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  #341  
Old 08-21-2013, 04:17 PM
Malevz Malevz is offline
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Quote:
Originally Posted by Nirgon [You must be logged in to view images. Log in or Register.]
Do not compare Nihilum to TMO.

Nihilum wouldn't dethrone TMO on blue, not even close =).

Kringe beat Nihilum and was then in turn beaten by flipping the server switch a few times.
TMO grows strong because they have to compete for their loots with people that do more than cry in global ooc, and whine on boards for GM assisted variance so they can avoid PvP. They also raid with greater than twice our numbers.

Us Nihilum grow fat and decadent on the dragon spoils, because our competition lacks proper leadership, and too much infighting. I pick my teeth with weapons that Sektorz would spend a month worth of his RMT funds for. Why? Shits Classic.

Frankly Nihilum isn't much different from the 20 guilds the competition has created, except we have Nizzar's leadership, which is poopsocking excellence, and people within the guild generally have a higher interest in making the guild stronger over the individual.

In short, less greed, better leaders.

Does anyone miss the days when the cries were "Nihilum doesn't pvp cause they suck"? Now batphones mention PvP and we have people logging in that we haven't seen in a month and it's "Nihilum is a zerg, we can't compete!". Perhaps you need more pvpers and less ooc warriors.

I could be wrong, I am an old man after all. I remember back when CNN was a news station!

And Kringe beat Nihilum? If that's all it takes to 'beat' us I suggest more logging in on Fridays to attack, Fridays are an epically slow day for us. I think it's great you can field 47 on a Friday, I can guarantee Nihilum has never been able to pull that off.
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  #342  
Old 08-21-2013, 04:26 PM
heals4reals heals4reals is offline
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  #343  
Old 08-21-2013, 04:42 PM
NotKringe NotKringe is offline
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Quote:
Originally Posted by Knuckle [You must be logged in to view images. Log in or Register.]
All the other folks that have been level 60 and unable to do shit against nihilium I feel bad for ya son, I got 99 problems competing end game against zerg guilds aint one.
That's all good and shit Knuckle, until you do steal raid mobs from them and have that switch flipped on you like 4-5 times in a row..
Shits classic.. Im not being negative here but the pure coincidence of this happening not once, but 3-4 times still is enthralling to this day.
Quote:
Originally Posted by heartbrand [You must be logged in to view images. Log in or Register.]
I have literally every BiS possible item in the game. I don't need a single pixel, if anything there being mass pvp over mobs would be exciting to me. I could care less if there's variance, or if there's not variance, but if you think variance is going to help foster mass pvp then you're horribly mistaken.


But yet you still log in every 5.5 hours a week for what? HB you do contradict yourself in so many ways its mind boggling... Lets delve into HBs mind a sec... On one hand you are a huge proponent for a "thriving server" and would love to see more pvp, but at the same time you are fueling the machine that keeps this from happening....
Hypocrisy at its finest I suppose...
Quote:
Originally Posted by Malevz [You must be logged in to view images. Log in or Register.]
TMO grows strong because they have to compete for their loots with people that do more than cry in global ooc, and whine on boards for GM assisted variance so they can avoid PvP. They also raid with greater than twice our numbers.

Us Nihilum grow fat and decadent on the dragon spoils, because our competition lacks proper leadership, and too much infighting. I pick my teeth with weapons that Sektorz would spend a month worth of his RMT funds for. Why? Shits Classic.

Frankly Nihilum isn't much different from the 20 guilds the competition has created, except we have Nizzar's leadership, which is poopsocking excellence, and people within the guild generally have a higher interest in making the guild stronger over the individual.

In short, less greed, better leaders.

Does anyone miss the days when the cries were "Nihilum doesn't pvp cause they suck"? Now batphones mention PvP and we have people logging in that we haven't seen in a month and it's "Nihilum is a zerg, we can't compete!". Perhaps you need more pvpers and less ooc warriors.

I could be wrong, I am an old man after all. I remember back when CNN was a news station!

And Kringe beat Nihilum? If that's all it takes to 'beat' us I suggest more logging in on Fridays to attack, Fridays are an epically slow day for us. I think it's great you can field 47 on a Friday, I can guarantee Nihilum has never been able to pull that off.

I think what Nirgon was getting at MaelVz is that we took what we had to work with to compete.. For 2 solid weeks we took about every Raid mob you had, and continued to push back the raid times to further help us and out of Nihilums Prime time... But the man who controls the switch defeated everyone.... The all of a sudden "42 day Server Resets", coupled with a few more "Server Resets" basically instills into peoples mind, OK, we may beat Nihilum but we simply cannot beat the guy who controls the power... This is a lose/lose situation.... Hence why we left.

PS. Plz don't ban just calling a spade a spade..
Last edited by NotKringe; 08-21-2013 at 05:04 PM..
  #344  
Old 08-21-2013, 05:04 PM
Malevz Malevz is offline
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Quote:
Originally Posted by NotKringe [You must be logged in to view images. Log in or Register.]
I think what Nirgon was getting at MaelVz
It's Malevz, I used the name long prior to VZ, no relation to mael, maelz or anyone else on VZ, except Malevz and Malevo.

Quote:
Originally Posted by NotKringe [You must be logged in to view images. Log in or Register.]
is that we took what we had to work with to compete.. For 2 solid weeks we took about every Raid mob you had, and continued to push back the raid times to further help us and out of Nihilums Prime time... But the man who controls the switch defeated everyone.... The all of a "Sudden" 42 day Server resets, coupled with a few more "Server Resets" basically instills into peoples mind, OK, we may beat Nihilum but we simply cannot beat the guy who controls the power... This is a lose/lose situation.... Hence why we left.
Not the I believe the GM conspiracy theory, the server got reset and the whole Force/Azrael alliance crumbled over a cloak of flames... but who is controlling the repops?

I assume only Sirken and Rogean have that power. Sirken is a decent level headed guy, and from what I know Rogean doesn't have any real interest in repops. Also why would a GM want to hurt the competition? Personally I'm thrilled every time the opposition gets a raid mob. Competition makes the server interesting, and frankly it's the Nihilum bank that loses out, not the actual members.

No offense but I see failure after failure followed by excuses.
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  #345  
Old 08-21-2013, 05:08 PM
heartbrand heartbrand is offline
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Variance doesn't result in thriving pvp, more people result in thriving pvp. Go ahead put in variance for two weeks as a test run, I'm all in favor of trying things out, but I know I'll be proven right. We had a variance "test run" with ragefire. We got every single ragefire no matter what time of day it was for two months straight until the shit started to rot and no one cared anymore.
  #346  
Old 08-21-2013, 05:14 PM
NotKringe NotKringe is offline
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Quote:
Originally Posted by Malevz [You must be logged in to view images. Log in or Register.]
It's Malevz, I used the name long prior to VZ, no relation to mael, maelz or anyone else on VZ, except Malevz and Malevo.



Not the I believe the GM conspiracy theory, the server got reset and the whole Force/Azrael alliance crumbled over a cloak of flames... but who is controlling the repops?

I assume only Sirken and Rogean have that power. Sirken is a decent level headed guy, and from what I know Rogean doesn't have any real interest in repops. Also why would a GM want to hurt the competition? Personally I'm thrilled every time the opposition gets a raid mob. Competition makes the server interesting, and frankly it's the Nihilum bank that loses out, not the actual members.

No offense but I see failure after failure followed by excuses.
On this notion I challenge you to find me how many "42 Day Server Resets" Red99 has had since its inception...
I'll save you the time... 3 in 2 years.... and two of them back to back when mobs were taken away from Nihilum...... Like I said I seriously doubt Rogean could "give a fuck" per se, but the pure coincidence was enough to demoralize half of the recruits and people I had to draw from the already small population.... And why couldn't the server Resets happen once out of the 5 times it happened during our tenure, during the evening? Everyone of them happened around 3-4pm est where Nihilum can batphone 20-25 (while the rest of us were still at work)... Before you chime in and say Rogean did this when "he could"..... A simple Scheduled Task could resolve this during any timeframe. All of this can be done without any hands on "resets" per se... And that coupled with the fact the last time this happened to my guys, Rogean had logged in (hadn't seen him in 4months) and banned the entire guild (including people who weren't online)... Those few things push people away from wanting to compete on this server at all...

Hopefully with Sirken/Nilbog/Rogean having a AMA, a few things can get ironed out and people may come back. I seriously doubt there is any Staff corruption in its current form, but try explaining that to 30 people in TS who came from being the underdogs to actually taking stuff away from Nihilum, to have it constantly taken back away from you......

And that my friend was the failure..
Last edited by NotKringe; 08-21-2013 at 05:18 PM..
  #347  
Old 08-21-2013, 05:16 PM
heartbrand heartbrand is offline
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The server never reset five times, it reset twice with one of them being meaningless. But ya keep going on about how variance will help you get mobs when you can only play between the hours of 2am - 5am est.
  #348  
Old 08-21-2013, 05:24 PM
Malevz Malevz is offline
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I think if you talked to Nihilum members you'd find that the bulk of us would rather have competition than raid mobs whose loot goes to alts or banked. There is more discussion on what's good for the server than actual raid loot within the guild.

In any case I hope to see you guys back on with 45 players, hell losing at pvp (not including chain DT cycles and training) is superior to farming without competition.

Of course all of my warm, mushy feelings go away pretty quick when the ooc shit talk starts. PvP is fantastic, it's what attracted me to an emu. But once the e-peen wavin, shit talking, conspiracy theory, whining, trolling, crap starts, it seems like a lot of people would rather just crush the competition than have to listen to it.
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  #349  
Old 08-21-2013, 05:25 PM
One Tin Soldier One Tin Soldier is offline
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I'll add my 2 cents even though I know it's pointless and I'll probably be ridiculed for it.

I'm one of those casual, off-and-on, type of players who petered out on this server. I think I got up to level 30 something, can't remember for sure right now.

So what would have helped to keep me around?

Teams. Yes hardcoded teams. I don't care if it's just two teams; good versus evil or if it were each starting city as a separate team but there need to be teams.

Motivation to kill other players. Some reward for pvp kills would be nice. Also some way to at least hope to be competitive at high levels even though my casual self will never ever ever ever get even one tiny little item from a raid. These two problems could both be solved by allowing item loot (with no exceptions) or by rewarding points for pvp kills which then could be used to buy high end items. Yes, there are problems. Work the problems out, I'm not going to write a book here.

Those three things would have encouraged me to stick around a lot longer. If they were implemented I would come back for another try.
  #350  
Old 08-21-2013, 05:30 PM
NotKringe NotKringe is offline
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Quote:
Originally Posted by heartbrand [You must be logged in to view images. Log in or Register.]
The server never reset five times, it reset twice with one of them being meaningless. But ya keep going on about how variance will help you get mobs when you can only play between the hours of 2am - 5am est.
I was being facetious, I think realistically it reset 3 times during a 3-4 week timeframe in which we were pushing mobs back.... You are still dodging a few things..... HB if you were on the outside how would this all look to you?

Let's recap...

1) There is already a bad notion going for Nihilum, because a member of Nihilum is allowed to implement changes (or atleast have a ear in the ones who can impact said changes) which to me should just simply not exist.. (I realize the guy wants to play and enjoy the game, and he rightfully should be able to do so) but this would be the same as Nilbog having a toon and raiding consistently with TMO on blue... (not so much to the power he has but you get the picture)... Nihilum will always be fighting a uphill battle as long as this is allowed to continue... It just sets for a bad precedence on the server that is already struggling for integrity issues...
2) You still have yet show me a consistent "42 day Server Reset Policy" that has been enforced over the past 2 years, that coincidently resurfaces when you guys are losing raid mobs (Like I said I seriously doubt Rogean could give a fuck, but explaining this to 30 other people in TS is rather difficult) This also follows under #1.
3) You constantly flip flop, stating how you are a proponent for server integrity and welcome competition but yet you fuel the machine that drives this...


I never once stated variance was good, I do think however it would allow for some smaller guilds to steal a Inno or a Faydedar here and there, which could set off a chain of events to challenge other things...

But who knows..
Last edited by NotKringe; 08-21-2013 at 05:32 PM..
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