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  #31  
Old 01-18-2014, 09:17 PM
webrunner5 webrunner5 is offline
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Quote:
Originally Posted by Xer0 [You must be logged in to view images. Log in or Register.]
You mean you dont get to sit and watch things die, slowly? The penalty is put off by the chance that you have double the manpower-- less downtime, more quickly killing-- especially being that pallies are good tanks, you can throw out dots pretty freely.
Is it only me but do mobs seem to die a LOT faster with say 2 people than a whole group of 6?? I would guess the original Devs made it that way so you would not be killing a mob in 12 seconds. [You must be logged in to view images. Log in or Register.]
  #32  
Old 01-18-2014, 10:21 PM
Coridan Coridan is offline
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A whole group of six is presumably taking on reds. A duo is taking on yellows/whites
  #33  
Old 01-18-2014, 10:41 PM
KwwBall KwwBall is offline
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Another interesting thing I've ran into recently is higher level people for some reason just mopping up low level mobs for no experience while there are people who want to kill them for exp. Example, right now, in Unrest there is a 31 mage destroying the yard.

I do remember something about the Mage epic here in Unrest, but I don't think it involved killing yard trash for hours...

*edit*
Ends up being farming Zombie Skins for some poison vial things, gave him the six I had and then died to a train... love this game [You must be logged in to view images. Log in or Register.]DD
Last edited by KwwBall; 01-18-2014 at 11:15 PM..
  #34  
Old 01-18-2014, 11:44 PM
Barahir Barahir is offline
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Quote:
Originally Posted by myriverse [You must be logged in to view images. Log in or Register.]
Only assholes refuse to group with someone because of a stupid penalty.
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  #35  
Old 01-19-2014, 03:05 AM
Lord_Snow Lord_Snow is offline
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To be honest, there are a lot of new people to the server, try making an lfg post on the forums to start groups around your level. Be an awesome tank and make friends with an amaizing monk. People on this server recognize an amaizing tank v.s someone who is new to tanking and doesn't know tanking from dps. I know wars suck till higher lv, pally and sk do well if they know their class and quirks that go with it. Being a good tank is the difference in people doing ooc lfg or seeing if YOU are online to defend the grp. But like others said, trioing is the best xp, maybe not the funnest ( depending on your trio) but the best. Groups with nonstop pulls I will take over duos or trios anyday unless the trio had an enc. Just get in them groups and be a badass tank.
  #36  
Old 01-19-2014, 07:04 AM
Jimjam Jimjam is offline
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Quote:
Originally Posted by webrunner5 [You must be logged in to view images. Log in or Register.]
Is it only me but do mobs seem to die a LOT faster with say 2 people than a whole group of 6??
Social loafing, I guess. Once there is enough redundancy in the group it is easier for people stop pulling out the stops and start coasting a long.
  #37  
Old 01-19-2014, 07:08 AM
Swish Swish is offline
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What keeps a good group going is constant pulls, quick kills and no mana issues for healers etc.

As soon as there's med breaks every 5-10 minutes, suddenly people's dogs go ballistic, all the young kids need feeding, wives come home and work unexpectedly called [You must be logged in to view images. Log in or Register.] ...if you get my drift.
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  #38  
Old 01-19-2014, 09:37 AM
Tasslehofp99 Tasslehofp99 is offline
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wow some ignorant people posting about the exp penalty in this thread


Having a paladin in your group doesn't automatically mean his penalty hits you as well just for grouping with him, that's not the way it works. His exp penalty just means that he is required to get 40% more exp per level than non-penalty classes, which gives him a higher TOTAL AMOUNT OF EXP than most other non-penalty classes of the same level.

When the game is cutting the exp up into slices between group members, it decides who gets the bigger slice by checking who has the highest total exp. In this case, since the paladin has required 40%~ more exp per level than a shaman, he most likely would take more exp than the shaman per kill. In a duo this penalty would hardly be noticeable, unless the paladin is like 3 levels higher than the shaman. In which case you'd probably start noticing the exp flow slow down a bit.


But as many others have already stated, the fact that there are TWO of you should also enable you to kill a lot faster and with less downtime. If you're in a duo with just about any class and gaining exp slower than you would solo...I hate to say this but one of you is most likely a newbie.
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Last edited by Tasslehofp99; 01-19-2014 at 09:40 AM.. Reason: half asleep made some errors
  #39  
Old 01-21-2014, 09:12 PM
bOONDOGGLE bOONDOGGLE is offline
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Just wait till you are in the mid-40's and there aren't any fucking tanks anywhere and you will be invited to groups. In fact, I just got out of a group in Lower Guk with a Paladin tank.

Just make sure you stack AC/HP cuz your spells aren't gonna be worth sacrificing AC/HP for Wisdom.
  #40  
Old 01-21-2014, 10:07 PM
KwwBall KwwBall is offline
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Thanks everyone for the advice. I'm pretty much kicking butt and taking names now. Quite a few ppl have put me on their friend list already (lvl 18 now) and I even got a tell shortly after logging in once [You must be logged in to view images. Log in or Register.]
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