#31
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Quote:
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Tuln - Cruven - Tulnavara
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#32
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It got nerfed a lot sooner than that, as early as a month into Velious I think. Same for the original Velketors with the spiders that proc'd a ridiculous poison.
Nerfed versions should probably be in from the get go, would be a lot of work just to use the original versions of those zones for a month or two.
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Green
Tofusin - Monk <Force of Will> Manowarr - Druid Blue Tofusin - 60 Monk <BDA> Shiroe - 60 Enchanter Manowarr - 60 Druid | ||
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#33
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Those mobs shouldn't have a root/snare immunity flag. Nothing should pre-October 2001 I don't think? Since that's when they added unslowable and unmezzable tags.
They should drop aggro if they are a swordfish/seahorse given you jump on land. Currently they just ghost up and continue hitting you. Most of the 2001 quotes put mobs hitting around 150s there. On beta I was seeing 220 very often.
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#34
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SG pathing is still in the works I think. But other than that, when I looked into notes pretty thoroughly I saw that the original version of SG sounds like what we have on beta. Shit's like level 52-56, varies from "very resistant" to "wtfmyspells?!", hits for over 200, etc. It wasn't until a few months after Velious release that much of the trash in the zone had their levels dropped so that a lot of the zone didn't summon anymore, resists were less insane, and stuff hit for 180ish like the level 50ish trash mobs in the other Velious dungeons do.
Comments in March mentioning the first mobs in the zone hitting for 200+: http://everquest.allakhazam.com/db/z...98356470925158 Comments in July (though nerf was sooner than that, not sure when exactly) talking about the zone after nerfs: http://everquest.allakhazam.com/db/z...99545699743813 | ||
Last edited by Tecmos Deception; 07-09-2014 at 10:58 AM..
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#35
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Selling fake MQs, best cash camp ever.
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#36
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that elemental ds in SG, was not expecting that on my first run through.
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Pint
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#37
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Checkraise Dragonslayer <Retired>
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#38
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There was a patch that made it a lot more friendly, and I think it was same patch that leveled up Velks mobs and removed their poison (except hunters). Originally, velks mobs were mid 30s but as hard as they were after the revamp. | |||
Last edited by Alanus; 07-09-2014 at 02:20 PM..
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#39
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WHEN IS VELIOUS COMING OUT GUYS IM SO ANXIOUS
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#40
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FT2 boots or Dozekar FT1 mask/range/shield or Tunare FT3 ear are only things that would get me to drop Shawl7. And I cant log on for most of the hours these mobs are killed. Only ForumQuest :/.
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