![]() |
|
|
|
#1
|
||||
|
Quote:
__________________
The Ancient Ranger
Awake again. | |||
|
|
||||
|
#2
|
|||
|
Just make NToV like gum with a 28 minute respawn timer, but add phs and decrease chance of named to 1%
Could accommodate a dozen guilds at once :3
__________________
<Millenial Snowfkake Utopia>
| ||
|
|
|||
|
#3
|
|||
|
Mario Kart has turtle shells you throw at your opponents - p99 racing is lacking fun features such as this [You must be logged in to view images. Log in or Register.]
__________________
Eratani / Cleratani / Eratou / Stabatani / Flopatani / Eratii
| ||
|
|
|||
|
#4
|
||||
|
Quote:
[You must be logged in to view images. Log in or Register.] | |||
|
|
||||
|
#5
|
|||
|
I just don't understand how anyone can possibly enjoy staring at the screen for 16 hours waiting for something to happen. And I don't think anyone really does; racers are simply addicted to the dopamine of yellow text, status within the guild, and increased pixels.
And yeah, no CSR VP was a lot more interesting than the current setup. It would be fun to try no CSR NTOV for a week; I'd be curious to see what happens. | ||
|
|
|||
|
#6
|
|||
|
So...this is why instancing got invented.
__________________
The Ancient Ranger
Awake again. | ||
|
|
|||
|
#7
|
||||
|
Quote:
Or if you have instancing, at least do it in such a way that the raid target itself is not instanced and there is competition with a PvE qualifier activity. When a raid mob spawns, teleport each guild who is present to some kind of instanced fight (with a capped number of players on each team). Whoever wins it the fastest is given a window to kill the raid target. If they fail, then the raid target becomes open to everyone (after healing back to the full health).
__________________
| |||
|
|
||||
|
#8
|
|||
|
Can always change to 48hr respawn and 7-9day lockouts on all raid targets.
__________________
<Millenial Snowfkake Utopia>
| ||
|
|
|||
|
#9
|
|||
|
PVP is a pretty mediocre solution, because EQ mechanics don't support PVP very well and in any case it's just about the biggest zerg.
| ||
|
|
|||
|
#10
|
||||
|
Quote:
__________________
| |||
|
|
||||
![]() |
|
|