Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 07-26-2010, 11:04 PM
Spirell Spirell is offline
Kobold


Join Date: May 2010
Posts: 140
Default

Quote:
Originally Posted by Atennu [You must be logged in to view images. Log in or Register.]
So. Taking this out of rant and flames, because i want serious views on this, and my idea to not be derailed with other events of that thread.

Want a REAL suggestion. Let any guild call a roll call at ANY given point in the cycle to another guilds raid force. This roll call may only happen once every 2 hours, and is to be timestamped each time. If the guild who loses that roll call wishes to continue to try and camp the mob, they have to wait 1 hour to re-roll call the first guild.

24 ACTIVE People to call roll call. 24 ACTIVE to respond. 60 second window. Why 24 people? 4 groups should be enough to kill any target, having less could produce problems for certain fights. Rather then have different rules for different zones, make it all the maximum.

Doing so will enable ANY raid guild to walk in any zone, call for roll, and have the ability to sweep the camp away from them. It will discourage camping for long periods of time, because who wants to have 24 active people on all the time? Right now i bet everytime a mob spawns at 2-7 in the morning; less then 8 people are online at that time. Batphones, Twitters (lulz) whatever is the method to summoning a raid force is what gets everyones attention.

Now. If these rules are broken I think there needs to be a harsh punishment. Not a ban - that's too easy. If IB took a mob when it was not won by them via rollcall - then IB is out of any raid target for an entire week.

Take it as you will, but i think this is a solid system and i would like to thank Kira (Wrei) for bringing it up.
How about just a simple if you are the second guild to show up, you issue a 30 min timer when you have 24 (or whatever, not picky on number) in zone and ready to go. This is how it was on multiple live servers I played on pre-instancing.

*edit: this assumes mob is up...
  #2  
Old 07-26-2010, 11:05 PM
rioisk rioisk is offline
Sarnak


Join Date: Feb 2010
Location: RI
Posts: 271
Default

I agree with this.

Make it less than every 2 hours though - make every 30 minutes anybody from any guild can call for a roll call. If 24 people from the camping guild don't respond within 1 minute then they are bumped to the back of the line. They can proceed to roll call after 30 minutes to the guild that took over the camp.


I'm of the opinion that if you are going to camp a raid mob - you need to be physically present at your computer in force.
  #3  
Old 07-26-2010, 11:16 PM
rioisk rioisk is offline
Sarnak


Join Date: Feb 2010
Location: RI
Posts: 271
Default

Man instancing in all modern mmorpgs makes sense now....
  #4  
Old 07-26-2010, 11:16 PM
Troy Troy is offline
Sarnak


Join Date: Jul 2010
Posts: 418
Default

So? That's better than the current system where one has NO CHANCE to take over a camp from AFK'ers. And who says it will be every 30 minutes exactly? If I'm understanding correctly, the "challengers" can make a call at most every 30 minutes.
  #5  
Old 07-26-2010, 11:21 PM
G13 G13 is offline
Banned


Join Date: Jun 2010
Posts: 898
Default

Quote:
Originally Posted by Troy [You must be logged in to view images. Log in or Register.]
So? That's better than the current system where one has NO CHANCE to take over a camp from AFK'ers. And who says it will be every 30 minutes exactly? If I'm understanding correctly, the "challengers" can make a call at most every 30 minutes.
You have a chance to take the spawn away from someone in the current system without camping anything. It has happened before. It will happen again.

So it isn't every 30 min? So what. What if it's 5 minutes? Fine. I'll just have my shifts of 15 at the ready, chilling in vent with a hotkey they push every 5 minutes when the other guild calls a roll call. But here's the thing, if you're going to make random unlimited roll calls, then the guild doing the roll calling every 5 minutes better damn well be at their keyboards too. In order for the roll call to be legit, the guild getting roll called can counter roll call, to make absolutely sure the guild calling them meets to raid requirements and has their force ready and at their keyboards. So GL with that.

Like I said before, it will lead to entirely new level of camping you people have never even dreamed of, and yes, it will happen.

Quote:
Originally Posted by rioisk [You must be logged in to view images. Log in or Register.]
Man instancing in all modern mmorpgs makes sense now....
Of course it does. Developers saw all these potential situations you people are dealing with now years ago. EQ had it's time, but it's a very flawed game at it's core.
Last edited by G13; 07-26-2010 at 11:23 PM..
  #6  
Old 07-27-2010, 01:43 PM
Wrei Wrei is offline
Sarnak

Wrei's Avatar

Join Date: Nov 2009
Posts: 205
Default

Quote:
Originally Posted by G13 [You must be logged in to view images. Log in or Register.]
You have a chance to take the spawn away from someone in the current system without camping anything. It has happened before. It will happen again.

So it isn't every 30 min? So what. What if it's 5 minutes? Fine. I'll just have my shifts of 15 at the ready, chilling in vent with a hotkey they push every 5 minutes when the other guild calls a roll call. But here's the thing, if you're going to make random unlimited roll calls, then the guild doing the roll calling every 5 minutes better damn well be at their keyboards too. In order for the roll call to be legit, the guild getting roll called can counter roll call, to make absolutely sure the guild calling them meets to raid requirements and has their force ready and at their keyboards. So GL with that.

Like I said before, it will lead to entirely new level of camping you people have never even dreamed of, and yes, it will happen.



Of course it does. Developers saw all these potential situations you people are dealing with now years ago. EQ had it's time, but it's a very flawed game at it's core.
So in your mind, having 15 people afk for 3 days is the same as having 24 people "at their keyboard" and responding to roll calls every 30min in "shifts" on top of variance being increased (which it should). So instead of poopsocking while AFK for 3 days and responding to a roll call on a boss pop (current rules), your saying a guild will be able to keep 24 active people at their keyboard taking 30min shifts, for potentially 14 days on a boss? I know we shouldn't underestimated the length at which human retardation can go but I find that hard to believe. Even "if" they manage to man 24 people 24/7 for 14 days straight for the next 9 months (which i highly doubt), the constant pressure from outside guilds contesting them will eventually wear down that guild. At the very least it will stop them from camping multiple targets at the same time allowing for more targets to be available for the other raiding guilds.

It's 1 thing to ask someone to AFK online for a week, no one can be on their computer 24/7 pooping every 30min on call in "shifts" because that's just about the stupidest way they can spend their time while getting minimum reward. Guild size would need to increase to about 120 members to implement your "shifts" good luck convincing them of doing that shit and tell them it'll be 8 months if ever before they see their own god loot.
  #7  
Old 07-26-2010, 11:27 PM
Troy Troy is offline
Sarnak


Join Date: Jul 2010
Posts: 418
Default

I'm fine with that. If people are willing to completely destroy what's left of their lives to keep an EQ camp forever then more power to them, but I doubt anyone can keep it up forever.
  #8  
Old 07-26-2010, 11:36 PM
G13 G13 is offline
Banned


Join Date: Jun 2010
Posts: 898
Default

Quote:
Originally Posted by Troy [You must be logged in to view images. Log in or Register.]
I'm fine with that. If people are willing to completely destroy what's left of their lives to keep an EQ camp forever then more power to them, but I doubt anyone can keep it up forever.
People have been doing it for 6 months+ already

This wouldnt honestly add much of a burden to a well organized guild
  #9  
Old 07-26-2010, 11:37 PM
Troy Troy is offline
Sarnak


Join Date: Jul 2010
Posts: 418
Default

FWIW the ruleset that I am most in favor of is: no rules. Do whatever the hell you want and quit bitching. That would require the most talent, strategy, teamwork, whatever you want to call it. Camping is for lamers.
  #10  
Old 07-26-2010, 11:41 PM
G13 G13 is offline
Banned


Join Date: Jun 2010
Posts: 898
Default

Quote:
Originally Posted by Troy [You must be logged in to view images. Log in or Register.]
FWIW the ruleset that I am most in favor of is: no rules. Do whatever the hell you want and quit bitching. That would require the most talent, strategy, teamwork, whatever you want to call it. Camping is for lamers.
Training, Kill stealing, griefing. There would be mass petitions every time a raid boss spawned. Just imagine what Abacab would be doing without any fear of reprisal? I know every little mob glitch myself. I could train a guild trying to killa boss without them even knowing who/what/where it came from, I assure you.

And you wouldn't stop camping either. The fact of the matter is, people that are against camping want to kill mobs, but they dont want to have to wait for them to spawn. Wow is that way ------>
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 09:11 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.