#341
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#342
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The first UN General chat had a guild talking about the reduction of the windows but for the most part acted like it was a demand. I think it was Gathering Might or whatever they’re called. A +/- 4 hour window would be more manageable then +/-8 hour window. Then again, wouldn’t be Everquest if you didn’t waste 15 hours or your life for 15 seconds of fighting a mob.
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Sparkles Fantastic - 60 Enchanter
Cecel Soulhealer - 52 Cleric Diddlenz Demstrangs - 60 Bard Catchdeez Handssson - 55 Monk | |||
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#343
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But yes, if FTE racing is an endorsed type of competition, then encouraging those FTE races is the only solution here. That means shorter windows at a minimum, maybe even a no-engage period to kill the necessity for login speed, as well as server messages or warnings when they pop / are due soon. Zerg guilds will always win because more people = faster deployment of necessary numbers, which is often not very many. The rate at which you can quickly DEPLOY a small number of people is hugely higher as you add people to your guild. Easing the burden of fielding elite poopsocking swarms of neckbeards is the only realistic solution.
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Maeraculous - 60 Enchanter | |||
Last edited by xmaerx; 02-11-2021 at 05:22 AM..
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#344
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Lmao, ST people competing real world politicien to a 29 year old elfe sim.
Def explains a lot. | ||
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#345
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If they déclare something you shut up or leave, you do not throw a temper tantrum and act like a 2 year old crybaby. The truth is ST got away with a lot of shit stirring since green. They thought it was the perfect opportunity to score some nobles for free since they clearly suck at it, they were probably gonna rejoint with some more demands as usual. St do not want fair competition, because as shown with nobles, they wouldn't score much being able to use their zerg. But they pushed too far, not only breaking UN agreement and server agreement of 72 hrs notice. But the super dickish move if deleting the UN AND stealin open raid target from the server. The truth is ST have shown their true color to the whole server, this is the kind of BS non sens other guild leaders had to deal with. All those baselss justification for being a dick you see from st/dmo member in this thread, imagine that time 20 un the UN and you'll get something somewhat close to the level of toxicity. | |||
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#346
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ST has a valid point though they haven't articulated it well. The point being that other guilds should have to compete for mobs and not have them handed down by the staff.
The issue is that the raid rules heavily favor megazerg guilds under the guise of 'fairness' and due to outsized influence. So in the end you'll always have a #1 guild that takes almost everything. This doesn't result in a very competitive or exciting raid scene. And it tends to breed more toxicity when a guild gets such a monopoly hold. Breaking the agreements as a way to prove this point was very dumb though.
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Nexii Vanadis | Nexii's Erotic Adventures
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Last edited by Nexii; 02-11-2021 at 07:24 AM..
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#347
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But obviously backfired. Noble is the perfect exemple of healthy competition The 16hrs window only allows no lifers to complete which seal team seems to have boatloads off. This need to be fixed like on blue. The problem is seal team doesn't want a healthy competition, they want no competition, because as proven by nobles races, they're not as good as they think they are. | |||
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#348
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Scheduled races, exclusive lockouts, pop roll on spawn, these sorts of things at least make a guild show up and/or compete.
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Nexii Vanadis | Nexii's Erotic Adventures
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#349
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