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#31
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FWIW the code is at: https://github.com/EQMacEmu/Server/tree/trilogy Unfortunately the changes required for Trilogy aren't documented at all, and Trilogy UDP packets are weird so hard to reverse engineer. My approach right now is once I understand how Trilogy is sending packets I can write a adapter to take Trilogy opcodes in and send it to a more modern version of the eqemu code, and interpret what comes back and send it on to Trilogy. That means you can put a regular eqemu server up but Trilogy clients can talk to it without needing to fork the eqemu code to add Trilogy support. And it would work with existing servers like P99. Slow going tho! TL;DR Seems possible, partially done, don't hold your breath [You must be logged in to view images. Log in or Register.] Regards, Mg
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Last edited by mgellan; 03-18-2016 at 05:36 PM..
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#32
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[You must be logged in to view images. Log in or Register.]
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#34
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#36
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what we need is a way to make a server by just opening a program lol
I wish that DBG would just open a EQ classic server using the classic client :P would play it.
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#37
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A true classic server would never work unless all players agree to not use web resources, although even on live beta testers had a jump on general population, after initial release.
How it happened on Mith Marr server.... we raided Vox/Nag/Fear/Hate with garbage gear (but good for that time) within the first 6 months post-release, it was a multi guild effort. Eventually some of those folks decided to create a guild with raiding as their focus (Afterlife). Im sure it worked the same way on other servers. At least thats how I remember it!
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Last edited by Thurgrim; 03-23-2016 at 02:55 PM..
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#38
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the original client closed if you alt-tabbed for people with 2 computers or a phone/tablet, A "Classic" Wiki would be hard to make. P99 isnt 100% Classic and the wiki is also not 100% lol It is just the client, the mirror in the inventory, stone UI and stuff :P
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#39
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I know that TAKProject is out but HOLY CRAP! it's not the same thing.
CLASSIC! not PoP lol
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#40
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But the ProjectEQ database is aimed at replicating Live, not a Classic experience, so the code and database need to be redone to be Classic. P99 has done all the work but won't release the code and database to the public domain, understandably since then there'd be 20 Classic servers out there each with 10 people on them! Regards, Mg
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