![]() |
|
|||||||
| View Poll Results: Would you prefer a fresh start or a /movelog blue rotation server? | |||
| I would prefer a fresh start. |
|
103 | 72.03% |
| I would prefer the /movelog option. |
|
40 | 27.97% |
| Voters: 143. You may not vote on this poll | |||
![]() |
|
|
Thread Tools | Display Modes |
|
#31
|
||||
|
Quote:
__________________
Doil Boil - 60 Druid
Sssoil Boil - 56 Monk | |||
|
|
||||
|
#32
|
|||
|
| ||
|
|
|||
|
#33
|
|||
|
The one where my instance continues at pretty much my own whim.
__________________
Gnawlunzs Phrogphry
Master Angler, Baker, Cadger, Drunk "If you can't eat a frog, then eat two." | ||
|
Last edited by myriverse; 11-13-2014 at 04:22 PM..
|
|
||
|
#34
|
||||
|
Quote:
__________________
Doil Boil - 60 Druid
Sssoil Boil - 56 Monk | |||
|
|
||||
|
#35
|
||||
|
Quote:
1. You don't fuck with another guild's attempt at a mob. If the mob was a big deal (Trak & Sev during Kunark are a couple obvious ones) it was always immediately engaged by another guild after a wipe, but the first guild on the scene with a legit raid force got their attempt. 2. You don't engage with inadequate force and stall/kite while the rest of your force gets its shit together. #1 doesn't work without this. 3. You don't train another guild's raid. No on purpose. Not "by accident". Not ever. Once behavior like that was established as the norm on a server the server GM would typically enforce it on the rare occasions that some group started acting up. There'd be a lot of shit-talking during the run-up to an engagement on contested mobs, but actual douchebaggery was kept to a minimum by common consent. That didn't mean guilds wouldn't try to keep mobs spawning in their preferred time-slot, or make strong efforts to monopolize mobs that were bottlenecks to advanced content like Trak, but they'd seek to dominate by simply being better organized and more capaable at the game rather than by being unrepentant douchenozzles the way too damned many people are here. [edit]And all of that was obvious to non-raiders observing. The racing and shit-talking and obsessive pixellust still turned a fair few off to the whole scene, but it was nothing at all like the raid scene on p99. This server's raid scene is very special in a very unpleasantly childish Lord of The Flies sort of way.[/edit] | |||
|
Last edited by kaev; 11-13-2014 at 05:07 PM..
|
|
|||
|
#36
|
|||
|
One big fix to the issues on the current blue server would be, if there is a fresh restart on a new server, for the devs to come up with a way that only two accounts can ever be 'flagged' to log on from a single IP exemption. This will prevent the inevitable string of leveling accounts to powerlevel, having ridiculous amounts of characters camped all over the place, cut down on undetected boxing, etc.
| ||
|
|
|||
|
#37
|
||||
|
Quote:
I'm gonna pull a quote from Phil Hellmuth when he was at the WSOP in 2008: To you it's Poker man, to me this is my LIFE. | |||
|
|
||||
|
#39
|
||||
|
Quote:
You could possibly flag accounts by machine and lock accounts to a single machine until people request to play from a new/different machine for the single account, but that creates a huge amount of work for CSR. It would cut way down on the number of shared accounts/trackers. Limited password resets would also help cut down on account sharing. The risk of sharing your account with someone that gives out the password that you can only change a few times should cause apprehension in people before they pass it out. The exorbitant amount of accounts is a symptom of no monthly fees. While I am sure some people more than happily throw down $200 a month to keep their 15 accounts active, a lot of people would have consolidated their alts into a single account instead of making new accounts for each new character. All these extra floating characters would have just faded away instead of being turned into inherited/shared guild accounts. | |||
|
|
||||
![]() |
|
|