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  #3161  
Old 09-16-2022, 02:34 PM
PlsNoBan PlsNoBan is offline
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Quote:
Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
DPS has diminishing returns when you stack it. The difference between 300 DPS and 350 DPS is 4.3 seconds on a mob with 8000 HP. It gets worse the higher the DPS number gets.

Having a broader toolkit and more camp options is better than 1 more minute of AFK time and no extra kills.

Having multiple healers does stack, because multiple people can be healed simultaneously.
You gain more kills with more DPS if you don't kill 3 spawns and go AFK. This is another dishonest argument that's hell bent on changing the variables as much as possible to favor shaman. You couldn't make an honest argument if your life depended on it.
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1: Mage is a better group DPS class than Shaman
2: Enchanters solo better than Warriors

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  #3162  
Old 09-16-2022, 02:35 PM
cyxthryth cyxthryth is offline
Sarnak


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Quote:
Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
DPS has diminishing returns when you stack it. The difference between 300 DPS and 350 DPS is 4.3 seconds on a mob with 8000 HP. It gets worse the higher the DPS number gets.

Having a broader toolkit and more camp options is better than 1 more minute of AFK time and no extra kills.

Having multiple healers does stack, because multiple people can be healed simultaneously. Having a dedicated slower allows the Enchanters to focus on keeping their pets charmed. These are all benefits.
The above Quote is simply an example of you sharing your opinion of what "is better" and what "are benefits"; which are simply your opinions. This really isn't hard hehe. [You must be logged in to view images. Log in or Register.]
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  #3163  
Old 09-16-2022, 02:40 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Quote:
Originally Posted by PlsNoBan [You must be logged in to view images. Log in or Register.]
You gain more kills with more DPS if you don't kill 3 spawns and go AFK. This is another dishonest argument that's hell bent on changing the variables as much as possible to favor shaman. You couldn't make an honest argument if your life depended on it.
It is not. It depends on how many kills you get per hour.

If you are killing 20 mobs per 30 minutes, you are saving 4 x 20 = 80 seconds per 30 minutes.

That means you are saving 160 seconds per hour. To get another spawn cycle, you would need to wait 1800 seconds / 160 seconds = 11 hours. It's really simple math.

20 Mobs in a place like Chardok is a lot, since they are much harder. At that point the Shaman can DoT to increase their DPS.

If you are pulling trash like Sebilis Mobs, the Shaman can root/rot for extra DPS, and the gap shrinks between a Mage and a Shaman further.

Remember that I am using the Mage's best DPS too (an Epic Mage). We haven't gotten raw logs of what a Water Pet's DPS looks like, so we don't know the difference there. The reality is most Mages don't have their Epics.
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  #3164  
Old 09-16-2022, 02:42 PM
PlsNoBan PlsNoBan is offline
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If you're gonna base your group around killing 3 spawns and going AFK you might as well bring paladins as DPS. They're much safer and provide extra healing and utility u love so much. You'll get just as many cycles of 3 mobs in a short session. There's literally no benefit to the entire rogue class using this braindead logic.
__________________
1: Mage is a better group DPS class than Shaman
2: Enchanters solo better than Warriors

These statements are not up for debate amongst sane human beings
Why does <Vanquish> allow DSM to be a member?
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  #3165  
Old 09-16-2022, 02:42 PM
cyxthryth cyxthryth is offline
Sarnak


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Quote:
Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
It is not. It depends on how many kills you get per hour.

If you are killing 20 mobs per 30 minutes, you are saving 4 x 20 = 80 seconds per 30 minutes.

That means you are saving 160 seconds per hour. To get another spawn cycle, you would need to wait 1800 seconds / 160 seconds = 11 hours. It's really simple math.

20 Mobs in a place like Chardok is a lot, since they are much harder. At that point the Shaman can DoT to increase their DPS.

If you are pulling trash like Sebilis Mobs, the Shaman can root/rot for extra DPS, and the gap shrinks between a Mage and a Shaman further.

Remember that I am using the Mage's best DPS too (an Epic Mage). We haven't gotten raw logs of what a Water Pet's DPS looks like, so we don't know the difference there.
I am not sure what - relevant - point you think you are making or what fact you think you are refuting in the above Quote. Remember, irrelevant information is simply not relevant to the discussion. Can you please elaborate on how the above Quote is relevant to the discussion?
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  #3166  
Old 09-16-2022, 02:43 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Quote:
Originally Posted by PlsNoBan [You must be logged in to view images. Log in or Register.]
If you're gonna base your group around killing 3 spawns and going AFK you might as well bring paladins as DPS. They're much safer and provide extra healing and utility u love so much. You'll get just as many cycles of 3 mobs in a short session. There's literally no benefit to the entire rogue class using this braindead logic.
Please show me the level 60 camp that is pulling more than 20 mobs in a 30 minute respawn cycle, but is too difficult for a Shaman to root/rot. That isn't Sebilis, so you need to think of another place.
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  #3167  
Old 09-16-2022, 02:44 PM
PlsNoBan PlsNoBan is offline
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"Best group in EverQuest is Shaman Shaman Shaman Shaman Shaman Shadowknight" - DSM
__________________
1: Mage is a better group DPS class than Shaman
2: Enchanters solo better than Warriors

These statements are not up for debate amongst sane human beings
Why does <Vanquish> allow DSM to be a member?
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  #3168  
Old 09-16-2022, 02:45 PM
cyxthryth cyxthryth is offline
Sarnak


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Quote:
Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
Please show me the level 60 camp that is pulling more than 20 mobs in a 30 minute respawn cycle, but is too difficult for a Shaman to root/rot. That isn't Sebilis, so you need to think of another place.
Please provide evidence that a Shaman's ability to root/rot is - objectively, not just in your opinion - relevant to the discussion.
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  #3169  
Old 09-16-2022, 02:45 PM
PlsNoBan PlsNoBan is offline
Fire Giant


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Quote:
Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
Please show me the level 60 camp that is pulling more than 20 mobs in a 30 minute respawn cycle, but is too difficult for a Shaman to root/rot. That isn't Sebilis, so you need to think of another place.
It's not about being too difficult to root rot. It's the fact that root rotting in groups is retarded. Just get a class that does better DPS in a normal fashion. Root rotting is a solo tactic.
__________________
1: Mage is a better group DPS class than Shaman
2: Enchanters solo better than Warriors

These statements are not up for debate amongst sane human beings
Why does <Vanquish> allow DSM to be a member?
Reply With Quote
  #3170  
Old 09-16-2022, 02:46 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Quote:
Originally Posted by PlsNoBan [You must be logged in to view images. Log in or Register.]
It's not about being too difficult to root rot. It's the fact that root rotting in groups is retarded. Just get a class that does better DPS in a normal fashion. Root rotting is a solo tactic.
That is just your opinion. Your opinion does not dictate how everybody must play. If you cared about DPS, you would let your group DPS.

I cannot believe you keep arguing that DPS is always worth it, but somehow root/rotting in groups (to increase DPS) is not worth it.

It is contradictory.
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