Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 11-08-2013, 03:25 PM
HippoNipple HippoNipple is offline
Banned


Join Date: Jun 2010
Posts: 4,095
Default

When it comes down to it the decision needs to be whats best for the project 1999 portfolio. What makes the overall picture look better that will attract and keep more players. There are cons with any decision.

Making some traders upset in EC tunnel sounds pretty minimal to me.
  #2  
Old 11-08-2013, 03:27 PM
Swish Swish is offline
Planar Protector

Swish's Avatar

Join Date: Nov 2010
Posts: 19,999
Default

Well the obvious answer to making Teams REALLY popular is to make it as PvE friendly as possible, and that's not realistic... although with a team setup there is at least a portion of the server that resembles PvE in the form of your allies.
__________________
  #3  
Old 11-08-2013, 04:00 PM
HippoNipple HippoNipple is offline
Banned


Join Date: Jun 2010
Posts: 4,095
Default

Quote:
Originally Posted by Swish [You must be logged in to view images. Log in or Register.]
Well the obvious answer to making Teams REALLY popular is to make it as PvE friendly as possible, and that's not realistic... although with a team setup there is at least a portion of the server that resembles PvE in the form of your allies.
Teams - gives players a large group to be safe around

PvP death penalty - if it is the same as red99 minimal... you can only loot coin with no exp loss

Exp bonus - compensated for the lost time with PvP. You can actually get more PvE done and enjoy some PvP.

It doesn't get more blue than that for a PvP server. The only thing we don't know is what the level range will be on who you can attack.

If that server is too red for someone then they probably aren't considering a PvP server in the first place.
  #4  
Old 11-08-2013, 03:30 PM
Alecta Alecta is offline
VIP / Contributor


Join Date: Apr 2013
Location: Red '99
Posts: 271
Default

The 'non-management' staff members (no Nilbog or Rogean) had a call to discuss rulesets a few days ago during which we mainly reviewed some of the better community-contributed posts.

We're going to hammer some more details out over the next week or so. I would then like to gather some community feedback on the proposed ruleset.

This weekend I am going to be making a WBS (and hopefully publishing it) so people will have a clearer idea of what needs to be done / what has been done.
  #5  
Old 11-08-2013, 03:40 PM
Lowlife Lowlife is offline
Fire Giant


Join Date: Jun 2010
Posts: 842
Default

all praise to Alecta jesus
  #6  
Old 11-08-2013, 03:45 PM
Castigate Castigate is offline
Sarnak


Join Date: Jan 2013
Posts: 292
Default

Wow, Nice
Definitely looking forward to T99!
  #7  
Old 11-08-2013, 04:03 PM
HippoNipple HippoNipple is offline
Banned


Join Date: Jun 2010
Posts: 4,095
Default

I also want to point out that this Teams PvP server will be the most friendly for casual players.

-Scaling exp bonus

-1/3 of the population (if three teams) that are going to be more than willing to join your group for safey/exp

-fresh start so you won't be penalized for not having great gear from the start.

If I was anyone on blue or red that was a casual and didn't already have decked out Kunark gear it is a no brainer to start on the new server.
  #8  
Old 11-08-2013, 04:35 PM
Velerin Velerin is offline
Fire Giant


Join Date: Aug 2013
Posts: 506
Default

Never understood why people think teams pvp is more "blue" than FFA. I pvp'd way more on Vallon Zek then I did on Rallos. On teams if an enemy team is in your zone (or you go to their zone) you kill em no questions asked. Rallos was super blue unless you wanted to be shunned as a "pker". For 95% of the people, Rallos was just a blue server where you would get ganked here and there.
  #9  
Old 11-08-2013, 04:53 PM
Kergan Kergan is offline
Planar Protector

Kergan's Avatar

Join Date: Oct 2013
Posts: 5,052
Default

Quote:
Originally Posted by Velerin [You must be logged in to view images. Log in or Register.]
Never understood why people think teams pvp is more "blue" than FFA. I pvp'd way more on Vallon Zek then I did on Rallos. On teams if an enemy team is in your zone (or you go to their zone) you kill em no questions asked. Rallos was super blue unless you wanted to be shunned as a "pker". For 95% of the people, Rallos was just a blue server where you would get ganked here and there.
Because not everyone played on both for a true comparison. I can't say I blame people for thinking a teams server would be more blue, at a very high level I think people envision it this way:

R99: I can kill anyone
T99: I can only kill 66% of the people (assuming even team distribution)

In reality it's more like this:
R99: I can only kill about 10% of the people I see, because X% are in a friendly guild or one I don't want to piss off, this guy rezzed me once in Guk so I owe him and I'll leave him alone, this other guy is a friend of a friend, I don't want to kill this guy and get labeled a random PK and get ganked everywhere I go, etc.
T99: I see someone, are they attackable? Yes? Attack!

As a long time RZ and SZ player, I will agree with your statement 100%. There is FAR more PVP on a teams PVP server.

Another piece of it was a much larger level range, although I'm not sure how well that would work with a small server population. I think it would become nearly impossible to start a new character and play on this server if level 60s could roll through and wipe out all the newbies in crushbone or something.
  #10  
Old 11-08-2013, 05:42 PM
Lowlife Lowlife is offline
Fire Giant


Join Date: Jun 2010
Posts: 842
Default

Quote:
Originally Posted by Kergan [You must be logged in to view images. Log in or Register.]
Because not everyone played on both for a true comparison. I can't say I blame people for thinking a teams server would be more blue, at a very high level I think people envision it this way:

R99: I can kill anyone
T99: I can only kill 66% of the people (assuming even team distribution)

In reality it's more like this:
R99: I can only kill about 10% of the people I see, because X% are in a friendly guild or one I don't want to piss off, this guy rezzed me once in Guk so I owe him and I'll leave him alone, this other guy is a friend of a friend, I don't want to kill this guy and get labeled a random PK and get ganked everywhere I go, etc.
T99: I see someone, are they attackable? Yes? Attack!

As a long time RZ and SZ player, I will agree with your statement 100%. There is FAR more PVP on a teams PVP server.

Another piece of it was a much larger level range, although I'm not sure how well that would work with a small server population. I think it would become nearly impossible to start a new character and play on this server if level 60s could roll through and wipe out all the newbies in crushbone or something.
great post
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 03:11 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.