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#341
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![]() I think boxing limitations have more to do with hardware and resources and the complete lack of barrier to entry (to 6 box) as was present back in the day.
If you figure half the population would 6 box (if allowed) you'd see the server population balloon from ~1000 a night to at least ~4000 a night (then more if the remaining 500 non six boxers just boxed a single extra toon). Boxing would be something that was allowed back in the day, but has special caveats here (whether hardware related, or to simulate the classic feel, or just to distinguish the server from all the other emu servers where people run around with 6 on auto follow). Whether you like it or not, this app is no different than a damage parser or the auction tracker, they both read the /log file and do something with the available data outside of the game. Also in game maps being disabled has more to do with disabling bigger cheat programs that hook into the in game maps than what is/isn't classic (if I had to guess). Red people against this likely don't use my auction tracker (unless also playing on blue), but I wonder how many bluebies against the map program happily look for items on the auction tracker despite it being "not classic"?
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Realtime auction logger: http://ahungry.com/eqauctions/
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#342
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#343
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#344
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![]() 2-boxing simply isn't comparable. Live had paid 2-boxing, which required you to buy an extra computer (virtualization didn't really exist back then) and pay for an extra monthly account. Live never allowed free 2-boxing (or free 1-boxing for that matter; SOE liked getting paid).
But obviously we can't have paid 2-boxing here, for legal reasons, so the devs don't allow it. And the devs certainly aren't going to allow free 2-boxing when that was never a part of classic EQ. | ||
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#345
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![]() Then the 18 people don't have to use it. If it turns out that rogean or someone else with some actual say on the matter doesn't like it, then over 1000 people shouldn't and hopefully won't be able to use it.
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Mokli - Druid of Karana
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#346
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![]() So far about 180 unique downloads of the app, so 18 people opposing is about 10% of the people aware of (one way or the other) the app.
__________________
Realtime auction logger: http://ahungry.com/eqauctions/
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#347
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![]() I like the ability to use logs for some purposes, but it does have a lot of automation ability that can lead to making the game a bit more easy mode.
Some ridiculous things off top of my head that could be done with just log information. You could record when and where(or where they were first hit) npcs die in logs and store zone respawn timers in the program. Then the program you warn you when respawns are coming near your character. Cleric could be autoplayed by logging dmg dealt to each player and hitting a macro to stand and heal and sit. Guild could share data and with fast enough response time basically have a live aggro list based on dmg, procs, spells. | ||
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#348
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[edit]Please tell me you were drunk/high/overtired/distractedbyporn/whatever. My ignore list is getting annoyingly close to filling the screen[/edit] [edit2] In case it's still unclear, Rogean responded to a question regarding the same functionality being discussed here, and I quote: "Programs that parse the log file are fine, as long as they do not do any type of automatic control/response/manipulation/macro on your character in place of manual control." see http://www.project1999.com/forums/sh...090#post722090 for the entire discussion. | |||
Last edited by kaev; 05-08-2014 at 12:45 PM..
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#349
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#350
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Look, log parsers have existed since just after the dawn of Everquest itself. They have always been legit, no matter who's running the server (SOE or Rogean). Yes we have faster internet now, and yes that allows for slightly more advanced uses of the log, but that doesn't change the fact that log parsers are/forever will be legit. If you want to "fix" something like this app your only options are going back in time or somehow forcing every P99 player to use dial-up. Good luck. | ||||||
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