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  #301  
Old 10-31-2019, 01:40 PM
cd288 cd288 is offline
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Originally Posted by oldhead [You must be logged in to view images. Log in or Register.]
No it was not. That is a just an assumption with a biased agenda.
Agreed. It definitely wasn't put there because they were purposefully worried about casters powering through the game and trying to create a gating item due to that specifically. They didn't know much at all about how classes would pan out down the road (this whole Mage thing and how they made that change a couple months in is a good example of that; they simply had no idea how things were going to play out...and if Research was added in as a gating mechanism for casters why would they then quickly agree to remove Research as a requirement for a critical element of Mages lol).
  #302  
Old 10-31-2019, 05:00 PM
Valion Valion is offline
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Come on where is the vitrtol I made more popcorn.
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  #303  
Old 10-31-2019, 05:39 PM
cd288 cd288 is offline
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Originally Posted by senna [You must be logged in to view images. Log in or Register.]
You guys are both wrong, hes referring to green, not classic EQ. This whole thing was implemented on green to slow down mages. [You must be logged in to view images. Log in or Register.][You must be logged in to view images. Log in or Register.][You must be logged in to view images. Log in or Register.]
/s?
  #304  
Old 10-31-2019, 07:50 PM
LittleJClove LittleJClove is offline
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Quote:
Originally Posted by senna [You must be logged in to view images. Log in or Register.]
You guys are both wrong, hes referring to green, not classic EQ. This whole thing was implemented on green to slow down mages. [You must be logged in to view images. Log in or Register.][You must be logged in to view images. Log in or Register.][You must be logged in to view images. Log in or Register.]
wow so sounds like bad.

Nerf bat on mages. no wonder mages have so much Rages here.
  #305  
Old 10-31-2019, 07:54 PM
Obrae Obrae is offline
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Quote:
Originally Posted by LittleJClove [You must be logged in to view images. Log in or Register.]
wow so sounds like bad.

Nerf bat on mages. no wonder mages have so much Rages here.
They dont even have the right loot tables either for words, just a big mess.
They went blind, its serious if people dont quit, you'll start seeing high level mage monopolizing camps in lower level dungeons since all their pets needs the basic components that is crazy rare on this blue loot table server.
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  #306  
Old 10-31-2019, 08:23 PM
Vizax_Xaziv Vizax_Xaziv is offline
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Quote:
Originally Posted by Obrae [You must be logged in to view images. Log in or Register.]
I don't think he hates mage
He certainly has a bias against Mages. Just look at some of his posts/threads regarding the issue and you can see he takes delight in knowing that Mages got nerfed.

He also repeatedly alludes to a "surprise for Enchanters" as well - but refuses to point out that "surprise" is. Which is horseshit because I personally know of at least half a dozen Mages who have quit and/or rerolled after this thread was created.

They (we) simply wouldn't have rolled Mage had we known about this. I chose Mage over Necro specifically because I thought I would have at least one pet every spell level, with the OPTION of researching additional pets for increased utility. If I wanted to be required to research ALL my pets, I would've just rolled a Necromancer instead.

The irony there being that Necros are all-around stronger than Mages anyways. Not even mentioning the absurd power-level of Enchanters.
  #307  
Old 10-31-2019, 08:30 PM
Bazia Bazia is offline
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just research them, it was common on blue at launch for people to research stuff as well or pay someone else to research it for you

this isn't as a big a deal as you guys are making it to be
  #308  
Old 10-31-2019, 09:01 PM
Obrae Obrae is offline
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Quote:
Originally Posted by Bazia [You must be logged in to view images. Log in or Register.]
just research them, it was common on blue at launch for people to research stuff as well or pay someone else to research it for you

this isn't as a big a deal as you guys are making it to be
You cannot, no words drops. All necro words. we do 20hour camps with no drops.
Learn what it takes to research as a mage you will understand.
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  #309  
Old 10-31-2019, 09:02 PM
Obrae Obrae is offline
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Quote:
Originally Posted by Bazia [You must be logged in to view images. Log in or Register.]
just research them, it was common on blue at launch for people to research stuff as well or pay someone else to research it for you

this isn't as a big a deal as you guys are making it to be
you can't even train your skill cause no magician components drops.
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  #310  
Old 10-31-2019, 09:11 PM
Obrae Obrae is offline
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You need to understand its not that Mages don't want to play the game of research they just can't.

Materials do not drop, can't raise skill for crap. Imagine when more mage gets of the right level. No more monsters will be killed than doday, the zones are filled. The stress on needs for materials will only go up.

Game is badly itemized, there is no way for most magician to ever get pets. Just look at the number of 30 magician growing day by day still mostly on 20 pets or 24 if they got lucky. But it wont get much better.

Don't forget, you want the 49 pet ?

1. Go OOT buy a 16 pet
2. Find all ultra rare mats for the 20 pet combine.
3. Find all the ultra rare components for the 24 pet, combine with 20 scroll
4. Find all the ultra rare components for the 29 pet, combine with 24 scroll
5. Find all the ultra rare components for the 34 pet, combine with 29 scroll
6. Find all the ultra rare components for the 39 pet, combine with 34 scroll
7. Find all the ultra rare components for the 44 pet, combine with 39 scroll
8. Find all the ultra rare components for the 49 pet, combine qith 44 scroll
There! if you didnt miss a single combine, you have 1 pet.
Each time you learn a pet a chain must be started back from beginning.

That system never worked. They changed it as soon as they could after release.
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