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  #341  
Old 02-10-2021, 10:42 PM
Vizax_Xaziv Vizax_Xaziv is offline
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Originally Posted by Bones [You must be logged in to view images. Log in or Register.]
I was and am after classic EQ. TLP servers are so far from classic eq they are pretty much a different game. P99 is also not perfect classic EQ, although its the best we have, but the main culprit is the part of the player base that has created a shitty raid scene and zerg meta that has existed here for the better part of a decade, and the only people who think otherwise are the people creating said environment and benefitting from it.

P99 could be so much better, unfortunately it requires everybody to be on board and that's just not something I ever see happening. I still enjoy p99 casually and play it in a way that I enjoy without having to participate in the politics of the raid scene. That doesn't mean, as someone who has been around since before blue even went live, that I dont want to see things changed for the better in a way that the more of the server can experience all the content other than just the top zerg guild.
Yea it's still a great game to play casually too. And with Velious stuff like Skyshrine Armor will attainable regardless of the poopsockers.
  #342  
Old 02-11-2021, 12:07 AM
Cecel__Soulhealer Cecel__Soulhealer is offline
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Quote:
Originally Posted by Bones [You must be logged in to view images. Log in or Register.]
I was and am after classic EQ. TLP servers are so far from classic eq they are pretty much a different game. P99 is also not perfect classic EQ, although its the best we have, but the main culprit is the part of the player base that has created a shitty raid scene and zerg meta that has existed here for the better part of a decade, and the only people who think otherwise are the people creating said environment and benefitting from it.

P99 could be so much better, unfortunately it requires everybody to be on board and that's just not something I ever see happening. I still enjoy p99 casually and play it in a way that I enjoy without having to participate in the politics of the raid scene. That doesn't mean, as someone who has been around since before blue even went live, that I dont want to see things changed for the better in a way that the more of the server can experience all the content other than just the top zerg guild.
I think the Zerg meta is a by product of the 16 hour windows for big targets. You don’t exactly need to Zerg these mobs to take them down, but you do need to have enough players to cover the potentially full 16 hour window, for each target. That can be almost two days of beloved poop socking. There is no chance for competition from anything other then the biggest guilds. Players want a chance of loot, they have to go to a guild with a big enough player base to increase their odds. All that does is diminish chances of a smaller guild full of higher skilled players of coming around. Euro Crew, Lineage and then Sense Heading went to Seal Team. Not sure of how many went to those guilds or dispersed elsewhere, but enough to swell them up. Be curious to see how many level 50+ every guild has at the moment to compare numbers.

The first UN General chat had a guild talking about the reduction of the windows but for the most part acted like it was a demand. I think it was Gathering Might or whatever they’re called. A +/- 4 hour window would be more manageable then +/-8 hour window. Then again, wouldn’t be Everquest if you didn’t waste 15 hours or your life for 15 seconds of fighting a mob.
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  #343  
Old 02-11-2021, 05:18 AM
xmaerx xmaerx is offline
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Originally Posted by Bach [You must be logged in to view images. Log in or Register.]
They clearly broken the play Nice policies.

Agreeing to stuff then breaking agreement because you suck at competing fairly is a dick move.
Fact. Intentionally misleading/defraud other players is against the rules. Bailing on an agreement without proper notice, per Galach's post, qualifies as defrauding other players.

But yes, if FTE racing is an endorsed type of competition, then encouraging those FTE races is the only solution here. That means shorter windows at a minimum, maybe even a no-engage period to kill the necessity for login speed, as well as server messages or warnings when they pop / are due soon.

Zerg guilds will always win because more people = faster deployment of necessary numbers, which is often not very many. The rate at which you can quickly DEPLOY a small number of people is hugely higher as you add people to your guild. Easing the burden of fielding elite poopsocking swarms of neckbeards is the only realistic solution.
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Last edited by xmaerx; 02-11-2021 at 05:22 AM..
  #344  
Old 02-11-2021, 06:37 AM
Bach Bach is offline
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Lmao, ST people competing real world politicien to a 29 year old elfe sim.

Def explains a lot.
  #345  
Old 02-11-2021, 06:52 AM
Bach Bach is offline
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Originally Posted by Seducio [You must be logged in to view images. Log in or Register.]
Nirgon is correct.

It would be like if the USA left the UN. The UN would no longer have authority.

Such a move isn't the end of an agreement as much as the withdrawal from the organization that requires the might of the top dog to exist in the first place.
As proven, the top doc are the GM and server owners.

If they déclare something you shut up or leave, you do not throw a temper tantrum and act like a 2 year old crybaby.

The truth is ST got away with a lot of shit stirring since green.
They thought it was the perfect opportunity to score some nobles for free since they clearly suck at it, they were probably gonna rejoint with some more demands as usual.

St do not want fair competition, because as shown with nobles, they wouldn't score much being able to use their zerg.

But they pushed too far, not only breaking UN agreement and server agreement of 72 hrs notice.

But the super dickish move if deleting the UN AND stealin open raid target from the server.

The truth is ST have shown their true color to the whole server, this is the kind of BS non sens other guild leaders had to deal with.

All those baselss justification for being a dick you see from st/dmo member in this thread, imagine that time 20 un the UN and you'll get something somewhat close to the level of toxicity.
  #346  
Old 02-11-2021, 07:21 AM
Nexii Nexii is offline
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ST has a valid point though they haven't articulated it well. The point being that other guilds should have to compete for mobs and not have them handed down by the staff.

The issue is that the raid rules heavily favor megazerg guilds under the guise of 'fairness' and due to outsized influence. So in the end you'll always have a #1 guild that takes almost everything. This doesn't result in a very competitive or exciting raid scene. And it tends to breed more toxicity when a guild gets such a monopoly hold.

Breaking the agreements as a way to prove this point was very dumb though.
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  #347  
Old 02-11-2021, 08:10 AM
Bach Bach is offline
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Quote:
Originally Posted by Nexii [You must be logged in to view images. Log in or Register.]
ST has a valid point though they haven't articulated it well. The point being that other guilds should have to compete for mobs and not have them handed down by the staff.
No one handed anything down, ST just didn't like having their asses handled for a while month at Noble and made an excuse to try and steal what wasn't theirs.

But obviously backfired.

Noble is the perfect exemple of healthy competition

The 16hrs window only allows no lifers to complete which seal team seems to have boatloads off.

This need to be fixed like on blue.

The problem is seal team doesn't want a healthy competition, they want no competition, because as proven by nobles races, they're not as good as they think they are.
  #348  
Old 02-11-2021, 09:11 AM
Nexii Nexii is offline
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Quote:
Originally Posted by Bach [You must be logged in to view images. Log in or Register.]
No one handed anything down, ST just didn't like having their asses handled for a while month at Noble and made an excuse to try and steal what wasn't theirs.

But obviously backfired.

Noble is the perfect exemple of healthy competition

The 16hrs window only allows no lifers to complete which seal team seems to have boatloads off.

This need to be fixed like on blue.

The problem is seal team doesn't want a healthy competition, they want no competition, because as proven by nobles races, they're not as good as they think they are.
I was referring to Trakanon as handed down. Much like the drafts on blue it's kind of a bandaid fix.

Scheduled races, exclusive lockouts, pop roll on spawn, these sorts of things at least make a guild show up and/or compete.
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  #349  
Old 02-11-2021, 09:16 AM
zodium zodium is offline
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Quote:
Originally Posted by Nexii [You must be logged in to view images. Log in or Register.]
ST has a valid point though they haven't articulated it well. The point being that other guilds should have to compete for mobs and not have them handed down by the staff.

The issue is that the raid rules heavily favor megazerg guilds under the guise of 'fairness' and due to outsized influence. So in the end you'll always have a #1 guild that takes almost everything. This doesn't result in a very competitive or exciting raid scene. And it tends to breed more toxicity when a guild gets such a monopoly hold.

Breaking the agreements as a way to prove this point was very dumb though.
hmm. yes.
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  #350  
Old 02-11-2021, 10:21 AM
Danth Danth is offline
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Quote:
Originally Posted by Nexii [You must be logged in to view images. Log in or Register.]
The point being that other guilds should have to compete for mobs and not have them handed down by the staff.
Why?
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