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#32
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bard
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Fourthmeal - Peace Pipe
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#33
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Thanks to all for input I really appreciate it.
I was leaning toward enchanter when I made the post and the consensus seems to support my opening opinion with magician as a possible next option. I will just have to see what my brother wants to play. I think most of us know what its like to play without clarity and it would be nice to always have it of course the cc is the biggest upside to a chanter. thanks again I read all the comments and found all the information very helpful | ||
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#34
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I think it's super inspirational how you started 2 months ago and now fantastically rich, buying up dragon and god loot like it's nothing. I can't imagine what a solid work ethic you must have to have pulled off this feat!
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Shiftin Anout
Formerly of Tunare | ||
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#35
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your brother? the titles and ur first post are talking about a RL friend......
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#36
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Enchanter is really the most logical choice for # 3 as it has the most abilities that are not available to the other 2 you already picked.
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#37
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Ranger/Ranger/Ranger or alternatively an erudite paladin for 3rd slot.
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#38
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I played part of a SK/NEC/DRU trio for years. It was effective for a lot of situations, not just fear/dot kiting. If you're worried about hybrid penalties, sorry. You can benefit from the hybrid add to the group, hence one of the reasons for the penalty.
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#39
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Mage/Chanter/Cleric.
Ports are not important enough to gimp your group. Cleric>druid I would also rather have a shaman than a druid.
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#40
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Quote:
With heals a chanter is 10x stronger than a necro.
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