![]() |
#31
|
|||
|
![]() One of the best if not the best pvp melee classes. Great for twink pvp too. HT to snipe YTs.
| ||
|
#32
|
||||
|
![]() Quote:
| |||
|
#33
|
|||
|
![]() SK is great in smaller scale pvp.
SK aint all that good in large pvp though.. rogues/monk/warrior much better. but you are also bottom of the totem pole in terms of priority for the opposing team (unless they know you are the main assist) so it means you get to actually fight the fight instead of getting blown up in the first minute of the battle. the reason SK shine more in smaller pvp is you have utility spells/abilities. in large scale it's all about the assist train. but smaller is more fun (for me) because it's about using your skills to get to a group and fuck them up. this is great. you got fear (for pets as well as mobs..) FD, invis, ivu, a pet (rarely used), tankability and HT for blasting someone. lev, breath under water.. a LOT of utility. but only really useful in smaller skirmishes | ||
|
#35
|
||||
|
![]() Quote:
Now... Necros have 2 DAs, but one of the 2DAs has a heal component... so if the opponent ignores the mobs and runs around, while waiting for DA to fade, the Necro may be forced to pop a 2nd DA depending on how geared their opponent is and how long they can tank the train... The moment the 2nd DA is popped the necro gets heal aggro because the 2nd DA has a heal component... This instantly transfers all hate from the person being trained back to the necro... Does it make sense yet? (I had Novus train me through a rooted mob, and he simply out tanked the first DA and I was forced to pop the 2nd DA which was a complete aggro transfer, tough way to learn how much it sux, Vexing Morodinia is in the same boat since it is a separate heal over time buff)... | |||
Last edited by Drakaris; 08-26-2014 at 02:26 AM..
|
|
![]() |
|
|