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#1
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Quote:
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<Azure Guard>
Flyboy Firebane - 60 shaman Faladwen Fireball- 60 wizard Mithras Firehealer - 60 cleric Gurig Fireplague - 53 necro Umphrey McGee - 55 magician Loden Arrows - 46 ranger | |||
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#2
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Disregarding the fact that OP has been outed as a multi-year troll I think the server is thriving. This era was a strange era in that there was never a level limit (required or reccommended didn't come till late Velious I think) meaning items retained a lot of their value. In addition, MQ exists rendering value to nodrop items which would intrinsically have no value.
The bottom line is and will be that there is a fairly large saturation in items and so compared to live, the prices on most things (barring a few outlier) are actually down. The negative to this is that, because of MQ everything has value so that while 50k might be a reasonable price for an Epic item (and it really is, look at the stats alone!!) Chances are you will be competing for people who just want the cash and will fuck you over to get it. Tl;dr the server is a business for a lot of people padding their e-wallets. Nearly eveything in this era with these rules can be monetized so therefore you can pay their somewhat reasonable price OR compete against them at their own game to get it yourself.
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Yumyums Inmahtumtums - 59 Shaman Lemonspoon Icebeaner - 52 Enchanter Yumyums Inmahtumtums - 60 Enchanter | ||
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#5
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It's amazing how quick every post on these forums devolves into RnF.
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#7
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I have had some of the best groups I have ever been in in places like CoM, KC, Seb. The players that high are more "skilled" than low level groups. Still fun nun the less in low level groups.
Groups are what you make it. The puller makes more difference than anyone in groups I think. But I find getting a group in CoM is becoming harder and harder as of late?? | ||
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