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  #31  
Old 04-03-2015, 02:41 PM
mr_jon3s mr_jon3s is offline
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Well if your a shaman with torpor vindi is great. Also price of torpor should drop with all the mobs that can drop 60 spells.
  #32  
Old 04-03-2015, 02:42 PM
ArumTP ArumTP is offline
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Counterpoint,

A shaman has topor, why bother with fungi? I still feel that fungi going to drop because nobody is going to have time for alts when we are effectively re-gearing our mains, and may need piles of cash as a result.

NoS I agree is destined to be a twink item. The dragons are easy. The worse talismans aren't so much worse that its worth paying piles of plat for the minor difference.

Stat-less kunark armor will continue to tank in price, it will have to have a really useful click (FD, shrink) to have any use at all.

Only Djarn ring, fingerbone hoop, band of eternal flame, gem encrusted ring, and earring of essence remain good jewlery.
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  #33  
Old 04-03-2015, 02:55 PM
Erati Erati is offline
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Velium Fire Wedding Rings say hello Mr Djarn Ring
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  #34  
Old 04-03-2015, 03:09 PM
Daldaen Daldaen is offline
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Quote:
Originally Posted by mr_jon3s [You must be logged in to view images. Log in or Register.]
Well if your a shaman with torpor vindi is great. Also price of torpor should drop with all the mobs that can drop 60 spells.
Torpor becomes FAR more expensive is what you mean to say.

Velious mobs only drop Velious spells. Aegolism, Protection of the Glades. Etc.

Rare Kunark spells become even more rare since less people will be in Kunark killing the mobs that drop them.
  #35  
Old 04-03-2015, 03:10 PM
dafier dafier is offline
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OH my...I forgot about the Skyshrine clicky in to CS....what a pain.

Wait....isn't there a clicky in Waking Lands in to CS? EDIT: Just looked at the map. Skyshrine is off of Wakeing Lands, which leads to CS clicky port in.

Also, where are the boats that travel to Velious? I don't recall where you catch them from.
Last edited by dafier; 04-03-2015 at 03:14 PM.. Reason: UPDATE!
  #36  
Old 04-03-2015, 03:13 PM
Ele Ele is offline
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Quote:
Originally Posted by dafier [You must be logged in to view images. Log in or Register.]
OH my...I forgot about the Skyshrine clicky in to CS....what a pain.

Wait....isn't there a clicky in Waking Lands in to CS?

Also, where are the boats that travel to Velious? I don't recall where you catch them from.
Ferry from NRO to Iceclad rest island, then get on the bigger boat on the other side of the island to go all the way to the main Iceclad islands.

There is a port to Great Divide, Wakening Land, and Cobalt Scar, but you must travel to the portal ring and pick up the tooth to be able to be ported there.
  #37  
Old 04-03-2015, 03:13 PM
Boognishe Boognishe is offline
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Quote:
Originally Posted by dafier [You must be logged in to view images. Log in or Register.]
Also, where are the boats that travel to Velious? I don't recall where you catch them from.
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  #38  
Old 04-03-2015, 03:18 PM
Ele Ele is offline
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Quote:
Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]
Torpor becomes FAR more expensive is what you mean to say.

Velious mobs only drop Velious spells. Aegolism, Protection of the Glades. Etc.

Rare Kunark spells become even more rare since less people will be in Kunark killing the mobs that drop them.
Seems like some dragons (only one named in the thread is Sont) can drop level 60 Kunark spells.

The thread is from the end of Velious (start of Luclin), but these clerics are mad about expansion exclusive spell drops! [You must be logged in to view images. Log in or Register.]

http://www.eqclerics.org/forums/showthread.php?t=4546

It does highlight the itemization problem of expansion spells!
  #39  
Old 04-03-2015, 04:12 PM
dafier dafier is offline
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Thanks for the answers! GD tooth won't be bad. WL will suck especially if the dragon is up...need to avoid him like the plague at first and CS is....ugh, that one sucks in general.

Don't you need to build faction with SS before even attempting the CS key quest?
  #40  
Old 04-03-2015, 04:20 PM
arsenalpow arsenalpow is offline
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Wuoshi should be dead the second a raid force hits WL so that shouldn't be an issue.
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