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  #321  
Old 08-23-2022, 02:37 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Quote:
Originally Posted by Troxx [You must be logged in to view images. Log in or Register.]
I’m not the desperate one here.

How many times have you quoted the same wall of text with your broken rationale trying to make a point that thus far zero people have agreed with?

I’ve got a 60 shaman with a full spell book/torpor. I know how much damage shamans actually can managed.

Quit smoking crack.
Just because you disagree, it doesn't mean it's wrong lol. Truth does not require your agreement to be true.

I am not desperate at all. The math definitively proves my point. People are simply in denial.
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  #322  
Old 08-23-2022, 02:45 PM
Ripqozko Ripqozko is offline
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Sorry to UCF, DSM is worse.
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  #323  
Old 08-23-2022, 02:45 PM
Troxx Troxx is offline
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It’s telling when one person insists that everyone else is wrong and in denial.

It ain’t just a river in Egypt muchacho.

I do find it funny that you took the effort to parse my average pet dps and then neglected at acknowledge how much dps my mage was ACTUALLY spell slinging … instead falling back on theoryquest of maximum sustainable damage based on spell cost and med ticks. It doesn’t work that way. Groups have to move. Mobs have to be pulled. Kill fast enough and mobs have to respawn.

I started the group full mana and never got close to zero (lowest maybe 20% mana finishing of a crypt cycle.

That’s how real life works. You begged for my parses. I gave them. You mostly ignored them and reverted to mental gymnastics to prove to the universe that you were right and ignored the hard numbers slapping you in the face.

By the way if you bothered to notice these fights were 20-35 seconds on average. That’s enough time for you to load 2 dots .. but the mob will be basically dead by then. You would be better off nuking with a kill rate that fast.
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  #324  
Old 08-23-2022, 02:46 PM
Danth Danth is offline
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Realistically, most groups are used to seeing the shaman doing 1/4 of a mage's damage because the shaman's healing/slowing/buffing/etc. Ask one to operate in damage mode he's going to be more like 80% of the magician. It's more work, admittedly, but in truth the shaman's probably doing that much work anyway most the time, just using the mana for other tasks. I'm not suggesting the shaman will rival the magician, just get close enough that the magician is going to have a tough time justifying himself based on the difference. That should be a fairly less objectionable argument.
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  #325  
Old 08-23-2022, 02:49 PM
PlsNoBan PlsNoBan is offline
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It's kind of impressive to be this staggeringly wrong and hold your ground for 33 pages posting 4-5 times per page
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1: Mage is a better group DPS class than Shaman
2: Enchanters solo better than Warriors

These statements are not up for debate amongst sane human beings
Why does <Vanquish> allow DSM to be a member?
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  #326  
Old 08-23-2022, 02:49 PM
Troxx Troxx is offline
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It is indeed less objectionable Danth. I would disagree on how close the shaman can get to the mage. A lot of that depends on circumstances. The lower the number of people in the group and the higher the hp of the mob skews favor to shaman (dots are beautiful like that). The faster the kill rate, lower the hp of the mob and the more downtime a group has favors the magician.
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  #327  
Old 08-23-2022, 02:51 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Originally Posted by PlsNoBan [You must be logged in to view images. Log in or Register.]
It's kind of impressive to be this staggeringly wrong and hold your ground for 33 pages posting 4-5 times per page
I agree. You, Troxx, Ripqozko, Crede, Z, etc. are either unable to do basic math, or are in extreme denial. It is not my fault you cannot understand or accept basic math[You must be logged in to view images. Log in or Register.]

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Originally Posted by Danth [You must be logged in to view images. Log in or Register.]
Realistically, most groups are used to seeing the shaman doing 1/4 of a mage's damage because the shaman's healing/slowing/buffing/etc. Ask one to operate in damage mode he's going to be more like 80% of the magician. It's more work, admittedly, but in truth the shaman's probably doing that much work anyway most the time, just using the mana for other tasks. I'm not suggesting the shaman will rival the magician, just get close enough that the magician is going to have a tough time justifying himself based on the difference. That should be a fairly less objectionable argument.
Agreed.
Last edited by DeathsSilkyMist; 08-23-2022 at 02:56 PM..
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  #328  
Old 08-23-2022, 03:02 PM
Keebz Keebz is offline
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Let's see those Stanos parses DSM. Go root rot 4 Stanos. How about Seb protector? You've been arguing about best 4 casters at lvl 60 (you conceded shaman wasn't good enough below 60), yet you're showing parses of you root rotting lvl 40 mobs. Pick a real target.
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  #329  
Old 08-23-2022, 03:02 PM
Danth Danth is offline
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Quote:
Originally Posted by Troxx [You must be logged in to view images. Log in or Register.]
I would disagree on how close the shaman can get to the mage. A lot of that depends on circumstances.
No disagreement needed--or I'd disagree with myself, even, depending on the situation. That's why I try not to get into napkin math too much, this game has so many variables that trying to use one hard number for anything almost always falls flat.

The 4-man group is about the pefect storm for this type of argument because it's just large enough where it's not quite so small a smallman and the shaman's utility, while nice, isn't quite as dominant as it is in say a duo. Far from complaining I think it's a fun exercise...I like this hobby and don't mind the banter.

Danth
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  #330  
Old 08-23-2022, 03:04 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Quote:
Originally Posted by Keebz [You must be logged in to view images. Log in or Register.]
Let's see those Stanos parses DSM. Go root rot 4 Stanos. How about Seb protector? You've been arguing about best 4 casters at lvl 60 (you conceded shaman wasn't good enough below 60), yet you're showing parses of you root rotting lvl 40 mobs. Pick a real target.
You missed the discussion. Please read. We were talking about Sebilis, so I am using mobs that a Mage would typically be fighting. You aren't bringing a Mage to Fungi King, you are bringing them to disco. The only difficult camp a Mage would be used for in Seb is Juggs for CoTH.

I have plenty of videos showing me fighting tougher mobs on my youtube channel if you want to parse those hehe. Remember though that my DPS will be lower because I also need to face tank the mob. In a group I don't need to do that typically, so I can focus on DPS.
Last edited by DeathsSilkyMist; 08-23-2022 at 03:09 PM..
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