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#32
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#33
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I have walked my way since the beginning of time. Sometimes I give, sometimes I take & it is mine to know which and when.
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#34
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![]() The current XP penalty of an Ogre Warrior is -6.5%:
1.0 (normal XP) * .85 (-15% ogre racial) * 1.1 (+10% warrior bonus) = 93.5%. Since you previously had the halfling +5% bonus you were experiencing a 15.5% bonus: 1.0 * 1.05 (halfling racial applied to ogres) * 1.1 (warrior bonus) = 115.5% Which unfortunately for you would come out a 22% decrease in XP rate: 115.5-93.5 = 22% Please correct me if I'm wrong.
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Jorg Shaman
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Last edited by Extunarian; 07-01-2010 at 11:49 AM..
Reason: edited for clarity
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#35
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Which would make a Ogre Warrior's experience modifier -5% overall. Or am I missing something? | |||
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#36
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#37
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![]() I think folks may be losing perspective. To clear 44, 45 and get a safe bubble into 46 it took me almost 72 hours on live. No deaths. No trains. I did the run non-stop.
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I have walked my way since the beginning of time. Sometimes I give, sometimes I take & it is mine to know which and when.
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#38
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#39
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Here's the full skinny on the racial modifier fix: Code:
Race PrePatch PostPatch ---- -------- --------- HUM -4.8% no mod BAR no mod -5% ERU no mod no mod ELF no mod no mod HIE no mod no mod DEF no mod no mod HEF no mod no mod DWA -17% no mod TRO -13% -20% OGR +5.2% -15% HAL no mod +5% GNO -17% no mod IKS no mod -20% VAH no mod no mod FRG no mod no mod
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-Bumamgar
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#40
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![]() I remember eq from the start and I honestly thought exp was a little faster on p 1999 , .. after the changes recently, if it is slower, that would seem to me to be more in line with how I remember classic being.
(Since I have been solo'ing the last few levels , I would not notice a difference, so to me, it is all the same... ) My memory isn't always great, so perhaps I am wrong about the xp rates from classic... -Blaz | ||
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