Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

Closed Thread
 
Thread Tools Display Modes
  #31  
Old 07-01-2010, 11:40 AM
Oogmog Oogmog is offline
Kobold


Join Date: Apr 2010
Posts: 109
Default

Quote:
Originally Posted by Aeolwind [You must be logged in to view images. Log in or Register.]
You were at a 5% bonus and now at a 15% negative with regard to racial.
Warrior +10, Ogre -15. Overall -5%, no?
__________________
Oogmog - Ogre Warrior
  #32  
Old 07-01-2010, 11:40 AM
holkan holkan is offline
Aviak


Join Date: Dec 2009
Posts: 71
Default

Quote:
Originally Posted by Kreigore [You must be logged in to view images. Log in or Register.]
As an Ogre Warrior, he should be at -5% overall (with regard to racial and class modifiers), right?
he was getting the +10 % warrior increase before the change I believe. So the only thing that got affected was his racial going from +5 % halfing bonus to -15 % ogre penalty.
  #33  
Old 07-01-2010, 11:44 AM
Aeolwind Aeolwind is offline
Developer

Aeolwind's Avatar

Join Date: Oct 2009
Location: Watauga, TN
Posts: 1,641
Send a message via AIM to Aeolwind Send a message via MSN to Aeolwind Send a message via Yahoo to Aeolwind
Default

Quote:
Originally Posted by Oogmog [You must be logged in to view images. Log in or Register.]
Warrior +10, Ogre -15. Overall -5%, no?
We're not referring to the overall, we're referring to racial penalties. There was still a 20% swing in ogre XP.
__________________
I have walked my way since the beginning of time. Sometimes I give, sometimes I take & it is mine to know which and when.

Quote:
Originally Posted by Nilbog
If all the polls I have done up until now fully counted, you would be playing on some abomination of a PVP server with 2-10 boxing based on votes from people named xcm234nv and adfa234.
  #34  
Old 07-01-2010, 11:45 AM
Extunarian Extunarian is offline
Planar Protector

Extunarian's Avatar

Join Date: May 2010
Location: MN
Posts: 1,186
Default

The current XP penalty of an Ogre Warrior is -6.5%:
1.0 (normal XP) * .85 (-15% ogre racial) * 1.1 (+10% warrior bonus) = 93.5%.

Since you previously had the halfling +5% bonus you were experiencing a 15.5% bonus:
1.0 * 1.05 (halfling racial applied to ogres) * 1.1 (warrior bonus) = 115.5%

Which unfortunately for you would come out a 22% decrease in XP rate:
115.5-93.5 = 22%

Please correct me if I'm wrong.
__________________
Jorg Shaman
Last edited by Extunarian; 07-01-2010 at 11:49 AM.. Reason: edited for clarity
  #35  
Old 07-01-2010, 11:47 AM
Kreigore Kreigore is offline
Aviak


Join Date: Oct 2009
Posts: 50
Default

Quote:
Originally Posted by Aeolwind [You must be logged in to view images. Log in or Register.]
We're not referring to the overall, we're referring to racial penalties. There was still a 20% swing in ogre XP.
But now he should be obtaining a -15% racial modifier, along with a +10% class modifier - right?

Which would make a Ogre Warrior's experience modifier -5% overall. Or am I missing something?
  #36  
Old 07-01-2010, 11:48 AM
Kreigore Kreigore is offline
Aviak


Join Date: Oct 2009
Posts: 50
Default

Quote:
Originally Posted by Extunarian [You must be logged in to view images. Log in or Register.]
1.0 (normal XP) * .85 (-15%) * 1.1 (+10%) = 93.5%.

The XP penalty of an Ogre Warrior is -6.5%.

Since you previously had the halfling +5% bonus it was:
1.0 (normal) * 1.05 * 1.1 = 115.5%

115.5-93.5 = 22% decrease in XP rate for Ogre Warriors after the fix.
Interesting, I never knew that's how experience was calculated...
  #37  
Old 07-01-2010, 11:49 AM
Aeolwind Aeolwind is offline
Developer

Aeolwind's Avatar

Join Date: Oct 2009
Location: Watauga, TN
Posts: 1,641
Send a message via AIM to Aeolwind Send a message via MSN to Aeolwind Send a message via Yahoo to Aeolwind
Default

I think folks may be losing perspective. To clear 44, 45 and get a safe bubble into 46 it took me almost 72 hours on live. No deaths. No trains. I did the run non-stop.
__________________
I have walked my way since the beginning of time. Sometimes I give, sometimes I take & it is mine to know which and when.

Quote:
Originally Posted by Nilbog
If all the polls I have done up until now fully counted, you would be playing on some abomination of a PVP server with 2-10 boxing based on votes from people named xcm234nv and adfa234.
  #38  
Old 07-01-2010, 12:03 PM
rioisk rioisk is offline
Sarnak


Join Date: Feb 2010
Location: RI
Posts: 271
Default

Quote:
Originally Posted by holkan [You must be logged in to view images. Log in or Register.]
Classic has alot of flaws and alot of things were changed but the developers rae here to make it as classic as possible the good and the bad. It sucks that its gonna take awhile to catch my friends up to my character now but its their server and this what they want to do with it.
Flaws? Good and bad? Wheres my procing sword of runes on non-summoned mobs? Give me that and I won't care about this XP crap because I know THE GOOD AND BAD ARE IN.
  #39  
Old 07-01-2010, 12:05 PM
Bumamgar Bumamgar is offline
Sarnak


Join Date: Apr 2010
Posts: 284
Default

Quote:
Originally Posted by Kreigore [You must be logged in to view images. Log in or Register.]
As an Ogre Warrior, he should be at -5% overall (with regard to racial and class modifiers), right?
It's multiplied, so 10% bonus * 15% penalty works out to a 6.5% penalty overall.

Here's the full skinny on the racial modifier fix:
Code:
Race   PrePatch   PostPatch
----   --------   ---------
HUM      -4.8%       no mod
BAR     no mod          -5%
ERU     no mod       no mod
ELF     no mod       no mod
HIE     no mod       no mod
DEF     no mod       no mod
HEF     no mod       no mod
DWA       -17%       no mod
TRO       -13%         -20%
OGR      +5.2%         -15%
HAL     no mod          +5%
GNO       -17%       no mod
IKS     no mod         -20%
VAH     no mod       no mod
FRG     no mod       no mod
Yes, it was an 'off by one' error in a table lookup [You must be logged in to view images. Log in or Register.]
__________________
-Bumamgar
  #40  
Old 07-01-2010, 12:07 PM
theblaz theblaz is offline
Skeleton


Join Date: May 2010
Posts: 19
Default

I remember eq from the start and I honestly thought exp was a little faster on p 1999 , .. after the changes recently, if it is slower, that would seem to me to be more in line with how I remember classic being.

(Since I have been solo'ing the last few levels , I would not notice a difference, so to me, it is all the same... )

My memory isn't always great, so perhaps I am wrong about the xp rates from classic...

-Blaz
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 07:40 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.