#31
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I'll be doing all HD and then all "Cartoonized" I automate things for a living, so this is in my wheel house. I'll let you guys know when I'm finished. I'm trying to think where it would be best to host all these files. Btw Psycher, I have some questions in regards to VectorMagic when/if you have time.
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#32
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Do these extra sized files add to the potential % to crash when loading in or logging out?
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#33
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#34
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Can we do anything with the spell effects the same way? Also I'm going through all the files and there are quite a few misc sets I dont' know what to do with? Also what specific files holds the character models and armor?
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#35
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It's funny, I was playing around with the game textures without knowing this thread exist.
This is by no means ready, but here is a a couple hours work. (most of which was figuring out how EQ liked it's textures) https://photos.app.goo.gl/pnzUPPk2UswaNaU78 | ||
#36
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-------------------- I went ahead and finished my little area of zones with Kithicor. I also updated my Misty/Rivervale pack with Kithicor, since those are all kinda the same area. If you've already downloaded my Misty/Rivervale pack, just download the Kithicor pack above, but if you want all three, just download the newly repacked Misty/Rivervale/Kithicor pack. | |||||
#37
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And if we can make this clear, all zones need their base zone file, char file and obj files re-rendered. Can we do this with spells as well? Where are pet files located? | |||
#38
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#39
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Butcherblock?!
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Thank you all for sharing these. Keep up the great work. | |||
#40
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