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#301
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#302
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I really believe people are over-exaggerating how negatively item loot will affect the server. It added quite a bit of fun to PVP when you could spend time working towards the goal of having a set of nodrop quest / obscure gear. Aside from the fact that you could bag your important pieces when you knew you would die, you could also pull off any +HP items to kill yourself as well. You just had to learn the system and adapt to it, as is the case with any set of rules. | |||
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#303
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__________________
Mitic<Transatlantic Nihilum> | |||
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#304
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#305
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![]() On the topic of Twinks
I'm from Tallon Zek. Aside from low levels running around with Fungi tunics during the Kunark era I never really saw to much 'twinking' but tons of OOR healers/buffers. I found classic EQ to be rather difficult in the manner of obtaining gear most people didn't seem to have an excess amount of gear to throw around on twinks. I recall leveling in MM classic from level 19-30 two times and I never once entered the Castle-MM with a group. I was a lightie we were highly unorganized when it came to dungeons, unlike the darkies (I guess). The first major twink I remember was during SoL when a PDM SK had sold his account and the new owner had de-leveled him all the way down to like 18. (He had the Seru BP 'shudders') After that a whole ordeal a chain of de-levels came into play. A few months later Sony had implemented the recommended level 'thing' on most items in the game. I can foresee some possible problems with twinks, from full planar level 50's de-leveling. But twinks are just one of those obstacles you have to hurdle over, once your past their level you don't have to deal with them anymore. I don't see why people are so worried about twinks. On the topic of Leader-boards By the time Leader-board came out clerics were shit out of luck as far as being able to land any nukes so, I didn't pay much attention to it. I recall most the top people on the Kill/Deaths ratio being like lvl 18 twinks. It was always like some level 18 twink with 300kills and 14 deaths who cares... My personal belief is that if someone was a highly skilled killer a leader-board wasn't going to tell you that. Though experience you learn to spam /who and watch out for these names...... Kendrick, Amuk, Mythd, Glen, Chestar, Alfrid, Wynch and so on. I think building a reputation is worth more than some silly kill/death ratio on a leader-board. Therefore, I don't believe leader-board is all that important. Just recently I played on p69 for a little bit, many of the people with many kills are low levels with OOR healers/buffers. Leader-boards just encourage more cheesy tactics. Like rogues who sit there and watch you finish soloing a mob then jump you when your at 11% hp. Having a lot of free kills doesn't indicate a good pvper but yet it gives the illusion that you are. PS: I hope bringing up some of those names brought many of you old school Tallons some fond memories. | ||
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#306
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__________________
Vinx : Vexx
<Vesica Dei> | |||
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#307
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![]() It was funny back then that no one ever had a fully geared NToV toon deleveled. That recommended shit didn't come until later on. Imagine that 2hs from Vulak on someone at 20 or 30, even 40? Jesus.
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#308
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Your stats got dropped when you deleveled too. | |||
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#309
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![]() they didn't fix the "exploit"
They just stopped repeating the ideas that weren't very good. In other words, they had the intelligence to learn what works and what doesn't The more you know.... | ||
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#310
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As far as stats from items, they remained the same as long as they didnt have rec/req levels, though having capped skills reduced defense and attack and such. | |||
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