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View Poll Results: do you think the current VP rules are bullshit?
yes 327 68.99%
no 147 31.01%
Voters: 474. You may not vote on this poll

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  #361  
Old 08-05-2013, 01:19 AM
Kingore Kingore is offline
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Originally Posted by Vianna [You must be logged in to view images. Log in or Register.]
Which would mean training isn't needed. Skilled guilds who can race in the zone without dying to test their skills would be fun in it's own right. You can laugh as they train themselves etc. That doesn't support that training should be allowed in the zone. That was what I was speaking too when I told Jeremy that zone isn't seb or KC.
Let me know when you get to VP, because then you could make that assessment.
  #362  
Old 08-05-2013, 01:22 AM
contemptor contemptor is offline
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Originally Posted by Ele [You must be logged in to view images. Log in or Register.]
ITT Tiggles will play on P99 until his death bed making sure the 80% never kill Trakanon.
Basically, he's probably not too many twinkies away at this point though, there's light at the end of the tunnel.
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  #363  
Old 08-05-2013, 01:23 AM
Nietche Nietche is offline
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Originally Posted by Vianna [You must be logged in to view images. Log in or Register.]
I'd like to see it balanced for everyone.
It is balanced. Every mechanic, every pathing issue--every thing in game affects players the same way, given their class/race. What is not in balance is the ability for other guilds like FE to step up to the plate and actually learn what TMO already has in hand regarding, for instance, how to deal with the VP environment.

What you want is not balance. You want a handout.

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Originally Posted by hatelore [You must be logged in to view images. Log in or Register.]
Kind of like with CT in fear right? No training ever happens there.

And you talk of scum in former guilds. I love how the members that leave the good family guilds like bda, go to TMO and turn into the biggest douches of all time, do you just feel you have to be more douchy then the real tmo members when you join or what? Just curious.
Training is pretty generally accidental in fear, even when BDA trained themselves and blamed it on TMO and we saw it on fraps.

As you'll remember if you think on it hard enough, my beef with BDA before I left was the atrocity known as the "VD merger" with BDA and with, at a personal level, Shinko, who Chest adored at the time like he was a long lost puppy. You see how that turned out, and once beloved Shinko is now hated by BDA. How ironic.
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Is this a joke? This is crazier than anything I have purported, and I have had evidence for everything I have said as well.
  #364  
Old 08-05-2013, 01:25 AM
contemptor contemptor is offline
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Originally Posted by sanforce [You must be logged in to view images. Log in or Register.]
I think training should be allowed in VP, just to see the tears flow on this forum. I don't understand why smaller guilds don't combine their efforts to oust the #1 guild, who is "taking" all of their pixels. Instead of changing the rules to suit your needs, make alliances and focus your efforts - that's true competition. Being ineffective and then crying about it on the forums only detracts from your second rate guilds.
Regardless of numbers, not everyone enjoys training for hours to kill a dragon.
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  #365  
Old 08-05-2013, 01:25 AM
Vianna Vianna is offline
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Originally Posted by Kingore [You must be logged in to view images. Log in or Register.]
Let me know when you get to VP, because then you could make that assessment.
You really think there aren't fraps of VP out there for everyone to watch ? /shrug. It's EQ there isn't much to assess.
  #366  
Old 08-05-2013, 01:26 AM
contemptor contemptor is offline
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Quote:
Originally Posted by Nietche [You must be logged in to view images. Log in or Register.]
It is balanced. Every mechanic, every pathing issue--every thing in game affects players the same way, given their class/race. What is not in balance is the ability for other guilds like FE to step up to the plate and actually learn what TMO already has in hand regarding, for instance, how to deal with the VP environment.

What you want is not balance. You want a handout.



Training is pretty generally accidental in fear, even when BDA trained themselves and blamed it on TMO and we saw it on fraps.

As you'll remember if you think on it hard enough, my beef with BDA before I left was the atrocity known as the "VD merger" with BDA and with, at a personal level, Shinko, who Chest adored at the time like he was a long lost puppy. You see how that turned out, and once beloved Shinko is now hated by BDA. How ironic.
Stuff like starting DT cycles with 1-2 people in zone is accidental too eh?
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  #367  
Old 08-05-2013, 01:29 AM
Vianna Vianna is offline
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Quote:
Originally Posted by Nietche [You must be logged in to view images. Log in or Register.]
It is balanced. Every mechanic, every pathing issue--every thing in game affects players the same way, given their class/race. What is not in balance is the ability for other guilds like FE to step up to the plate and actually learn what TMO already has in hand regarding, for instance, how to deal with the VP environment.

What you want is not balance. You want a handout.



Training is pretty generally accidental in fear, even when BDA trained themselves and blamed it on TMO and we saw it on fraps.

As you'll remember if you think on it hard enough, my beef with BDA before I left was the atrocity known as the "VD merger" with BDA and with, at a personal level, Shinko, who Chest adored at the time like he was a long lost puppy. You see how that turned out, and once beloved Shinko is now hated by BDA. How ironic.
Derailment and BS no one wants a handout. We would still have to win a race to the mob and kill it. What YOU want is to be able to continue to train and keep people away from VP so you can raid it at your own leisure instead of competing. No offense to ya but let's call a spade a spade here. It is easier for your guild because of the head start. The rules in place allow it so no one can complain about it. But no one is asking for a handout we are asking for a reasonable discussion about it because the mechanics in the endgame allow for a different raiding environment now. How many times do I have to say this is about more than VP ? Sleepers will be on the server soon as well... No one wants a repeat of VP there either outside of a guild that wants to control it the same way with training. It isn't competition....It is a tool to avoid competition.
Last edited by Vianna; 08-05-2013 at 01:33 AM..
  #368  
Old 08-05-2013, 01:30 AM
Nietche Nietche is offline
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Originally Posted by contemptor [You must be logged in to view images. Log in or Register.]
Stuff like starting DT cycles with 1-2 people in zone is accidental too eh?
I can't remember the last time BDA was in zone for a CT kill (except for repop day when 40 of you failed to even get draco before we zoned in after you were there for 30 minutes). I don't think even you know what you're talking about, whoever you are.
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Is this a joke? This is crazier than anything I have purported, and I have had evidence for everything I have said as well.
  #369  
Old 08-05-2013, 01:35 AM
Nietche Nietche is offline
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Originally Posted by Vianna [You must be logged in to view images. Log in or Register.]
Derailment and BS no one wants a handout. We would still have to win a race to the mob and kill it. What YOU want is to be able to continue to train and keep people away from VP so you can raid it at your own leisure instead of competing. No offense to ya but let's call a spade a spade here. It is easier for your guild because of the head start. The rules in place allow it so no one can complain about it. But no one is asking for a hand out we are asking for a reasonable discussion about it because the mechanics in the endgame allow for a different raiding environment now. How many times do I have to say this is about more than VP ? Sleepers will be on the server soon as well... No one wants a repeat of VP there either outside of a guild that wants to control it the same way with training. It isn't competition....It is a tool to avoid competition.
FE easily has enough keys to engage and kill a dragon in VP. What is this "headstart" you speak of? With that many keys, it's a moot point. The point, now, is whether or not FE is willing to learn how to play vis-à-vis the VP environment to compete with TMO. But you don't want competition under those terms. You want a handout by the GM's to employ a rule set in VP which will give you a greater leg up. Talk about calling a spade a spade--let's do that. You want loot, and you want it with the greatest ease possible, even if it means GM-enforced rotations which equates the WoW-instance.

This is Everquest. Deal with the game, and learn to play it better. That's just how it is.
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Originally Posted by Systolic View Post
Is this a joke? This is crazier than anything I have purported, and I have had evidence for everything I have said as well.
  #370  
Old 08-05-2013, 01:39 AM
Vianna Vianna is offline
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Quote:
Originally Posted by Nietche [You must be logged in to view images. Log in or Register.]
FE easily has enough keys to engage and kill a dragon in VP. What is this "headstart" you speak of? With that many keys, it's a moot point. The point, now, is whether or not FE is willing to learn how to play vis-à-vis the VP environment to compete with TMO. But you don't want competition under those terms. You want a handout by the GM's to employ a rule set in VP which will give you a greater leg up. Talk about calling a spade a spade--let's do that. You want loot, and you want it with the greatest ease possible, even if it means GM-enforced rotations which equates the WoW-instance.

This is Everquest. Deal with the game, and learn to play it better. That's just how it is.
No one wants a leg up. What part of Velious by the end of the year do you not understand Nietche ? Look at the nature of VP now with the training. What happens when more and more guilds kill trakanon and you have more trying to break in their for kills while we are busy killing stuff in Velious ? Training in that zone or sleepers has no place in the raid scene anymore. No one wants a leg up or a handout. They want a stable end game that can't be manipulated.

Everquest isn't a hard game.. "Learn to play better" ? What part of training a guild in any zone makes you a better player on a PVE server ? Seriously tell me how that helps you be a better player in a PVE environment. Now if you want PVP there is a server for that...
Last edited by Vianna; 08-05-2013 at 01:41 AM..
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