Quick bump because pets dual-wielding from torches etc seems not to have any classic evidence for it.
To add a bit to the mix, although it's a bit out of era and for mage pets, regarding shields:
Regarding dual-wielding 2h weaps (summoned pet again):
Quote:
11/21/00
"Sean" <suny...@geocities.com> wrote in message
news:LIBS5.262182$JS3.39053771@typhoon.nyroc.rr.co m...
> To get a pet to dual weild you must give it two one handed weapons.
I recall an incident with either the level 34 or 39 necro pet (can't recall
which exactly) that it will dual wield two 2h bronze axes that drop off the
dwarves in Butcherblock.
I just smiled and told people that commented about it that my pet was "quad
wielding" ; )
https://groups.google.com/d/msg/alt....k/fax_lmcQxhAJ
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And people definitely gave 2h weaps to mobs like BroZ to stop them dual wielding and possibly slow them down, this wasn't changed/fixed until Luclin:
Quote:
5/27/02
"Christopher Jackson" <ch...@eurocom.com> wrote in message
news:ERCM76892A98FC@eurocom.co.uk...
> I've read a couple of posts about giving mobs weapons that will cause them
> to hit for less.
> Whats this all about? would you have to use sneak to get within trade
range?
> Or just run up and open a trade window quick?
> Also is this an exploit, or just a loop hole in the system.
>
It used to be that you could give them a slow 2hander to slow down the atk
delay for things that hit fast (eg bro Z, stanos), but since the last patch
that fixed giving npc's items (including having Mort/Gage say "thanks for
the Primal Velium Warsword, Dumbass" unfortunately) you can't do this any
more. Yeah, it was kind of an exploit in that it wasn't intended to be able
to happen, but AFAIK no one ever got punished for it since it really was
more of a loophole.
Oh, and also AFAIK it only worked on things that were
either non-agro or using sneak.
https://groups.google.com/d/msg/alt....A/8dhetIyaHGoJ
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