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View Poll Results: How do you feel about Enchanter's power level? Multiple choice allowed.
Non-classically overpowered and needs nerf 66 33.33%
Non-classically overpowered and does not need nerf 19 9.60%
Classically overpowered and needs nerf (Bard, Nec, etc examples) 23 11.62%
Classically overpowered and does not need nerf 88 44.44%
Trivializes content and needs nerf 42 21.21%
Trivializes content and does not need nerf 16 8.08%
Multiple Choice Poll. Voters: 198. You may not vote on this poll

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  #1  
Old 03-24-2021, 04:01 PM
Keebz Keebz is offline
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We Are the Storm. We Are Legion.
Last edited by Keebz; 03-24-2021 at 04:08 PM.. Reason: Grammar
  #2  
Old 03-24-2021, 04:44 PM
G13 G13 is offline
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Originally Posted by Keebz [You must be logged in to view images. Log in or Register.]
We Are the Storm. We Are Legion.
/wave OP
  #3  
Old 03-24-2021, 04:24 PM
Snortles Chortles Snortles Chortles is offline
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  #4  
Old 03-24-2021, 04:37 PM
Crawdad Crawdad is offline
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I can't believe I go away for ~year and a half and this guy's still going on about enchanters. I need to know your tragic backstory, did enchanters burn down your village?
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Some kind of... Bubba Ho-Tep?
  #5  
Old 03-24-2021, 05:10 PM
DoodyLich666 DoodyLich666 is offline
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His old man was a enchanter. Went to go pick up some tiny daggers one day, and never came back.
  #6  
Old 03-24-2021, 06:26 PM
CancerMage CancerMage is offline
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Originally Posted by DoodyLich666 [You must be logged in to view images. Log in or Register.]
His old man was a enchanter. Went to go pick up some tiny daggers one day, and never came back.
best post in this thread so far.
  #7  
Old 03-24-2021, 07:11 PM
surron surron is offline
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from Torven a TAKP dev (this is data gathered from eqmac a 2002 locked server)... probably the best you'll ever get for p99 era mechanics.


Quote:
I didn't implement the charm resist logic, I merely un-broke it. The resist check on ticks just wasn't working at all. The only reason some charms even broke early was because the resist check (for all spells) was set to > instead of >=, so it was possible for any target to resist anything at any resist level if it rolled 0.

The current charm resist logic was implemented by Kayen, an eqemu dev. He did many parses on Live some time ago. What I did was replicate his C++ code in lua so I could unit test it and compare it against my own parses. They matched close enough that I accepted it and moved on to the next problem.

Charm is supposed to have a chance to break at any time, on anything, even with 0 resist, even with enchanter AA TD3. If you cast 3 charms, get a bad streak of breaks, and give up, then that's the RNG and not the algorithm.

Also the algorithm currently makes charm much, much less effective on yellows and reds by giving them a substantial resist bonus. I didn't add that, but I left it in. Charm on a white con however will hold as well as charm on a green con so long as tash or malo remains on it. (yellows may hold if you have tash+malo) Charm will not currently hold very well if the target has any significant MR. If you charm a caster and it casts a shielding buff, then it's not gonna hold well unless you debuff it a lot.

Here's some of my parse analyses. Note that average charm durations will not be directly comparable on spells with different maximum durations.

Druid Charm - Al'Kabor

Wooly Rhino (level 38-39), Eastern Wastes - Level 44 Caster
Charms: 37
durations: 32, 104, 3, 18, 39, 56, 71, 142, 45, 7, 83, 12, 110, 49, 146, 55, 67, 18, 0, 1, 74, 40, 14, 21, 41, 46, 13, 146, 28, 30, 89, 100, 24, 51, 83, 10, 5,
min duration: 0 ticks; max duration: 146 ticks; avg duration: 51 ticks


A Rockhopper (level 37-45), Dawnshroud Peaks - Level 46-51 Caster
Charms: 99
durations: 4, 23, 19, 12, 74, 63, 61, 2, 11, 10, 61, 148, 65, 103, 49, 51, 152, 15, 87, 6, 43, 35, 45, 28, 50, 13, 6, 152, 68, 8, 20, 55, 155, 8, 155, 78, 155, 19, 10, 155, 44, 73, 25, 124, 31, 10, 17, 20, 158, 93, 158, 23, 71, 33, 40, 23, 29, 23, 28, 83, 106, 97, 25, 153, 2, 5, 63, 54, 161, 105, 161, 50, 42, 107, 15, 34, 33, 0, 116, 85, 25, 1, 38, 45, 93, 76, 18, 125, 23, 27, 15, 53, 77, 82, 24, 44, 78, 30, 86,
min duration: 0 ticks; max duration: 161 ticks; avg duration: 58.5 ticks


A Raptor (level 40-43), Timorous Deep - Level 51-53 Caster
Charms: 58
durations: 7, 22, 5, 65, 14, 24, 128, 10, 20, 88, 22, 114, 95, 1, 34, 38, 142, 10, 124, 34, 59, 57, 6, 74, 77, 16, 16, 121, 13, 43, 89, 45, 170, 2, 54, 50, 48, 12, 170, 0, 25, 32, 12, 34, 3, 46, 11, 71, 9, 15, 85, 64, 79, 12, 22, 0, 22, 170,
min duration: 0 ticks; max duration: 170 ticks; avg duration: 49.2 ticks


A Vicious Raptor (level 43-45), Timorous Deep - Level 54 Caster; use of Glamour of Tunare
Charms: 40
durations: 4, 47, 18, 98, 83, 149, 112, 69, 7, 8, 57, 35, 81, 3, 32, 33, 7, 34, 66, 66, 47, 92, 61, 70, 84, 89, 67, 173, 62, 41, 2, 30, 4, 59, 28, 18, 165, 34, 1, 24,
min duration: 1 ticks; max duration: 173 ticks; avg duration: 54.4 ticks


A sabertooth grimalkin (level 22-24), Lake of Ill Omen - Level 55 Caster; use of Glamour of Tunare
Charms: 32
durations: 72, 42, 27, 30, 25, 52, 4, 58, 38, 87, 21, 3, 98, 3, 35, 69, 11, 3, 81, 12, 33, 6, 37, 90, 40, 11, 14, 10, 57, 123, 149, 177,
min duration: 3 ticks; max duration: 177 ticks; avg duration: 47.8 ticks


A Raptor (level 40-43), Timorous Deep - Level 55 Caster; use of Glamour of Tunare
Charms: 9
durations: 1, 3, 127, 80, 51, 9, 58, 90, 70,
min duration: 1 ticks; max duration: 127 ticks; avg duration: 54.8 ticks


A Raptor (level 40-43), Timorous Deep - Level 55 Caster; use of Glamour of Tunare
Charms: 52
durations: 92, 62, 54, 48, 32, 175, 156, 94, 93, 163, 8, 10, 69, 73, 55, 17, 51, 31, 32, 13, 14, 176, 128, 100, 14, 73, 89, 175, 22, 15, 37, 19, 121, 31, 11, 3, 55, 95, 53, 121, 28, 42, 65, 71, 46, 53, 22, 14, 125, 29, 10, 62,
min duration: 3 ticks; max duration: 176 ticks; avg duration: 62.8 ticks


A sabertooth grimalkin (level 22-24), Lake of Ill Omen - Level 56 Caster; use of Glamour of Tunare
Charms: 145
durations: 21, 19, 33, 117, 51, 56, 0, 31, 79, 15, 2, 77, 125, 131, 69, 30, 100, 180, 71, 24, 3, 178, 1, 0, 20, 86, 9, 5, 78, 128, 139, 17, 57, 179, 82, 60, 175, 13, 20, 20, 23, 1, 34, 10, 10, 83, 71, 5, 57, 42, 5, 73, 62, 37, 144, 5, 15, 27, 142, 55, 75, 65, 29, 39, 62, 115, 75, 179, 45, 8, 160, 57, 28, 88, 61, 66, 88, 176, 25, 3, 75, 179, 62, 180, 31, 92, 90, 56, 128, 6, 27, 39, 112, 0, 93, 73, 7, 66, 180, 176, 85, 10, 15, 89, 2, 90, 32, 6, 17, 67, 84, 179, 30, 7, 59, 24, 65, 8, 139, 90, 15, 76, 37, 64, 19, 21, 162, 21, 2, 24, 27, 54, 6, 53, 4, 95, 37, 19, 156, 48, 83, 147, 76, 53, 6,
min duration: 0 ticks; max duration: 180 ticks; avg duration: 61.9 ticks


Enchanter Charm - Al'Kabor

Diaku Sentry (level 60) with tash and malo on 100% of the time
Enchanter: Level 65 with TD3; Charisma value uncertain but relatively high if not capped at 305
Full Charm Resists: 0
Maximum Charm Duration: ~07:45 (~77 ticks)
Average Charm Duration: 05:39 (56.5 ticks, 73.3%)
Number of Max Charms: 16 of 36 (44.4%)
The main factor of charm duration is the mobs MR, and there's no way to know those original values and most likely p99 does not have them right.
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  #8  
Old 03-24-2021, 07:26 PM
Disease Disease is offline
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Quote:
Originally Posted by surron [You must be logged in to view images. Log in or Register.]
from Torven a TAKP dev (this is data gathered from eqmac a 2002 locked server)... probably the best you'll ever get for p99 era mechanics.




The main factor of charm duration is the mobs MR, and there's no way to know those original values and most likely p99 does not have them right.
Charm lasts as long on a white con as a green... Damn that doesnt sound right.
  #9  
Old 03-24-2021, 07:28 PM
Baler Baler is offline
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Quote:
Originally Posted by surron [You must be logged in to view images. Log in or Register.]
from Torven a TAKP dev (this is data gathered from eqmac a 2002 locked server)... probably the best you'll ever get for p99 era mechanics.
eqmac was a very different server, They didn't even have doors in kedge keep! [You must be logged in to view images. Log in or Register.]
shout out to TAKP, great server.
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  #10  
Old 03-24-2021, 07:26 PM
surron surron is offline
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he saying thats how it is in eqemu code, which is what p99 is forked from - unknown if that is the same in p99
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