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  #31  
Old 10-09-2015, 11:42 AM
maestrom maestrom is offline
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The problem with FTE on targets like Stormfeather and NPCs like Charisa is they encourage cheating, and allegations of cheating.

Spamming your engage macro isn't any better.

An earlier post has it right, I think. This guy was intended to be stumbled upon. Dev's should give him the SRO AC treatment x50 or so.

Put 10-20 spawn points randomly around the zone and make him spawn with a really creative timer. Design it such that, statistically, he shouldn't spawn in the same place twice in the same couple of weeks. Lets get the mystery going.

Until then, he's a camp. You want him? Get on the list and wait. Put your hacks away and wait the way his Holiness Brad McQuaid intended.
  #32  
Old 10-09-2015, 11:50 AM
Heebo Heebo is offline
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Quote:
Originally Posted by maestrom [You must be logged in to view images. Log in or Register.]
The problem with FTE on targets like Stormfeather and NPCs like Charisa is they encourage cheating, and allegations of cheating.

Spamming your engage macro isn't any better.

An earlier post has it right, I think. This guy was intended to be stumbled upon. Dev's should give him the SRO AC treatment x50 or so.

Put 10-20 spawn points randomly around the zone and make him spawn with a really creative timer. Design it such that, statistically, he shouldn't spawn in the same place twice in the same couple of weeks. Lets get the mystery going.

Until then, he's a camp. You want him? Get on the list and wait. Put your hacks away and wait the way his Holiness Brad McQuaid intended.
NOT CLASSIC
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  #33  
Old 10-09-2015, 11:53 AM
maestrom maestrom is offline
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Quote:
Originally Posted by Heebo [You must be logged in to view images. Log in or Register.]
NOT CLASSIC
hehe. Thanks for that [You must be logged in to view images. Log in or Register.]
  #34  
Old 10-09-2015, 11:55 AM
Rooj Rooj is offline
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Quote:
Originally Posted by maestrom [You must be logged in to view images. Log in or Register.]
Get on the list and wait. Put your hacks away and wait the way his Holiness Brad McQuaid intended.
As I said before, the original rule was whichever group did the most damage. There was no real FTE but some GMs attempted to enforce that. There's a reason they are using most DPS on the EQ progression servers instead of FTE or anything else - because that's what "his Holiness Brad McQuaid" intended, right?
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  #35  
Old 10-09-2015, 12:02 PM
maestrom maestrom is offline
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Quote:
Originally Posted by Rooj [You must be logged in to view images. Log in or Register.]
As I said before, the original rule was whichever group did the most damage. There was no real FTE but some GMs attempted to enforce that. There's a reason they are using most DPS on the EQ progression servers instead of FTE or anything else.
I don't ever remember a "most DPS" rule. As far back as I can remember, there was a very strict No-KS rule on Nameless and Brell. People even got a talking to from guides back in classic for killing an orc pawn that someone else had engaged.

This DPS race bullshit going on on the progression server is a ridiculous byproduct of the fact that live has like 1 GM working part time for 12 different games and they literally cannot afford to hire more GMs to enforce any kind of PNP. If you go back and read the posts on the live forums there is a TON of uproar over the abandonment of the 16 year old "Don't kill shit another group has a right to" in favor of this DPS race nonsense (aka wild west).

In fact, on servers that didn't have GM enforced rotations (like nameless), the rule was First in Force for pretty much anything.

In short. There was never a "do the most damage" rule in EQ before this most recent group of progression servers.
  #36  
Old 10-09-2015, 12:08 PM
Toodles Toodles is offline
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Quote:
Originally Posted by Droog007 [You must be logged in to view images. Log in or Register.]
...
If we all accept this premise, then a "camp list" becomes the logical course of action so that we, as players, can keep track of camper seniority. I understand that GMs can check server side logs to figure out who's been in the zone the longest...
Like any camp, this is where it gets murky. You want to have a player run list, which from how they work on this server - involves allowing people to afk, leave zone and even log, as long as they are available when their turn is up. Yet simultaneously you are using time spent in zone as a benchmark.

If that's the the case, then the usual list variables are no longer valid.

It can't be both ways.

Having said all this, it should open up the discussion that all non PH, non raid, non FTE mobs (like Vessel for example), should share the same rules as Stormfeather.
  #37  
Old 10-09-2015, 12:09 PM
Rooj Rooj is offline
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Everyone has a different story for what their experience with the rules was. But DPS race seemed to be the most common (and I think a lot of people are probably remembering times that were far after classic than actually classic...)
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  #38  
Old 10-09-2015, 12:30 PM
maestrom maestrom is offline
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Quote:
Originally Posted by Rooj [You must be logged in to view images. Log in or Register.]
Everyone has a different story for what their experience with the rules was. But DPS race seemed to be the most common (and I think a lot of people are probably remembering times that were far after classic than actually classic...)
Can we get a nose count on who remembers the official rule being "whoever did the most damage"?

Because that's not a rule. Thats just the game mechanic (awarding exp and loot rights to the group that did the most damage).

I think I would have remembered packs of geared out rogues going around KSing raid targets.
  #39  
Old 10-09-2015, 12:32 PM
Rararboker Rararboker is offline
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"whoever did the most damage" was definitely not on my classic server during kunark or velious.
  #40  
Old 10-09-2015, 12:34 PM
Rooj Rooj is offline
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Quote:
Originally Posted by maestrom [You must be logged in to view images. Log in or Register.]
Thats just the game mechanic
That is why it was the rule... Easiest to enforce - because it didn't need to be enforced - the game did it for you. You're probably just remembering a pro-Luclin time when SOE decided they didn't like most DPS anymore.
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