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View Poll Results: Which changes would you like to see?
Xasten-style Bag Limit 69 25.84%
Sloan-style Delays 119 44.57%
No Poopsocking 117 43.82%
Petition for repops 93 34.83%
Petition for variance reduction 95 35.58%
Bush knocked down the towers/Loraen is my hero/I always check the 'retard' option on polls 37 13.86%
Multiple Choice Poll. Voters: 267. You may not vote on this poll

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  #31  
Old 12-22-2013, 06:59 PM
kotton05 kotton05 is offline
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I'm going to drop a bomb tonight
  #32  
Old 12-22-2013, 07:01 PM
Gnomersy Gnomersy is offline
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Quote:
Originally Posted by Autotune [You must be logged in to view images. Log in or Register.]
Give every guild a weekly allowance (certain amount) let's say 100.

Give every raid target a value based on demand, let's say PD is valued at 50.

Any guild that takes out PD is now left with only 50 raid allowance.

Then just go from there. CT/Inny/VS/ could all be set at 30. VP dragons (except PD) could be 10s along with Kunark world dragons. Draco could be a 15. Vox/Naggy/maestro 10s.

DKP yo!

IDK, something like that could easily be tracked and gives some weekly planning by each guild.
add an FFA day right before the week restarts. ensures nothing is left up
  #33  
Old 12-22-2013, 07:10 PM
Autotune Autotune is offline
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Quote:
Originally Posted by Gnomersy [You must be logged in to view images. Log in or Register.]
add an FFA day right before the week restarts. ensures nothing is left up
I'd be more inclined to say instead of an FFA day, that it would be a free joint raid day. Allow guilds to come and raid together and just random the loot off to any one present that isn't part of a large raid guild that took out targets that week.

Promote some server cohesion
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  #34  
Old 12-22-2013, 07:16 PM
Millburn Millburn is offline
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Quote:
Originally Posted by Autotune [You must be logged in to view images. Log in or Register.]
I'd be more inclined to say instead of an FFA day, that it would be a free joint raid day. Allow guilds to come and raid together and just random the loot off to any one present that isn't part of a large raid guild that took out targets that week.

Promote some server cohesion
That's a beautiful idea.
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  #35  
Old 12-22-2013, 07:21 PM
Lojik Lojik is offline
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I think a big problem is there just isn't enough for high levels to do. I'd really want to see 24 hour repops (+-2 hours) on targets but reduce the drop rates (1/7 or 1/5 depending on the normal spawn time of the mob.) Give people more stuff to do but not increase the flow of pixels.
  #36  
Old 12-22-2013, 07:25 PM
Kagatob Kagatob is offline
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oh look at that, some great ideas. Is it just a coincidence that all of those good ideas eliminate the need for FTE?
  #37  
Old 12-22-2013, 07:29 PM
Elements Elements is offline
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Suggesting the first spawn each month for certain targets be left to a FFA for guilds that do not compete for targets otherwise. This first spawn be left for 24 hours so more casual guilds have a chance to mobilize for them. After that mobs are contested for the rest of the month and people start respecting the FTE and no training rules. If guilds try to contest mobs for the remainder of the month then they are not eligible for the first spawns of the next month until it has been up for 24 hours.

If the casual guilds want to agree to rotate the first spawn of the month between them then so be it.
Last edited by Elements; 12-22-2013 at 07:31 PM..
  #38  
Old 12-22-2013, 07:31 PM
Frieza_Prexus Frieza_Prexus is offline
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An ideal solution will simultaneously promote both hardcore and casual environments. My hunting limits idea (which is just one of many viable solutions) was paired with restricted simulated patches for a reason. The normal hours of the server cater to the hardcore crowd who can keep going like before, but the addition of regular repops that are carefully restricted will open up raiding opportunities to a large group of casuals.

The hardcore crowd will not dissipate just as the casuals have not disappeared despite hardcore dominance. If this is going to work, both sides need fair consideraton.
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  #39  
Old 12-22-2013, 07:36 PM
Autotune Autotune is offline
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Quote:
Originally Posted by Frieza_Prexus [You must be logged in to view images. Log in or Register.]
An ideal solution will simultaneously promote both hardcore and casual environments. My hunting limits idea (which is just one of many viable solutions) was paired with restricted simulated patches for a reason. The normal hours of the server cater to the hardcore crowd who can keep going like before, but the addition of regular repops that are carefully restricted will open up raiding opportunities to a large group of casuals.

The hardcore crowd will not dissipate just as the casuals have not disappeared despite hardcore dominance. If this is going to work, both sides need fair consideraton.
My suggestion would work with or without repops, but would definitely work better with repops.
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  #40  
Old 12-22-2013, 07:42 PM
Splorf22 Splorf22 is offline
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Quote:
Originally Posted by Frieza_Prexus [You must be logged in to view images. Log in or Register.]
An ideal solution will simultaneously promote both hardcore and casual environments. My hunting limits idea (which is just one of many viable solutions) was paired with restricted simulated patches for a reason. The normal hours of the server cater to the hardcore crowd who can keep going like before, but the addition of regular repops that are carefully restricted will open up raiding opportunities to a large group of casuals.

The hardcore crowd will not dissipate just as the casuals have not disappeared despite hardcore dominance. If this is going to work, both sides need fair consideraton.
Again, I'm not nearly so concerned with going for an equitable distribution of mobs as I am about making the raid scene fun.

Poopsocking and huge tracking windows are simply not fun.
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