#31
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My question is, do you guys feel this deserves it's own exploration, or should it be shelved until the resists are looked at and see if the overhaul resolves issues with HT?
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~not hiding behind my forum account~
blue: zarina / gumby / park / lulls / kiss / pamela / barbarous / dolemite / patsy / tick / cupid / jilena / magine red: trolling / lust | ||
#32
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When you *started playing* isn't classic. It may have been when the world was young and new to you.
Think about "what was is like in 99" not "what was classic" because, in your mind classic has a different meaning. Let's take a good hard look at that "99" on the sign at the door. Not "well I started playing in PoP and... " version of "classic". | ||
#33
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well right now it seems it's resisting as much as snare. if the resist changes apply to keep it resisting at the same level as roots and snares (whatever level that becomes) then yes, it needs to be tweaked separately - because it should be landing much more often than that.
...or simply unresistable in pvp | ||
Last edited by Pudge; 10-13-2011 at 12:14 PM..
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#34
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Quote:
I can't think of any spells at the moment that were unresistable in pvp but resistable in pve, so I'm skeptical of the claim that HT would be one such spell.
__________________
Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity> Starman Deluxe, 24 Enchanter Lardna Minch, 18 Warrior Project 1999 (PvP): [50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis | |||
#35
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Quote:
HEY BROS I STARTED pLAYING LATE KUNARK BUT IM PRETTY SURE THIS RANDOM THING ISNT CLASSIC. | |||
#37
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Pretty sure HT could be resisted. I recall being resisted by red con mobs.
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#38
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from what i remember, harmtouch was rarely resisted by NPCs, but not impossible.
for PCs, i can't remember ever getting a resist. i don't think it was resistible pvp. there is already another thread about this in the bug forums i believe | ||
#39
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Harm touch should be resistible in PvE, this was thoroughly proven in another thread and is just generally well known by anyone who played an SK on live.
It probably resists too much in pvp, but I don't think it's supposed to be unresistable. A decent fix would be to have it land for partial damage when resisted like a lot of nukes currently do (although based off of anecdotal evidence I would say it should resist even less than that)
__________________
Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity> Starman Deluxe, 24 Enchanter Lardna Minch, 18 Warrior Project 1999 (PvP): [50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis | ||
#40
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I played up to 65 and Harmtouch was resisted maybe 3 times in my EQ life.
I pretty much expected it to go through 99% of the time on raid bosses. I'm guessing an NPC just has much higher resists than a PC player in general. | ||
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