42 PM
Aeolwind Aeolwind is offline
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Quote:
Originally Posted by girth [You must be logged in to view images. Log in or Register.]
Bash/slam will not stun an ogre from the front, but you will take damage and it can still interrupt because when mobs hit you they can interrupt.

Here is Haynar on the issue:


Since his post there was a patch note about ogre stun immunity should be better for ogres, but I cannot get any explanation on the patch note and from in game, it seems nothing has changed. Like I said it took me 6 casts the other day to get a DC off on a FG because of melee interrupts.
Yeah, that sounds right. Just regular damage always had a chance of buggering up your casting. Nothing better than getting tapped for 1 mid CH and at the end of the cast getting the interrupt message lol.

Stun immunity =/= OMG Never interrupted.
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I have walked my way since the beginning of time. Sometimes I give, sometimes I take & it is mine to know which and when.

Quote:
Originally Posted by Nilbog
If all the polls I have done up until now fully counted, you would be playing on some abomination of a PVP server with 2-10 boxing based on votes from people named xcm234nv and adfa234.
  #24  
Old 06-17-2010, 06:43 PM
girth girth is offline
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I know that, but it was the push of the melee attacks that interrupted you, Channeling made it harder to get motion interrupted. Cornering yourself made it almost impossible. Read this part?

Quote:
Originally Posted by haynar
if you are cornered, as an ogre you should be able to cast forever with no interruptions. A cornered ogre shaman should be tough to kill. Non ogres should be able to cast cornered, with only interruptions due to bash.
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  #25  
Old 06-17-2010, 06:49 PM
girth girth is offline
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My question now, is what did this do:

Quote:
Haynar: Ogre Frontal Stun Immunity was adjusted to be more useful.
????
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  #26  
Old 06-17-2010, 08:55 PM
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Quote:
Originally Posted by Aeolwind [You must be logged in to view images. Log in or Register.]
=/=
Why do people use that instead of !=? Serious question.
  #27  
Old 06-17-2010, 08:59 PM
Dersk Dersk is offline
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Quote:
Originally Posted by President [You must be logged in to view images. Log in or Register.]
Why do people use that instead of !=? Serious question.
They're aware of the mathematical inequality sign but not the computer programming version.
  #28  
Old 06-17-2010, 09:27 PM
Dumesh Uhl'Belk Dumesh Uhl'Belk is offline
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Quote:
Originally Posted by Aeolwind [You must be logged in to view images. Log in or Register.]
Yeah, that sounds right. Just regular damage always had a chance of buggering up your casting. Nothing better than getting tapped for 1 mid CH and at the end of the cast getting the interrupt message lol.

Stun immunity =/= OMG Never interrupted.
I believe my memory and experience line up with Girth on this one. I don't remember ever being interrupted from just being damaged. For instance, a DoT tick never interrupted my casting. A non-stun spell, never interrupted my casting. Only melee hits, stun/mez spells, and bash/slams interrupted casting, and the melee hits only did so when they could cause movement. If you were successfully cornered, you limited your interruptions to the second and third categories. If you were also a cornered ogre, it was only the spells that could do it.

I do not have hard evidence on this. It is just my honest recollection atm, but I will try to do some research or perhaps experiment on live.
  #29  
Old 06-17-2010, 09:43 PM
Aeolwind Aeolwind is offline
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Quote:
Originally Posted by President [You must be logged in to view images. Log in or Register.]
Why do people use that instead of !=? Serious question.
Most people don't know what != is.
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I have walked my way since the beginning of time. Sometimes I give, sometimes I take & it is mine to know which and when.

Quote:
Originally Posted by Nilbog
If all the polls I have done up until now fully counted, you would be playing on some abomination of a PVP server with 2-10 boxing based on votes from people named xcm234nv and adfa234.
  #30  
Old 06-17-2010, 09:45 PM
astarothel astarothel is offline
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Quote:
Originally Posted by Aeolwind [You must be logged in to view images. Log in or Register.]
Most people don't know what != is.
!hard [You must be logged in to view images. Log in or Register.]
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