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  #301  
Old 02-18-2016, 12:41 PM
DevGrousis DevGrousis is offline
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Coleslaw, you are making an awful lot of assumptions. If I remember correctly, the population of Everquest in during SoL than during RoK of SoV. So there's no basis that the population would be lower, like in red. There were less pvp players on eqlive, so that makes sense for the server here to be lower pop. I think that based on the fact that the people who post on the forum, we draw a consensus of the entire servers opinion. But the casuals don't post on the forum, and I bet for every 10 players online, MAYBE 1 is posting on the forums.

IMO, a luclin server would be populous and would decimate blues healthy population, which is the biggest reason not to do
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  #302  
Old 02-18-2016, 12:43 PM
DevGrousis DevGrousis is offline
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^population was higher during SoL than during RoK and SoL***
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  #303  
Old 02-18-2016, 01:19 PM
coldslaw coldslaw is offline
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Quote:
Originally Posted by DevGrousis [You must be logged in to view images. Log in or Register.]
Coleslaw, you are making an awful lot of assumptions. If I remember correctly, the population of Everquest in during SoL than during RoK of SoV. So there's no basis that the population would be lower, like in red. There were less pvp players on eqlive, so that makes sense for the server here to be lower pop. I think that based on the fact that the people who post on the forum, we draw a consensus of the entire servers opinion. But the casuals don't post on the forum, and I bet for every 10 players online, MAYBE 1 is posting on the forums.

IMO, a luclin server would be populous and would decimate blues healthy population, which is the biggest reason not to do
If you just say that the population was greater during SoL and PoP, it makes it sound these drove the population rise and were the most popular. If you actually look at the numbers the subscriptions basically flat-lined starting with SoL. The biggest jump was actually GoD which was then followed by a massive crash which correlates to the WoW release.

So no, i don't think that two expansions that saw a 6% increase in population to be as popular as you try to make them sound.
  #304  
Old 02-18-2016, 01:21 PM
Speedi Speedi is offline
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I liked SoL.

I can remember the undead getting bugged in the grey, at the zone to Ssra temple. They would all sit there and never path back. Then when a guild wiped inside there would be a pile of corpses from people trying to zone back in! Was rather funny! Then they patched and fixed it. The grey wasn't as fun anymore.

I wonder how much RGC would sell for on here? It was a lot back in the day!
  #305  
Old 02-18-2016, 05:21 PM
AzzarTheGod AzzarTheGod is offline
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Quote:
Originally Posted by DevGrousis [You must be logged in to view images. Log in or Register.]
Coleslaw, you are making an awful lot of assumptions. If I remember correctly, the population of Everquest in during SoL than during RoK of SoV. So there's no basis that the population would be lower, like in red. There were less pvp players on eqlive, so that makes sense for the server here to be lower pop. I think that based on the fact that the people who post on the forum, we draw a consensus of the entire servers opinion. But the casuals don't post on the forum, and I bet for every 10 players online, MAYBE 1 is posting on the forums.

IMO, a luclin server would be populous and would decimate blues healthy population, which is the biggest reason not to do
Great post.
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  #306  
Old 02-18-2016, 05:37 PM
Daywolf Daywolf is offline
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Actually, growth stagnated with the release of Luclin in late 2001. 2005 EQ about fell off the chart. There is a sudden peak in 2004, but very likely people coming back from trying EQ2, then leaving EQ1 again after a re-try. Was pretty sad numbers post-lucin.
Here's the chart - and these reported numbers, not guess work.
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  #307  
Old 02-18-2016, 06:12 PM
AzzarTheGod AzzarTheGod is offline
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Very explosive and aggressive rise all the way into Planes of Power.

WoW was a monster. We played the fuck out of Luclin/PoP then we dipped to WoW beta.

Facts.
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  #308  
Old 02-18-2016, 06:15 PM
AzzarTheGod AzzarTheGod is offline
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The death of Warhammer is incredible.

800k++ to zero'd out in 2 years.
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  #309  
Old 02-18-2016, 06:31 PM
coldslaw coldslaw is offline
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Quote:
Originally Posted by AzzarTheGod [You must be logged in to view images. Log in or Register.]
The death of Warhammer is incredible.

800k++ to zero'd out in 2 years.
No doubt. Age of Conan had an impressive rise and crash in a matter of months.

For those interested, the rest of the charts can be found at http://users.telenet.be/mmodata/Charts/
  #310  
Old 02-18-2016, 06:42 PM
Daywolf Daywolf is offline
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Quote:
Originally Posted by AzzarTheGod [You must be logged in to view images. Log in or Register.]
Very explosive and aggressive rise all the way into Planes of Power.

WoW was a monster. We played the fuck out of Luclin/PoP then we dipped to WoW beta.

Facts.
what? From wikipedia:
The Shadows of Luclin 2001 December 4
The Planes of Power 2002 October 29

How do you figure aggressive to PoP?? That's a really odd comment, bro.
The increase in subs abruptly stops while all the pre-luclin hype is cast into the machine from SOE - just months before it's release.

[You must be logged in to view images. Log in or Register.]

I totally agree though that WoW did a lot of damage, to both EQ1&2 (I only played 4months of WoW years later, hated it, then was hacked too heh). Though that wasn't until end of 2004. That's a stagnate point in 2001 there, that never recovered. [You must be logged in to view images. Log in or Register.] Luclin.

You might like it, and that's fine, but obviously most didn't, or subs would have kept growing. But... abruptly stopped. Then you figure the turnover numbers, which there would likely still be new players coming in, but old players leaving. That slight increase is very slight, still stagnating, especially considering turnover.
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