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  #31  
Old 02-04-2014, 04:28 PM
Took Took is offline
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Quote:
Originally Posted by Derubael [You must be logged in to view images. Log in or Register.]
A question, for science:

Are any of the players opposed to a weekly or bi-monthly re-pop on Red?
DO IT.
  #32  
Old 02-04-2014, 04:28 PM
Kergan Kergan is offline
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Quote:
Originally Posted by Derubael [You must be logged in to view images. Log in or Register.]
A question, for science:

Are any of the players opposed to a weekly or bi-monthly re-pop on Red?
I think weekly is too much. Even bi-monthly is a bit aggressive for something untested here. I'd start it out at once a month or so for a bit and see how it goes.
  #33  
Old 02-04-2014, 04:30 PM
Stasis01 Stasis01 is offline
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Once a month a second guild may be able to snag Fay? That'd be a real game changer Kergan.
  #34  
Old 02-04-2014, 04:31 PM
mikemandella mikemandella is offline
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One months definitely too long, especially if these are "random times".

I would say 2 - 3 weeks is probably the sweet spot PLUS / MINUS a few days since it's random and all [You must be logged in to view images. Log in or Register.]
  #35  
Old 02-04-2014, 04:33 PM
lite lite is offline
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no disrespect derubael, this is a pointless conversation. Rogean and the staff gave the green light on simulated patch days, on sirken's stream. The day that they made the announcements of teams server. This should have been live long ago, but other more important shit apparently has taken priority. Apparently there's more important things than red getting worse by the day, by the same rules that have plagued it for 2 years.
  #36  
Old 02-04-2014, 04:34 PM
lite lite is offline
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I personally think Simulated patch days are inferior to Variance, as I'd like the action to take place on several occasions throughout the week. Rather then remain concentrated in one very small window of time.
  #37  
Old 02-04-2014, 04:36 PM
Took Took is offline
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Lets not give derubael a hard time. He's at least communicating with the playerbase, the head admin(s) however are MIA or busy. Which imo is why red99 struggles, just a lack of administrative involvement in it.
  #38  
Old 02-04-2014, 04:39 PM
heartbrand heartbrand is offline
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Quote:
Originally Posted by lite [You must be logged in to view images. Log in or Register.]
I personally think Simulated patch days are inferior to Variance, as I'd like the action to take place on several occasions throughout the week. Rather then remain concentrated in one very small window of time.
Variance is awful for us. It takes us forever just to mobilize to fucking VP when there's NO NIHILUM on, and you want to put variance in? Thankfully, variance won't happen here tho, pras the lord.
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  #39  
Old 02-04-2014, 04:40 PM
Tradesonred Tradesonred is offline
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Have a new server with item loot, variance, no xp loss in pvp, no PnP, Events that drop no drop gear and no drop gear put on various mobs to offset the harshness of Item loot.

Launch with velious.

Great success
  #40  
Old 02-04-2014, 04:40 PM
heartbrand heartbrand is offline
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And yes, once a month is far too infrequent. Needs to be bi-weekly @ a minimum, but I see no reason to not do it the way it is on blue, weekly.
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