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  #361  
Old 08-02-2013, 04:40 PM
Dullah Dullah is offline
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So different, hard to even compare.

Agree tho, hope its hard. Don't need to telegraph every move the mob does. Let the players learn to adapt, no need to make it easy with rings.

Still don't know about how crafting and everything will work in the game itself. Don't know about the pvps or anything.
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  #362  
Old 08-02-2013, 04:41 PM
Nirgon Nirgon is offline
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Looks like mash buttons and win Lion King MMO.

Definitely won't be *anything* like original EQ.
  #363  
Old 08-02-2013, 04:41 PM
Nimblefork Nimblefork is offline
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Quote:
Originally Posted by khanable [You must be logged in to view images. Log in or Register.]
I'm okay with the models, but that battle animation is god damned horrid

ROAR SUPER INSANE CRAZY ACROBATIC FUCK YOU IN THE FACE MASSIVE CRAZY ANIMATION HOLY SHIT WHAT IS GOING ON SURELY I'VE VANQUISHED MY FOE

you hit your target for 5pts of damage
Yeah....but the models were also fucking stupid.
  #364  
Old 08-02-2013, 04:42 PM
Faerie Faerie is offline
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I'll admit I'm kind of excited to play as a cleric/rogue hybrid. Just really hoping for some pvp news.
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  #365  
Old 08-02-2013, 04:42 PM
Nirgon Nirgon is offline
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Hopefully Rogean is getting as drunk as possible right now. If I was leaving that auditorium, I would be.

Ew.
  #366  
Old 08-02-2013, 04:42 PM
myriverse myriverse is offline
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Quote:
Originally Posted by poofph [You must be logged in to view images. Log in or Register.]
yeah, I am not a fan of the wow looking models, I always like more life like looking characters.. ahh well. I will definitely check the game out though once released, sounds like it may be fun.
Lifelike? Then how'd you ever get into EQ?
  #367  
Old 08-02-2013, 04:42 PM
Ephirith Ephirith is offline
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My thoughts, based on their hype presentation:

Good:
-Voxel-based terrain, destructible/constructable
-Darkfall-esque dynamic world affected by players

Bad:
-Multiclassing
-Giant shoulderpads and weapons more massive than the person holding them
-xXxLegolasxXx sick moves, watch me hulksmash this crowd of mobs with a giant MEGA SPIRIT BOMB KAMEHAMEHA

Absolute Shit:
-Combat

Has potential if the sandbox is half as fleshed out as they implied it would be, if there is some difficulty involved in combat, and if they go easy on the cash shop.
  #368  
Old 08-02-2013, 04:43 PM
Alecta Alecta is offline
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"There are also no levels or in this game, although your character does still progress"

"Combat will consist of four skills and four weapon moves at a time."

http://massively.joystiq.com/2013/08...ext-explained/
  #369  
Old 08-02-2013, 04:44 PM
SCB SCB is offline
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Quote:
Originally Posted by Ephirith [You must be logged in to view images. Log in or Register.]

Has potential if the sandbox is half as fleshed out as they implied it would be, if there is some difficulty involved in combat, and if they go easy on the cash shop.

What difficulty is to be found in pressing autoattack and hoping for good rolls?

Or did you mean that other games have combat difficulty, and that's what you want?
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  #370  
Old 08-02-2013, 04:44 PM
Faerie Faerie is offline
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What's so bad about multiclassing?
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