Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

Closed Thread
 
Thread Tools Display Modes
  #31  
Old 07-21-2010, 02:33 PM
Sarkhan Sarkhan is offline
Fire Giant

Sarkhan's Avatar

Join Date: Jun 2010
Posts: 566
Default

Quote:
Originally Posted by Overcast [You must be logged in to view images. Log in or Register.]
It was added not long after Beastlords were in the game. I recall there were some issues with the overall design of the pet and it going 'poof' on zoning.
I think they added pets zoning after beastlords because originally beastlord's pets were a "skill" and not a spell. They received spells that would lvl up their skill pet or something along those lines... Beastlord's pets were the only pets that did not die during zones, and the masses cried out the unfairness of that and then all pets were able to live through zones. . . There were a few issues with the beastlord "Skill" pets i think and they were changed to be just a normal summoned pet like all other pets. . . I could be wrong on several things here but it was a long time ago and my memory is foggy lol... Doesn't matter, we stopping at velious *cheers*
  #32  
Old 07-22-2010, 05:15 PM
Elissa Elissa is offline
Kobold

Elissa's Avatar

Join Date: Apr 2010
Location: Sacramento, CA
Posts: 181
Default

So I've been hearing a lot about how people making a new character "shouldn't make a mage" because a) there's too many already and b) "mages get hella nerfed in Kunark."

Can anyone please shed some light on how mages get nerfed? I've really been enjoying playing mine as I get up towards mid-level range and I hear it only gets better... but what happens that makes us suck in Kunark? The major pull for mage for ME is the ability (eventually) to effectively solo (or at worst duo) interesting camps/mobs/items. Even now I find it fun to plunk around Najena and kill stuff by myself almost with impunity (unless you bind in a stupid place and get a death cycle [You must be logged in to view images. Log in or Register.]). I'd be sad to find out I won't be able to do that at all anymore once Kunark hits.
  #33  
Old 07-22-2010, 05:22 PM
rioisk rioisk is offline
Sarnak


Join Date: Feb 2010
Location: RI
Posts: 271
Default

Mobs get beefed up a bit in kunark and our pets don't scale as much in comparison. I think wizards start to really pull ahead of us with their DD spells as well.

Next we lose our sacred soloing fire pet to a class change as fire pet becomes a wizard class (with shitty HP/AC + runs out of mana instantly basically). Our air pet is a monk though which is pretty sick.

Our focus items don't affect pets in the 50's so unless you have elemental mastery staff you're going bare.

Melee equipment in kunark makes melee classes stronger in comparison. Right now pet DPS is way up there with melee classes.

Most higher-end mobs summon making it very difficult to solo high-end mobs.
  #34  
Old 07-22-2010, 05:29 PM
Insedeel Insedeel is offline
Aviak


Join Date: Jun 2010
Posts: 70
Default

Quote:
Originally Posted by rioisk [You must be logged in to view images. Log in or Register.]
Our air pet is a monk though which is pretty sick.
This is one of the rumors out there that still seems to come up a lot. Air pets are still classified as warrior, and have never been monks. They're still technically classified as a "warrior" despite their avoidance being closer to that of a monk. Necromancers on the other hand do get a pet in the 50s that is actually classified as a "monk".
  #35  
Old 07-22-2010, 06:54 PM
jeffd jeffd is offline
Fire Giant

jeffd's Avatar

Join Date: Jul 2010
Posts: 652
Default

Lots of nice info in this thread, thanks folks.

Another question: when do mage pets start dual-wielding?
  #36  
Old 07-22-2010, 07:01 PM
Qaedain Qaedain is offline
Sarnak


Join Date: Jun 2010
Location: Detroit, MI
Posts: 381
Send a message via ICQ to Qaedain Send a message via AIM to Qaedain Send a message via MSN to Qaedain
Default

Level 24 with weapons, level 39 without.
__________________
Live: [67 Arch Convoker] Qaedain Magi'kot (High Elf)
P'99: [50 Magician] Qaedain (High Elf)
  #37  
Old 07-22-2010, 07:06 PM
Bubbles Bubbles is offline
Fire Giant

Bubbles's Avatar

Join Date: Oct 2009
Posts: 965
Default

Quote:
Originally Posted by Qaedain [You must be logged in to view images. Log in or Register.]
Level 24 with weapons, level 39 without.
How about for necros?
  #38  
Old 07-22-2010, 07:07 PM
Qaedain Qaedain is offline
Sarnak


Join Date: Jun 2010
Location: Detroit, MI
Posts: 381
Send a message via ICQ to Qaedain Send a message via AIM to Qaedain Send a message via MSN to Qaedain
Default

I think it's 29/39.
__________________
Live: [67 Arch Convoker] Qaedain Magi'kot (High Elf)
P'99: [50 Magician] Qaedain (High Elf)
  #39  
Old 07-22-2010, 07:17 PM
Overcast Overcast is offline
Sarnak

Overcast's Avatar

Join Date: Jun 2010
Location: Cincinnati OH Area
Posts: 375
Default

Quote:
Originally Posted by Bubbles [You must be logged in to view images. Log in or Register.]
How about for necros?
According to these posts on Alla.... of course, it's just user posts..

http://everquest.allakhazam.com/db/spell.html?spell=440

You are correct. The level 29 pet does not dual wield on it's own though, you have to give it 2 1 handed weapons to use dual wield. Every pet after 29 will dual without giving it weapons.

That sounds 'right' - so it was 34 or 39 like Qaedain said - I forget.. Keep giving weapons to 39 and you should be safe.
  #40  
Old 07-22-2010, 08:21 PM
Reiker Reiker is offline
Banned


Join Date: Oct 2009
Posts: 939
Default

Mages still own in Kunark, don't listen to the propaganda.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 09:23 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.